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History of video games/Platforms/Phantom
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
History
thumb|Phantom Entertainment was later based in Ridgewood, New Jersey.https://twitter.com/phantomlives https://twitter.com/phantomlives?lang=en Twitter 7 December 2020 en
Infinium Labs was originally based in Florida.
When the system was revealed at the Windows Embedded Device booth at CES in January 2004, the demonstration unit was never powered on, leading to skepticism about the console.Phantom is unveiled at CES - sort of https://www.gamesindustry.biz/articles/phantom-is-unveiled-at-ces-sort-of 28 April 2021 GamesIndustry.biz enPhantom unveiling at CES https://www.gamespot.com/articles/phantom-unveiling-at-ces/1100-6086120/ 28 April 2021 GameSpot
Later in January 2004 Kevin Bachus, a key developer of the original Xbox, was brought in to Infinium Labs.International GamesIndustry Kevin Bachus joins Infinium Labs https://www.eurogamer.net/articles/news260104bachusphantom 28 April 2021 Eurogamer 26 January 2004 en
The Phantom was shown at E3 2004.Becker David Game handhelds to take spotlight at E3 https://www.zdnet.com/article/game-handhelds-to-take-spotlight-at-e3/ 28 April 2021 ZDNet en
The Phantom was supposed to be launched on March 31st of 2004, but this launch was missed.Phantom - Ultimate Console Database https://ultimateconsoledatabase.com/unreleased/phantom.htm ultimateconsoledatabase.com 9 November 2020
The Phantom was again shown at a Microsoft booth at CES 2005.Infinium Labs to Demonstrate the Phantom Gaming Service at CES in the Micorsoft Booth https://www.prweb.com/releases/2004/12/prweb192207.htm 28 April 2021 PRWeb
The SEC investigated a possible pump and dump scheme connected to the console in 2006.Kuchera Ben The swan song of the Phantom? Infinium Labs ex-CEO charged by the SEC https://arstechnica.com/gaming/2006/05/3996/ Ars Technica 12 November 2020 en-us 16 May 2006 By 2007 the company developing Phantom had three employees and significant amounts of debt.Anderson Nate True Infinium stories: the $73 million (and counting) Phantom disaster https://arstechnica.com/gadgets/2007/06/true-infinium-stories-the-73-million-phantom/ Ars Technica 12 November 2020 en-us 4 June 2007
The enduring legacy of the Phantom is as a symbol of game console vaporware - a product that was promoted but never materialized. While the Phantom was not the first console to suffer this fate, nor the last, its high profile promotions made it among the most notable.
Technology
There's really no barrier to entry for publishers. Kevin Bachus, President of Infinium E3 2004 statement
The Phantom was to be a digital only console, streaming games online, a novel concept at the time. In 2004 only 39% of American households had broadband internet service at home, which likely would cause issues had the console launched.Broadband Adoption at Home Grows Strongly in Winter Months of 2003 & 2004 https://www.pewresearch.org/internet/2004/04/18/broadband-adoption-at-home-grows-strongly-in-winter-months-of-2003-2004/ 23 December 2020 Pew Research Center: Internet, Science & Tech 18 April 2004 In 2004 some press speculated about streaming movies on the service,Becker David Playing the convergence game https://www.zdnet.com/article/playing-the-convergence-game/ 28 April 2021 ZDNet en and while unsubstantiated, this was notable as that streaming movies had yet to be widely adopted by consumers or proven in the field at the time.
The Phantom was supposed to have a processor clocked at 3.0 gigahertz and 256 megabytes of RAM.HardOCP - Behind the Infinium Phantom Console https://web.archive.org/web/20031206053510/http://www.hardocp.com/article.html?art=NTEy web.archive.org 12 November 2020 6 December 2003
At CES 2004 the Phantom was said to run a version of Embedded Windows.
2015 prototype
In 2015 ArsTechnica reported on a possible prototype system, said to contain the following components.Orland Kyle Ars reader: So a guy walks into my shop with an Infinium Phantom console... https://arstechnica.com/gaming/2015/07/ars-reader-so-a-guy-walks-into-my-shop-with-an-infinium-phantom-console/ Ars Technica 12 November 2020 en-us 7 July 2015
Socket A processor.
NVIDIA FX 5700 AGP Graphics card.
10/100 megabit ethernet.
Cable modem.
Gallery
External Resources
Phantom Entertainment
Phantom Entertainment
Ultimate Console Database - Phantom page with commentary from the 2000's.
Video Game Console Library - Phantom page with photos of models and specs.
References
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