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Game Creation with XNA/Programming/Introduction
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
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Introduction
Game development needs good programming skills. Here we introduce you to Visual Studio, and how to get Git and Subversion working, as well as some other skills required. Also we want to give a list of good reusable components and where to find more, as well as a brief introduction to some existing frameworks, supposedly making the life of the developer easier.
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