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Wild ARMs 2/Characters/Tim Rhymeless
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Tim Rhymeless
Tim, a young summoner and mediator of guardians, is perhaps the most inconsequential character in Wild ARMs 2. Although he does provide a useful means for the other characters to communicate with the guardians upon their journey, he has little impact on the plot by himself. This lack of significance, coupled with what most believe to be subpar battle skills, makes Tim the least popular character.
Battlewise, Tim possesses unique skills as opposed to other characters. Instead of learning skills by finding them, he learns skills by equipping mediums and killing enemies with them equipped. After killing a certain number of enemies with that medium equipped, he gains a permanent skill that remains even if you equip another medium. He also allows other characters to use their "Combine" Force Power.
Tools
Pooka - A small, controllable doll. Can be used to reach faraway chests and switches.
Air Ballet - Shoots a blast of wind straight ahead, triggering specialized switches.
Mist Cloak - Float forward two spaces across gaps.
Force Powers
Shift FP - Adds one force level (25 FP) to another character.
Combine - The equipped medium takes form and attacks as a guardian.
Divide - If facing multiple enemies, reduces all enemies' HP by 1/2. If facing a single enemy, it is transformed into an enemy half its level.
Hi-Combo - More powerful version of Combine only usable with golden mediums.
Guardian Magic
First Aid - Heal entire party; always goes first in a turn
TurnUndead - Light magic to banish undead monsters
Rock Bolt - Earth magic hits single target
Graviton - Earth magic hits group of targets
Water Gun - Water magic douses single target
Submerge - Water magic drowns group of targets
Red Beaut - Fire magic fries single target
Napalm Hit - Fire magic burns group of targets
Sonic Claw - Wind magic slices single target
Tempest - Wind magic blows group of targets
Lightnin' - Lightning magic zaps single target
Plasma Tap - Lightning magic shocks group of foes
Ice Beam - Ice magic freezes single target
Arctic - Ice magic chills group of targets
Black Gate - Dark magic hits single target
Dark Star - Dark magic slams group of foes
Arcana 13 - Chance of instant death to one foe
Thanatos X - Protect party from instant death
Arrow Shot - Light magic pierces single target
Nova Rain - Light magic falls on group of foes
Valkyrie - Non-elemental magic on all foes
Cosmic Ray - Stronger non-elemental magic on all
Goldhammer - Increases amount of gella enemies drop
Lucky Word - Raise allies' luck by 1 in battle
Speed Down - Decrease group of foes' RES & PRY
Full Heal - Restore one ally's HP completely
Bold Lance - Laser non-elemental strike on one foe
Apocalypse - Non-elemental attack on all foes