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History of video games/Platforms/Slow Games

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

History Slow Games is a 2014 art console made by designer Ishac Bertran of New York City.Papes Teddy The slowest videogame consoles. By design. https://blog.adafruit.com/2014/12/02/the-slowest-videogame-consoles-by-design/ 19 September 2021 Adafruit Industries - Makers, hackers, artists, designers and engineers! 2 December 2014Experimental Videogame Consoles That Let You Make One Move a Day https://www.wired.com/2014/11/experimental-videogame-consoles-let-make-one-move-day/ 19 September 2021 Wired The system attracted media attention for having games that only allowed one move per day, and for it's minimalist aesthetics. The game consoles were not intended for commercial production. Technology Three models of the device were made supporting one game each, with each device featuring slightly different controls on top of the console as a result.Ishac Bertran's slow games challenge speed of digital technology https://www.cbc.ca/news/science/ishac-bertran-s-slow-games-challenge-speed-of-digital-technology-1.2855976 26 April 2022 December 1, 2014 References 2 25% __NOTOC__