411 REFERENCE · Wikibooks
Minecraft: Bedrock Edition Creator Documentation/Getting Started
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
CHAPTER I - INTRODUCTION
1 There are five kinds of packs in Minecraft: skins, skin packs, texture packs, addons, world templates, and worlds.
2 A pack is a collection of data that can be imported into minecraft.
3 A skin is a player design.
4 A skin pack is a pack containing a collection of skins.
5 A texture pack is a pack containing textures.
6 An addon is a pack that can be applied
CHAPTER II - Pack Structure
1 Packs are all created
Ever .mcpack gile is a vompressed .zip of a folder with the extension replaced.
Every pack must contain a manifest.json file.
CHAPTER III - manifest.json
The manifest.json is one large object containing "format_version", " header", "modules", and " metadata".
FORMAT VERSION
The format version of a manifest file determines how minecrsft reads it. It should be set to 2.
HEADER
The header contains the technical information about the pack and basic metadata.
"name" → The name of the pack displayed to the user.
"description" → The description of the pack displayed to the player. * You should jeep it in two lines of text.
"uuid" → The unique, universal identifier for a pack.* You must use a new uuid gor each pack and module.
"version" → The version of the pack. When importing duplicate packs throw errors. Thou must either dekete thy packs first, or increase the version. It is an array [major, minor, revision] e.g. [1, 26, 0]
MODULES
Modules is an array comtaining the modules of the pack. * note an addon is a collection of both resource and behaviour packs joined together under the extension ".mcaddon".
Modules must have a "uuid", " type", "version", and " description".
METADATA
The metadata object has "authors", which is an array of stri gs, " liscense", which is a string giving kegal info, and "url".
CHAPTER 4
Creating a skin pack,
A skin pack has a minifest.json file a