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Collaborative Learning
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Collaborative learning has taken on many forms. One form is Collaborative Networked Learning for the self-directed adult learner.
Dr. Charles Findley,Ph.D., began exploring and coined the term Collaborative Networked Learning (CNL) in the mid-1980's as part of the work on designing the classroom of the future for the knowledge worker.
Collaborative Networked Learning (CNL)
is that learning which occurs via
electronic dialogue between self-directed co-learners
and learners and experts. Learners share a common purpose, depend upon
each other and are accountable to each other for their success.
CNL occurs in interactive groups in which
participants actively communicate and negotiation meaning with one another.
Three important considerations motivate the focus on CNL in this
resource.
CNL is sound educational practice.
Researchers and educators have contrasted collaborative activities with two other categories--
competitive and individualistic. Competitive activities, for example,
include those in which only one person can win, or where learners
compete for grades, rank, or status, rather than when all members
focus on achieving mastery or competence.
Individualistic activities, for example, include working in
isolation with no interaction with others, or when a learner
interacts only with a self-paced manual or CBI, rather than
when all members share ideas with each other.
The overwhelming conclusion of researching in the goals of learning
environments is that collaborative goal-directed activities lead to
higher achievement. Overall higher achievement translates into
higher productivity.
CNL is sound business practice.
Much work in the information age enterprise involves collaborative, team oriented tasks. Learning workers share information with one another in order to accomplish common tasks in a small group. Professionals share information with each other, and learn something about
each other's specialization in order to reach consensus on a common problem.
Assembly line workers have increased productivity when workers learned from each other how their different individual parts of the task fit
together to produce the whole. All of these different learning workers
are engaging in activities which involve
collaboration.
Life-long learning in the workplace is becoming a necessity
rather than an ideal. The need for collaboration is great and will continue.
By facilitating collaborative methods of learning, we
could help workers acquire individually and collectively
the rapidly, changing knowledge required in the high-tech workplace.
Collaboration is a condition of learning in the information workplace.
While the worker in the industrial era factory learned how to
manipulate objects and memorized actions, the worker in the
modern organization learns how to think, learn and apply information
to a task.
Workers need to engage in activities that allow them to approach problems from different vantage points, testing out assumptions, and redefining meanings, i.e.creative thinking in order to develop new viewpoints.
Workers need to engage in the social, collaborative exchange of ideas in order to pose hypothetical problems, general hypotheses, conduct experiments and reflect on outcomes.
Basically, workers are learning in groups to make meaning out of information.
Not only do workers need to make meaning out of the information but in order
to actually perform their jobs they need to be able to share that meaning
with others.
This guide is to serve as a basic resource for individuals planning,
implementing, and participating in Collaborative Networked Learning (CNL)
communities as co-learners. The general
guidelines provided here draw upon published research and from
experience with successful applications of different CNL models.
Collaboration in Groups: Intra-personal and Interpersonal Communication
Collaborative Learning, therefore, would occur in the
context of a group with a mission or agreed-upon-purpose.
The work involves the structuring and restructuring of
conceptual knowledge. The final product is a message, an
external artifact of the group knowledge at a particular point
in time, which communicates the knowledge
of the group. The message might take the form of a program,
a report, a strategy document, a diagram, a drawing etc.
Learning-work involves the cognitive processes
of assimilation--intake of
information from the environment, accommodation--restructuring
to fit new into the old, present structure,
and integration--directly fitting information into existing structure.
And most importantly it involves the resolution of conflict
between old and new structures,which can lead to innovation.
Two communication processes or type of dialogs
are involved in collaborative learning: (1) Intra-personal
communication--integration, and accommodation--involves processing
within the individual. (2) Interpersonal communication
involves assimilation-- the intake of information from the environment--and
representation of one's knowledge structure in a form and medium
that can be shared with another person.
As one person shares ideas with another person,
the process becomes an on-going loop from assimilation through representation
of knowledge structures.
At any point the learner may represent his/her ideas in order to test out
hypotheses to gain agreement or validation. When members of a mission oriented
group create shared knowledge structure and produce an artifact such as a
written report or a software program, for example,
they engage in learning to created a product which is their collective knowledge.
