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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Guide to Game Development/The Programming Language

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

The programming languages that are going to be used to create the games. Note: this could be a nearly endless list, so I'm only going to add a few, but by all means add more if you want. Programming languages 25% C++ Industry standard for game development Not ideal for a first programming language 0% C# Can be used with the .Net framework Can be used with unity 0% /Objective-C/ Mac, iPad, iPhone only 25% /Java/ Works on a variety of platforms 25% /Python/ Interpreted language Works on a variety of platforms 50% /VB.NET/ Short for "Visual Basic running on the .Net framework" Ideal beginner language Windows, Windows Modern/Metro and Window Phone 8 only 25% /Xojo/ Ideal beginner language Mac, iPad, iPhone only 0% /Boo/ Can be used with unity 0% /Javascript/ Can be used with unity Mainly used online Can be used for Windows Modern apps. 0% /Flash Actionscript/ Online only Scripting languages to be used with the programming language 0% /Ruby/ 25% /Python/ - Repeat from above, can be used as a language and as a script. Interpreted language Works on a variety of platforms Game-only programming languages 0% /DarkBasic/ 0% /BlitzPlus/ Shader languages 0% GLSL Shader language used for OpenGL 0% HLSL Shader language used for DirectX 25%