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411 REFERENCE · Wikibooks

Animating Weapons for Counter-Strike Source/Converting and Importing Textures into XSI Mod Tool

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Converting your textures and importing them into XSI Mod Tool Purpose: To easily view textured models in XSI Mod Tool. Open IrfanView. Drag and drop a texture on to IrfanView. Press s on the keyboard to save the picture. Select BMP (the first option) from the drop down list and save it to your "tocompile" directory. Repeat this process for all textures used by your model. Take all of your BMP files, and copy them to: C:\Softimage\XSI_4.2_ModTool\Data\XSI_SAMPLES\Pictures\ C:\SoftImage\XSI_6_ModTool\Data\XSI_SAMPLES\Pictures\ Explanation: This makes your textures inherently present in XSI Mod Tool so you do not have to go through manually adding the textures. Animating Weapons for Counter-Strike Source Navigating in the 3D world of XSI Rigging the Hands Converting and Importing Textures into XSI Mod Tool