Collaboration--Across Time and Distance
Channel Selection
Electronically networked group involves different communication channels than when working one to one. Selecting an appropriate channel for the each tasks may accomplish the objectives. Adler and Elmhost (2005) consider five important factors to help one decide when, where and how to communicate, such as the time required to receive feedback, amount of information conveyed, sender’s control over the message, control over receiver’s attention and effectiveness for detailed message. In order to determine when to meet face-to-face or when to send e-mail or perhaps when to send a simple instant text message, consult Table 1.1 page 13 in Adler and Rodman, Understanding Human Communication 9th edition for guidance.
Feedback Strategy: Feedback messages without nonverbal clues
As part of a face-to-face group individuals are constantly
reading the nonverbal communication such as gestures,
facial express, voice tone, and change in body position. In essence, the communicators are monitoring the interaction looking for feedback that says "how things are going."
These feedback messages are both verbal and non-verbal.
Communicators become accustomed to reading the nonverbal messages for level of understanding, agreement, or meaning that is shared among the participants in the interaction. In many collaborative
networked environments, the non-verbal messages are
reduced or non-existent. Participants develop special strategies
for eliciting and sharing feedback in networked environments.
For example, in an electronic network involving only text-based computer mediated communication (CMC) the feedback is more restricted than in other networks.
Eliciting and contributing Feedback
Process Facilitation—how are we doing as a group
While any participant may assume responsibility for eliciting
feedback and confirming meaning from other participants, all
members of the learning group share the responsibility for
clarification and confirmation. Each individual participates
actively to let others know their current level of understanding
or acceptance. David and Roger Johnson (1994) offer some general advice for providing feedback which will help create a group context which supports group communication. Based on their research in collaborative group learning environments, they offer the following ground rules for providing effective feedback:
Effective feedback is as immediate as possible; rather than
allowing misunderstandings to multiple and continue through
a series of exchanges, members check for understanding regularly.
Effective feedback focuses on description and personal
interpretations of messages rather than judgment or
evaluation.
Effective feedback focuses on the particular message or
behavior of the participant rather than imagined
personality traits.
Effective feedback is personal such as
I perceive... or I understand
rather than impersonal such as
The general perception is..... or The level of understanding is ......
Effective feedback provides only the amount of information
that can be understood or is meaningful at the time, rather
than a dissertation.
Effective feedback is specific and focused rather than
general and abstract. It is meaningful within the present
context of the group communication.
Feedback about group process is important.
One often neglected aspect of feedback is the collaborative
process itself. The Johnsons suggest that members of a group
who are attempting to engage in collaborative group work
focus feedback on group process as well as the specific content of
the group efforts. Elaine Kerr (1985,p.16) " Small task-oriented
groups need to occasionally pause to talk about the process itself:
participant rates, the tone of the conversation, conflicts,
feelings about the process, impacts, observations and problems
of using the system, equipment..." Creating a special time or
electronic space for this type of feedback is vital to the on-going
success of the collaboration.
If the team is to continue to collaborate
and grow as a group, then it will need to
focus on its own interaction as a group. Sharing observations
about process in the group can help group members become aware
of where the group is collectively and how individuals
have contributed to that direction. Observation of this
nature provides the feedback necessary for groups to
improve their overall productivity and satisfaction.
Collaborative Group Productivity suggestions
Get to Know the members
Review the background introduction profiles
Share fears, success and concerns about collaborative team work
Group Memory
As part of the work process it is important to create a group memory or repository of content date.
Use the chat room with “record” selected to archive the decisions and discussion.
Use the discussion forum conference to post and discuss ideas rather than sending individual attachment emails.
Project Management Hints
Create time tables for different phases.
Set expectations about individual and group deliverables.
Follow-up discussion and meetings with summarized agreements and reminders of timelines.
References
Adler, Ronald B. and J. M. Elmhorst. Communicating at Work: Principles and Practices for Business and the Professions, 8th ed. (New York, McGraw-Hill, 2005) Pp. 32-33.
Adler, Ronald B. and George Rodman. Understanding Human Communication. 9th ed. (New York, Oxford University Press, 2006) p. 13.
Bransford, John et al.1986. " Teaching Thinking and Problem Solving" American Psychologist. 41,10,pp.1078-1088.
Friedman, Thomas. 2005. The World is Flat: A brief History of the Twenty-first Century. New York, Farrar, Straus and Giroux
Findley, Charles A. 1989. Open Communication Systems Beyond the Classroom. Presentation at World Future Society, July 16-20, Washington, D.C.
