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Doom/Monsters
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
As you play Doom, you will encounter monsters. To help you defeat the monsters, ../Weapons and powerups/ you will need.
In the following table of monsters, each monster is hyperlinked to its section in the chapter, ../Monster descriptions/. Spawn Health indicates how much weapon fire is required to kill each monster (in hit points), Damage refers to their damage and Version refers to the game version the monster first appears in:
S - Shareware version (Doom Episode 1)
R - Registered/Ultimate version (Doom Episodes 2-4)
2 - Doom II
MonsterDescriptionSpawn HealthDamageVersionFormer HumanZombified guard, wields a rifle that shoots like a pistol 20 3-15 SFormer SergeantTougher zombie solder, wields a shotgun 30 3-45 SImpAnthropomorphic hellspawn, claws targets and hurls fireballs 60 3-24 SDemonPink, gorilla-like hellspawn that blocks mobility 150 4-40 SSpectrePartially invisible gorilla-like hellspawn 150 4-40 SBaron of HellBipedal Goat-like hellspawn, tears apart at close range and fires green bolts 1000 8-64 SLost SoulFlying, flaming and very fast skull 100 3-24 RCacodemonFloating red spheroid with green eye, spits lightning bolts 400 5-40 RSpider MastermindBrain-like creature on robotic platform, shoots super-chaingun 3000 3-45 RCyberdemonTowering minotaur with prosthetic rocket launcher for a hand, fires very powerful rockets in volleys of three 4000 20-160 RFormer CommandoToughest zombie, shoots a chaingun continuously as long as you're on sight 70 3-15 2Hell KnightWeaker, recoloured version of the Baron of Hell; same damage but less health 500 8-64 2ArachnotronLike a smaller version of the Spider Mastermind, shoots plasma bolts 500 5-40 2Pain ElementalFloating brown spheroid, belches Lost Souls, upon death explodes into 3 of them. 400 N/A 2RevenantLarge skeleton with rocket vest, hits at close range, fires homing missiles 300 10-80 2MancubusBulky and slow, spews searing volleys of fireballs from both flamethrower arms 600 8-64 2Arch-VileBlasts targets with fire magic when it can see them, resurrects dead monsters 700 90 2Wolfenstein SSNazi SS troops in secret levels 50 3-15 2Icon of SinFinal adversary of the game, a colossal baphomet with an exposed brain. Spawns other monsters (except Zombies, Spiderdemon & Cyberdemon) 250 N/A 2