411 REFERENCE · Wikibooks
GLSL Programming/Anti-Aliasing Techniques
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
OpenGL (ES) supports several anti-aliasing techniques (see the Wikipedia article on spatial anti-aliasing). The two most important techniques are:
texture mipmapping: see the Wikipedia article on mipmap
multisampling: see the Wikipedia article on multisample anti-aliasing