________________. 1989. Collaborative Learning-work. Presentation at the Pacific Telecommunications Council 1989 Conference, January 15-20, Honolulu, Hawaii.
_________________. 1988. Collaborative Networked Learning: On-line Facilitation and Software Support, Digital Equipment Corporation. Burlington, MA.
_________________. 1987. Integrated Learning and Information Support Systems for the Information Age Worker. Presentation at World Future Society Conference, Cambridge, MA., November 1987.
Johnson, David W. and Roger T. Johnson
Learning Together and Alone: Cooperative, Competitive, and
Individualistic learning(4th edition) Allyn & Bacon, Boston, 1994.
Kerr,Elaine. 1985. "Electronic Leadership:
A Guide to Moderating On-line Conferences," IEEE
Transactions on Professional Communications, Vol. PC 29,
No 1, p.16.
Levy, Frank and Richard J. Murnane. 2005. ‘’The New Division of Labor: How Computers Are Creating the Next Job Market’’ Princeton, New Jersey, Princeton University Press.
Peters. Thomas J. and Robert Waterman (1982). In Search of Excellence. New York: Harper and Row.
Peters, Thomas J. (2006). Re-Imagine!: Business Excellence in a Disruptive Age (Paperback). New York: Dorling Kindersley Adult.
Appendix
This provides some more substance and documentation for the general
listing of trends.
JOBS IN THE FUTURE
LONG RANGE
1) There will be a shortfall of approximately 50 million jobs by 2010.
(Alan Porter, FUTURIST,Sept/Oct 1986)
2) The "job" is the cornerstone of our social structure. It provides
for economic, social, and psychological needs. Take it away and
society could collapse--unless we plan ahead.(Alan Porter,
FUTURIST,Sept/Oct 1986)
(3) Self-learning programs will be on the market in specific domains
so that they can generalize from experience,i.e. learn new
information; therefore, individual will not have to learn content but
how to access new knowledge (information) from the learning machine
supporting the work.
MID RANGE
(1)The first jobs to be replaced will be the procedural since they are
the easiest to be automated,e.g. robotics in manufacturing,assemble
line work. (2) More and more intelligent, self-monitoring and
self-diagnosing programs on microprocessors are being included in
products. (3) New jobs will require workers who can make
decisions, solve problem and think independently since the routine
control, monitoring, and procedural tasks will be performed by
intelligent machines.
PRESENT
Industrial era has ended; we have moved into a post-industrial era
with a central focus on information and service.
GM uses programmable controllers in manufacturing; GM is making a
substantial long-term investment in Automation.
American corporations reduce manufacturing staff.
IBM offers early retirement options beginning at age 45.
Bundled solutions with SW/HW products.
QUESTIONS:
What trends do you see in product strategy, job descriptions,
personnel policies etc. that reinforce or contradict this trend?
Information Technology: Communication and Computers(C sq.) become Utility
LONG RANGE
Csq. adapts to you, knows you, and adapts, intelligent C sq.
becomes interactive partner in on-going dialog
(1)Knowledge processing schemes with parallel processing, associative
memory, and inference/knowledge processing rather than stored-program
schemes of von-Neumann computer architectures
(2)Japanese Fifth Generation--smaller, more powerful, and more intelligent 1991 projections Report
1)Very High Performance Computer Systems--100gates/chip
2)Seven-Dimension VLSI
3) Biocomputers--modeling of Human brain, biochips, and new computer
architecture using human brain as model [e.g. study of connectionist
theory relevant at this level]
(Hideo Aiso, Chair Fifth Generation Computer Systems Project, speech
"Research Topics in Japanese national Projects for Information Technology"
presented October 10, 1986 at Digital Equipment Corp. Hudson, Mass.
(3)New Computing machines could not only be much faster and cheaper,
but could achieve the elusive goals of recognizing images,
understanding speech, and exhibiting more intelligent behavior.
(Michael L. Dertouzos, The Multiprocessor Revolution: Harnessing
Computers Together, TECHNOLOGY REVIEW, February/March 1986)
MID-RANGE
1)mini-computers, micro-computers, to lap-top, to knee-top
all with the same power,.e.g. more memory on a chip--more power and memory in
smaller size (e.g. follow product strategy from floor model TV to
hand held "Watchman.")
2)all data-types(including but not limited to real time audio,video,
text, graphics) will be processed and transmitted as part of the home and
office infosphere.
