411 REFERENCE · Wikibooks
Fractals/Programming computer graphic
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
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"Just keep in mind that what is obvious for you won't be necessarily obvious for the reader." :— (cKleinhuis )
The images we see on the TV screen, the raster display of a computer, or in newspapers are in fact digital images.
00% Formula parser
00% Computer graphic techniques
00% image, texture
Quality : How to make 2D static images (computer graphic, non-photographic digital images), escpecially fractal images for display ?
color
00% color gradient
color workflow
coloring algorithms
general coloring algorithms
Coloring algorithms for drawing fractals
printing tips
00% image noise, glitches
00% graphic file, data file and parameter files
00% Dimension
00% 2D
00% plane: description
Size and resolution of the image
Scanning, sampling and decomposition
00% coordinate: computing
00% grid, mesh, ruler, ...
Image processing - pipeline of 2D graphic
00% Plane transformations, mappings
00% zoom and deep zoom (perturbation)
00% plane inversion
unrolling (a closed curve )
Conformal maps
00% Conformal maps applied to pictures
00% Moebius transformation
00% Exponential and Mercator map
Mapping component to the unit disk ( Riemann map ):
Multiplier map and internal ray
on the parameter plane
Boettcher map
on the dynamic plane : Boettcher map, complex potential and external ray
on the parameter plane : parameter ray = field lines
curves
00% optimisation
00% 2D algorithms
00% 3D
00% 4D
AI
openai codex
alphacode from deepmind
Documentation: Program is as good as it's documentation !