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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Blender 3D: Noob to Pro/Every Material Known to Man/Sand

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Sand (Blender Render) thumb|Sand (Blender Render) Material Diffuse (Lambert) Color: FFFFB5 Intensity: 0.8 Specular (CookTorr) Color: FFFFFF Intensity: 0.5 Hardness: 100 (Leave every other sub-tab at its default settings.) Textures Texture 1 (Noise) Mapping Coordinates: Generated Projection: Flat Mapping Slot X: X Mapping Slot Y: Y Mapping Slot Z: Z Offset X: 0 Y: 0 Z: 0 Size X: 1 Y: 1 Z: 1 Influence Diffuse Color: 1 Blend: Mix Color: 48413F DVar: 1 (Leave every other sub-tab at its default settings.) Texture 2 (Clouds) Clouds Grayscale Noise: Soft Basis: Blender Original Size: 0.05 Depth: 2 Nabla: 0.025 Mapping Coordinates: Generated Projection: Flat Mapping Slot X: X Mapping Slot Y: Y Mapping Slot Z: Z Offset X: 0 Y: 0 Z: 0 Size X: 1 Y: 1 Z: 1 Influence Diffuse Color: 1 Blend: Mix Color: DCC29F DVar: 1 (Leave every other sub-tab at its default settings.) Texture 3 (Noise) Mapping Coordinates: Generated Projection: Flat Mapping Slot X: X Mapping Slot Y: Y Mapping Slot Z: Z Offset X: 0 Y: 0 Z: 0 Size X: 1 Y: 1 Z: 1 Influence Specular Intensity: -1 Blend: Multiply Color: FF00FF DVar: 1 (Leave every other sub-tab at its default settings.) Sand