3) "Whether you're talking about the office or the home, I don't
think you'll be able to tell the difference between your telephone and
your computer as time goes on." John Roach, Tandy Corporation
Chairman, PERSONAL COMPUTING, Sept. 1985
4)Computer Aid Communication (CAC) becomes common place in
organizations. (See Chandler Stevens,ELECTRONIC ORGANIZATION and
EXPERT NETWORKS, report 5.41.011 from Management in the 1990's
project at MIT.)
PRESENT
(1)"A revolution is taking place within the information revolution.
It involves harnessing hundreds, thousands, or even millions of
computers to work together on a single task. The technological and
economic forces spurring this revolution arise form two important
trends. On the one hand is the dramatic improvement over the past two
decades in very-large-scale-integrated (VLSI) circuits, which now
incorporate some hundred-thousand components on a silicon chip. The
cost of computational power has dropped an average of 30 percent
annually. For less than $100 manufacturers can now fabricate a
microprocessor--the computational core of a computer etched on a
single chip-- capable of performing more than a million instructions
per second." (Michael L. Dertouzos, The Multiprocessor Revolution:
Harnessing Computers Together, TECHNOLOGY REVIEW, February/March
1986,p45.)
(2)Local and wide-area networks marketed.
('Power,status' based on withholding information breaks down. (See
discussion of information society.)
(3)Video-phone's on the market using voice over internet or cable
(4)Phone slave project at MIT
(5)In 1984, 40% of the Fortune 500 Industry and Service companies had
local area networks, projected to be 72% 1985. It is clear from the
study that respondents have a good understanding of word processing
equipment and personal computers. But there is a lot of confusion as
to the linkage between these tools. (The Office Automation Challenge:
American Business Responds prepared by the OMNI GROUP, reported in
COMPUTER WORLD April,1984) (6)Electronic mail (e.g. mail and gateways to the world from office or home terminal) and electronic conferencing (e.g. Conferencing, public and private bulletin boards and collaborative information creation)
QUESTIONS (1)F. S. engineers working with networks need different
type of problem-solving analysis, and independent thinking skills than
their counterparts. (How was this addressed and are their other
indicators that education and training will change?)
(2)Did training change to adjust to the market in 1984? Also the
level of training required shifts from the clerical worker to the
system administrator did it?
Characteristics of Information Society
LONG RANGE
(1)Using Toffler's framework, the Third Wave, based on information and
electronic technology with mature and become clearly dominate in the
next 10 years. Another period of innovation and high growth will
occur, lasting about 25 years. A third period of Third Wave
innovation will take off and last us until about 2045, at which point
the economy will decline until the next wave of technology comes into
dominance: the Cybernetic Wave. (H. Alan Raymond. Management in
the Third Wave. THE FUTURIST. Sept./Oct. 1986. p. 15-17. (2) The
rate of change is increasing and continuous. (See Alvin Toffler.
1980. THE THIRD WAVE. Bantan Books,New York.)
MID RANGE
(1)Individual's are becoming more specialized in their area of
endeavor. Problem-solving and decision making require integration
from number of specialized.
(2)Multiple dissimilar databases can be searched without changing the
structure of the representation within the individual databases. (See
notes on Hudson seminar and I 3 work)
(3)" The increased adoption of knowledge-distribution technology,
super- imposed on the geometrically increasing knowledge base, will
necessarily result in a knowledge environment that is dramatically
more munificent ( or burdening) than is that of today. " George
Huber. The Nature and Design of Post-industrial Organizations.
MANAGEMENT SCIENCE Vol 30, 8, Aug 1984, p.,931
(4)Corporations will invest in the workers and technologies that best
extract and process information resources.
PRESENT
(1)The information age of the post-industrial era has replaced the
industrial era. New demands for information, its creation,
management, use and distribution are needed.
(2)Providing access to more information is prevalent vs. right
information to meet demand is waiting for solution.
(3)Work is underway to design Collaborative Working environment tools
MCC conference in December 1986
Debbie Tatter's group at Xerox PARC
GDSS ( Group Decision Support Systems) are being designed to
help facilitate the need for shared information within organizations.
AS typical GDSS consists of a meeting room with a conference table.
Each seating position has a small CRT terminal. Input at these terminals
is by keyboard, touchscreen, mouse, or some combination of these devices.
