411 REFERENCE · Wikibooks
Blender 3D: Noob to Pro/Every Material Known to Man/Sand
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Sand (Blender Render)
thumb|Sand (Blender Render)
Material
Diffuse (Lambert)
Color: FFFFB5
Intensity: 0.8
Specular (CookTorr)
Color: FFFFFF
Intensity: 0.5
Hardness: 100
(Leave every other sub-tab at its default settings.)
Textures
Texture 1 (Noise)
Mapping
Coordinates: Generated
Projection: Flat
Mapping Slot X: X
Mapping Slot Y: Y
Mapping Slot Z: Z
Offset
X: 0
Y: 0
Z: 0
Size
X: 1
Y: 1
Z: 1
Influence
Diffuse
Color: 1
Blend: Mix
Color: 48413F
DVar: 1
(Leave every other sub-tab at its default settings.)
Texture 2 (Clouds)
Clouds
Grayscale
Noise: Soft
Basis: Blender Original
Size: 0.05
Depth: 2
Nabla: 0.025
Mapping
Coordinates: Generated
Projection: Flat
Mapping Slot X: X
Mapping Slot Y: Y
Mapping Slot Z: Z
Offset
X: 0
Y: 0
Z: 0
Size
X: 1
Y: 1
Z: 1
Influence
Diffuse
Color: 1
Blend: Mix
Color: DCC29F
DVar: 1
(Leave every other sub-tab at its default settings.)
Texture 3 (Noise)
Mapping
Coordinates: Generated
Projection: Flat
Mapping Slot X: X
Mapping Slot Y: Y
Mapping Slot Z: Z
Offset
X: 0
Y: 0
Z: 0
Size
X: 1
Y: 1
Z: 1
Influence
Specular
Intensity: -1
Blend: Multiply
Color: FF00FF
DVar: 1
(Leave every other sub-tab at its default settings.)
Sand