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411 समाचार
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411 REFERENCE · Wikibooks

Physics Explained Through a Video Game

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

This textbook explains algebra-based high school leveled mechanical physics through Bonk.io, a multiplayer physics browser game that runs on the Box2D physics engine. Materials from this video game are used to explain real-world physics concepts. 25% __NOTOC__ Table of Contents Note that the Table of Contents is subject to change and may not reflect recent structural changes. Unit 1: Kinematics thumb|A monkey throwing bananas that fall towards the ground under projectile motion.|260x260px|left 75% Jan 11, 2005 Topic 1.1 - Displacement1 75%|link= Topic 1.2 - Calculating Displacement1 75% Jan 11, 2005 Topic 1.3 - Speed and Average Velocity1 0% Jan 11, 2005 Topic 1.4 - 1-D Uniformly Accelerated Motion 100%|link= Topic 1.5 - Motion in 2 Dimensions Unit 2: Forces and Newton’s Laws thumb|Because of a frictional force, the police car and the red car gradually come to a stop.|260x260px|left 100% Jan 11, 2005 Topic 2.1 - Systems and Center of Mass 100% Jan 11, 2005 Topic 2.2 - Forces and Free Body Diagrams 100% Jan 11, 2005 Topic 2.3 - Newton's Second Law 75% Jan 11, 2005 Topic 2.4 - Newton's First and Third Laws2 0% Jan 11, 2005 Topic 2.5 - Resistive and Frictional Forces 0% Jan 11, 2005 Topic 2.6 - Spring Forces 0% Jan 11, 2005 Topic 2.7 - Tension and Circular Forces Unit 3: Work and Energy 75% Jan 11, 2005 Topic 3.1 - Introduction to Work3 0% Jan 11, 2005 Topic 3.2 - Introduction to Kinetic and Potential Energy 0% Jan 11, 2005 Topic 3.3 - Conservation of Energy 0% Jan 11, 2005 Topic 3.4 - Conservative and Nonconservative Forces 0% Jan 11, 2005 Topic 3.5 - Power Unit 4: Linear Momentum and Collisions 0% Jan 11, 2005 Topic 4.1 - Introduction to Linear Momentum 0% Jan 11, 2005 Topic 4.2 - Impulse (Change of Momentum) 0% Jan 11, 2005 Topic 4.3 - Inelastic Collisions 0% Jan 11, 2005 Topic 4.4 - Elastic Collisions Unit 5: Statics and Rotation 0% Jan 11, 2005 Topic 5.1 - Rotational Kinematics 0% Jan 11, 2005 Topic 5.2 - Torque and Rotational Inertia 0% Jan 11, 2005 Topic 5.3 - Translational and Rotational Equilibrium 0% Jan 11, 2005 Topic 5.4 - Angular Momentum 0% Jan 11, 2005 Topic 5.5 - Rotational Kinetic Energy 0% Jan 11, 2005 Topic 5.6 - Rolling Objects Unit 6: Springs and Oscillations 0% Jan 11, 2005 Topic 6.1 - Introduction to Simple Harmonic Motion 0% Jan 11, 2005 Topic 6.2 - Applying SHM 0% Jan 11, 2005 Topic 6.3 - Physical Pendulums Unit 7: Gravitation 0% Jan 11, 2005 Topic 7.1 - Newton's Law of Universal Gravitation 0% Jan 11, 2005 Topic 7.2 - Kepler's Laws Known existing issues: 1 These topics were created before adopting an improved article structure. As such, these topics have fewer resources, such as not having end-of-section practice problems. 2 For this topic, the Example 4 contains a mistake with the FBD of the koi fish and lily pad after collision. They should be treated as a single system for the problem. Also, editing likely needs to be done for clarity and accuracy with the remainder of the example. 3 For this section, there are relatively few in-depth examples, especially given the large scope of the topic. Also, the discussion of work as a scalar value probably can be simplified. Prior Knowledge For this textbook, it is recommended that you have taken at least one year each of high-school leveled algebra and geometry. Content Credits This project partially contains text, images, and other media that was originally published on services owned by Fandom, Inc. under a CC-BY-SA license. Correspondingly, all content within this textbook will be credited to be taken from Fandom, Inc. when appropriate.Physics, Explained Through Bonk.io https://bonkio.fandom.com/wiki/Physics,_Explained_Through_Bonk.io 2024-07-05 Bonk.io Wiki en Some media for this project uses user-generated content created by other players on the Bonk.io website. For this content, in-text attribution is provided with the title of the user-generated content and the username of the player. Because of Wikimedia Commons' requirement for all uploaded files to be freely licensed, approval from each user is gained for their work to be dedicated under a CC0 - Public Domain license. To verify this for each user, please refer to https://discord.gg/QKrdE45y6h. On there, each user lists their account(s), provides a dedication for their media to be uploaded under the public domain, and video(s) showing ownership of each account are provided. All of the uploaded media for the project has been under fair use. However, some media likely does not meet the stricter free licensing requirements provided by Wikimedia Commons. At this time, any materials that contain user-generated content to any extent (without the approval of the content owner to release their work under a free license) are in the process of being removed. All topics either will be replaced with only freely-licensed content or be temporarily missing some uploaded media. P Physical sciences Physics