411 REFERENCE · Wikibooks
Guide to Game Development/Miscellaneous
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
All other subjects related to game development.
Categories
75% /Addictive game techniques/
A list of techniques used by companies to make their games addictive
0% /Creation of a storyline/
How to write a good storyline for a game.
100% /Free-to-play/
All of the different types of free-to-play games
25% /In-game power sources and electricity/
How creative games implement electricity and power into their games.
0% /Level ups/
The rewards and outcomes of level ups
25% /Implementing an XP system/
How to properly implement an XP system into a game
/List of advice/
This is a list of advice from game developers/programmers on wikibooks.
25% /Project ideas/
This is a list of game development ideas to help you practice your skill level
25% /Planning out your game/
What to think about when brainstorming and planning your game
0% /Skill Trees/
This ways in which you can customise how you upgrade your character based on points you've earnt
0% /User information and password security/
How to protect everyone's data that uses the service (online games only)
25%