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Nintendo Wars/Advance Wars: Dual Strike/Units

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Advance Wars Dual Strike Units Types of Weapons Keep in mind that stronger unit's weapon will be stronger even if they are the same type. Example is Md tanks and tanks have the same weapon but Md is stronger. Machine Gun Effective against: Infantry Ineffective against: Vehicles and Copters Found on: Infantry, Mech, Recon, tank, Md tank, Neotank, Megatank Ammo: Unlimited Bazooka Effective against: Vehicles Ammo: 3 Cannon (direct) Effective against: Vechiles Ineffective against: Ships and Subs Found on: Tank, Md Tank Ammo: 9(tank) 8(Md tank) NeoCannon Effective against: Vechiles Ineffective against: Ships and Subs Ammo: 9 MegaCannon Effective against: Vechiles Ineffective against: Ships and Subs Ammo: 3 Cannon (indirect) Effective against: Infantry and Vechiles Ineffective against: Ships and Subs Range: 2~3 Ammo: 9 Rockets Effective against: Infantry and Vechiles Range: 3~5 Ammo: 6 Anti-air Effective against: Infantry, Planes, and Copters Ineffective against: Vechiles Ammo: 9 Missles Effective against: Copters, and Planes Ammo: 3 Pipe Cannon Effective: Infantry, Vechiles, Ships, Subs, Planes, and Copters Ammo: 9 Units Human Units Humans are the only one that can capture buildings so in any non pre-deployed you have to build human units. Human capture building at the same rate as their Hp (unless your sami or using a force). Each building has 20 points when it reaches 0 the building is captured. The counter is restart when a unit walks off the building or is destroyed. Human units get +3 vision on mountains but that only effects Fog of War. Infantry Cost: 1000 Movement: 3 Movement type: Foot Vision: 2 (5 on mountains) Primary Weapon: None 2nd Weapon: Machine Gun Thoughts: Infantry will are useful as meatshield and for capturing building due to them being faster than mechs. Infantry are normally killed in 2 hits by almost every unit except a few CO that get an attack bonus, Grimm would be an example. building a few Infantry to protect Indirect units is great defense even better when using Grit as a CO. Mech Cost: 3000 Movement: 2 Movement type: Mech Vision: 2 (5 on mountains) Primary Weapon: Bazooka 2nd Weapon: Machine Gun Thoughts: VERY cost effective. Mech can do some serious damage to Tank($7000) and Racon($4000). they are good as meatshield too. A way to win is to do a mech flood with COs like Sami and Sensei, but don't except to get a good score. Direct Vehicles These are what will be used the most. Neo tanks, Tanks and Anti-air are probably the most cost effective. Jess is the master of land based vechiles units but Max, kanbei, Grimm and Hawke are good too. Tank All images taken from http://www.advancewarsnet.com but all images Copyrighted by Nintendo and Intelligent Systems.