411 REFERENCE · Wikibooks
SNK vs. Capcom: The Match of the Millennium/Dan
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Throws
Seoi Nage 背負い投げ (b/f)+(P/K)
Command Attacks
Jump Chouhatsu ジャンプ挑発 PK in air Kouten Chouhatsu 後転挑発 b+PK Shagami Chouhatsu しゃがみ挑発 d+PK Zenten Chouhatsu 前転挑発 f+PK
The Jump Chouhatsu, unlike other command attacks, can be used with Able Mode enabled.
The Kouten Chouhatsu, unlike other command attacks, can be used with Able Mode enabled. However, it cannot be used in tag battles.
The Shagami Chouhatsu, unlike other command attacks, can be used with Able Mode enabled. Its command is (db/df)+PK.
The Zenten Chouhatsu, unlike other command attacks, can be used with Able Mode enabled. However, it cannot be used in Counter Mode, even with Able Mode enabled.
Special Moves
Dankuu Kyaku 断空脚 qcb+K (air) b+K (air) Gadou Ken 我道拳 qcf+P f+P Kouryuu Ken 晃龍拳 dp+P d+P
Super Combos
Chouhatsu Densetsu 挑発伝説 qcb,qcb+P qcb+P Hisshou Burai Ken 必勝無頼拳 qcb,qcb+K qcb+K Kouryuu Rekka 晃龍烈火 qcf,dp+K qcf+K Otoko Michi 漢道 *b,f,b,f+P f,b,f+P Shinkuu Gadou Ken 震空我道拳 qcf,qcf+P qcf+P
The Otoko Michi is Dan's hidden MAX super combo.