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411 REFERENCE · Wikibooks

Cross-Platform Game Programming with gameplay3d

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Gameplay3d is a free and open-source C++/Lua programming framework which makes programming cross-platform games easier by handling many of the tasks which are common to all games, as well as providing a powerful library of classes. It supports both 3D and 2D and can be used to make games on the following platforms: Microsoft Windows Apple MacOS X Linux Apple iOS Google Android BlackBerry This guide will begin by introducing you to gameplay3d, before delving more deeply into its many features. Clear step-by-step examples will be provided, along with code samples which can be tailored towards your own projects. Visit the official gameplay3d website at http://www.gameplay3d.org/ Table of contents /Getting Started/ /An Overview of the Game Class/ /gameplay3d Design Concepts/ /Creating a Scene/ /Getting Some Input/ /More about Materials/ /Physics/ /Animation/ /Audio/ /Text and Fonts/ /Particles/ /Creating User Interfaces/ /Scripting with Lua/ /Working with 2D/ /Tips for optimizing performance/ /Links to other useful resources/ C 50% Computer programming libraries Lua programming language C++ programming language Video game development