The meeting's participants are able to create displays on their CRT's
and to select portions of their 'personal' display for forwarding
to a public display screen.
George Huber, Issues in the Design of Group Decision Support Systems,
MIS QUARTERLY, September 1984 p.195.
(4)Life-cycle of information--the information explosion is continuing
at an every expanding rate. Product training is outdated before
printed because of the faster rate and number of new products
introduced into the marketplace. For example, training groups develop courses
printed 1600 pages of material on products for new hire
training. It was outdated before delivered to the audience.
(Reference key points from Huber and Ackoff about organizations,
information, and post-industrial society).
QUESTIONS (1)What database solutions are people developing to handle
information needs? What complaints are their about too much/or not
enough information? (2)Is information being managed as a Corp.
resource? (3)Are the right people getting the information they need
to perform their tasks?
Key trends in individual thoughts and Values
A premium was placed upon obedience and loyalty in the industrial
organizational structure. Thinking and innovation only upset rigid,
planned structures and were not highly valued. Tasks including
management with simplified down to their lowest level so that almost
anyone do them. People, like parts, were interchangeable and
standardized.
A new monetary premium is being placed on the individual, on thinking
and on innovation, and on the speed and precision of execution.
Decision making and responsibility are again required of the
individual who may less easily pass the buck and must be financially
responsible for his area or product, as the corporate pyramid
flattens, i.e. four levels of management from the bottom to top is
goal of many organizations today. [Look at your organization and
count the levels.] Decisions in a faster-paced economy cannot wait for
endless committee meetings and analysis that would only allow the
competition to win. Fast decisions require a maximum of information
and instant and precise analysis. This, in turn, requires better and
more highly educated personnel, who also must be innovative in using
new technology. Individuals are becoming less easily interchanged and
more intrinsic to the business. (H. Alan Raymond. Management in the
Third Wave. THE FUTURIST. Sept./Oct. 1986. p. 15-17.
Marilyn Ferguson. 1980. THE AQUARIAN CONSPIRACY:PERSONAL AND SOCIAL
TRANSFORMATION IN THE 1980's.
Sherry Turkle. 1984. THE SECOND SELF: COMPUTERS AND the HUMAN
SPIRIT.
Long Range Goals:Key Themes in Learning Environments
Holistic approach to person and process with less focus on product.
Product will be more intelligent and will help you use it.
Needs analysis and problem definition tools such as decision support
for manager and instructional design will become much, much more
sophisticated than today taking into consideration all variables
effecting total solution for client.
Needs analysis becomes interactive and self monitoring rather than a
discrete part of dead end process.
Methods will not just be limited to text based but will include
multiple sensory inputs with simulations.
More sophisticated matching of means with ends in terms of "training"
solution.
New ways of testing/indicating knowing--suggest looking at paradigm
such as (1)doesn't know (2)consciously aware of knowing (3)
unconsciously conscious of knowing, DON'T TEST 'HOW TO' CONTENT
instead PERFORMANCE defined in broad since related to job, not trivial
performance as in behavioral objectives.
===More learning on job with intelligent systems that are adaptable and
tolerable to individual===
Possibly less learning on the part of the individual and more learning
from computer, so that computer monitors job tasks and strategies
employed becomes more intelligent and thus becomes intelligent job aid
for worker who just has to use the computer, e.g. self-referential
programs.
Need to consider not only the physical dimension, but the social and
task/ knowledge requirements of any learning situation.
Instructors can not possibly know everything about a particular area
thus the "instructor" is not a disseminator of information but a
facilitator, guide or coach for the learner, i.e. equality of learner
with the human or machine manager of learning environment.
Content has to change to help learner move beyond rote memorization,
stress process, learning how to learn, visualization, decision making,
thinking and problem solving.
Social environment of designer of learning environments and experience
has to change drastically because the social environment is reflected
in the tools, e.g. top down, structured programming in an era of
object- oriented programming, parallel processing, and networks.
The user controls the learning process rather than the process being
controlled by an outside designer, teacher or system.
The learning environment knows about itself and the user within it
System is maintained by a "maintenance librarian" program.
Content (is process) is flexible and evolving, need processes in place
to replace outdated information automatically, need ways to know what
the learner doesn't need to be learning anymore.
There is a spectrum of solutions, for any learning problem--need to
have way of analyzing situation and recommending solution.
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Learning theory
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