Skip to main content

  | मौसम…

411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

BlitzMax/Modules/Events/Events

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Event objects are used to notify your application about external events such as user input, user interface activity and so on. The are two main ways your program can receive events: either by adding a hook function to the EmitEventHook hook, or by using using the global event queue The most important field in an event object is the id field, which identifies the kind of event: Event id Description EVENT_APPSUSPEND Application suspended EVENT_APPRESUME Application resumed EVENT_APPTERMINATE Application wants to terminate EVENT_KEYDOWN Key pressed. Event data contains keycode EVENT_KEYUP Key released. Event data contains keycode EVENT_KEYCHAR Key character. Event data contains unicode value EVENT_MOUSEDOWN Mouse button pressed. Event data contains mouse button code EVENT_MOUSEUP Mouse button released. Event data contains mouse button code EVENT_MOUSEMOVE Mouse moved. Event x and y contain mouse coordinates EVENT_MOUSEWHEEL Mouse wheel spun. Event data contains delta clicks EVENT_MOUSEENTER Mouse entered gadget area EVENT_MOUSELEAVE Mouse left gadget area EVENT_TIMERTICK Timer ticked. Event source contains timer object EVENT_HOTKEYHIT Hot key hit. Event data and mods contains hotkey keycode and modifier EVENT_MENUACTION Menu has been selected EVENT_WINDOWMOVE Window has been moved EVENT_WINDOWSIZE Window has been resized EVENT_WINDOWCLOSE Window close icon clicked EVENT_WINDOWACTIVATE Window activated EVENT_WINDOWACCEPT Drag and Drop operation was attempted EVENT_GADGETACTION Gadget state has been updated EVENT_GADGETPAINT A Canvas Gadget needs to be redrawn EVENT_GADGETSELECT A TreeView Node has been selected EVENT_GADGETMENU User has right clicked a TreeView Node or TextArea gadget EVENT_GADGETOPEN A TreeView Node has been expanded EVENT_GADGETCLOSE A TreeView Node has been collapsed EVENT_GADGETDONE An HTMLView has completed loading a page Globals EmitEventHook Global EmitEventHook=AllocHookId() Description: Hook id for emitted events Information: The EmitEventHook global variable contains a hook id for use with AddHook. Each time EmitEvent is called, the event is passed to all EmitEventHook hook functions by means of the hook function data parameter. Types TEvent Event object type Fields id source data mods x y extra Methods Emit ToString Functions Create AllocUserId TEvent: Fields id Field id Description: Event identifier source Field source:Object Description: Event source object data Field data Description: Event specific data mods Field mods Description: Event specific modifiers x Field x Description: Event specific position data y Field y Description: Event specific position data extra Field extra:Object Description: Event specific extra information TEvent: Methods Emit Method Emit() Description: Emit this event Information: This method runs all EmitEventHook hook function, passing Self as the hook data. ToString Method ToString$() Description: Convert event to a string Information: This method is mainly useful for debugging purposes. TEvent: Functions Create Function Create:TEvent( id,source:Object=Null,data=0,mods=0,x=0,y=0,extra:Object=Null ) Description: Create an event object Returns: A new event object AllocUserId Function AllocUserId() Description: Allocate a user event id Returns: A new user event id Functions EmitEvent Function EmitEvent( event:TEvent ) Description: Emit an event Information: Runs all EmitEventHook hooks, passing event as the hook data. CreateEvent Function CreateEvent:TEvent( id,source:Object=Null,data=0,mods=0,x=0,y=0,extra:Object=Null ) Description: Create an event object Returns: A new event object AllocUserEventId Function AllocUserEventId( description$="" ) Description: Allocate a user event id Returns: A new user event id