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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Pro Engineer/Definitions

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

A TOP Accuracy. The smallest item that can be recognised by pro/engineer. Usually defined as ratio of the longest diagonal through the model. Typically 0.0012. Active Model Title bar has stars on each side of the name. Will accept menu commands from the side menu. Use CTRL+A or the tick icon to make the window active. Active Window Window with the blue bar, will accept spinning and rendering commands. Plus some info menu picks. Other commands are restricted for use with the active model. Alpha The optional fourth-channel in an RGB image file, typically used for compositing. Ambient Light A light that equally affects all portions of all objects in the rendering scene. Appearance A set of attributes that determine the appearance of a surface. These attributes include color, reflecting ability, transparency, texture, and so forth. Area Offset Offsets a whole or part surface, similar to form. Side walls are added to join the offset area to main surface. Associative Topology Bus A method for transferring data between applications whilst retaining associativity. Axis See datum axis. ATB See Associative Topology Bus B TOP BMP Bitmap BMX Behavioural Modelling Extension Both Sides When creating extruded features the feature is created on both sides of the sketch plane. Boundary Influence Controls how far the boundary condition propagates across a boundary surface. Boundary Conditions Property of surface at edges e.g. tangent/normal to adjacent surfaces or tangent normal to sketch plane Boundary Surface A surface defined using two or more curves. Briefcase A method in Pro/Intralinkcommonspace to collect objects together. Brightness The property of an appearance that determines its intensity after the hue is chosen. Bump Map A one-channel texture map that creates the illusion of surface roughness. Bump Height The height or depression of the bump map features. C TOP C0 continuity example Position continuity only. Curves have a kink at the C0 point and surfaces have a sharp crease along the C0 seam. Abutting curves and surfaces touch one another, but they have no curvature similarities. C1 continuity example Position and tangent continuity. The edges between a ball fillet and its adjacent faces are examples of C1 continuity. C2 continuity example Position, tangent, and curvature continuity. Curves and surfaces are perfectly smooth, and the curvature at the joint between two abutting curves or surfaces is equal. Consequently, the joint is seamless and invisible. CAD Computer Aided Design Computer Aided Drafting CADD Computer Aided Design And Drafting CAE Computer Aided Engineering CAM Computer Aided Manufacture Capped Ends Creates a surface with ends closed off forming an enclosed volume e.g. a sketch of circle with closed ends will form a cylinder instead of a tube. Requires the sketch to be closed. CEP Certified Engineering Provider CGM Computer Graphics Metafile Chamfer Removes the corner or edge of a solid by a specified amount. Check In Process of moving objects from workspace to commonspace. Check Out Process of moving objects from commonspace to workspace to view or modify. Clip A graphical method for cutting the model through a plane parallel to the view screen at a user definable depth. Closed Loop Sketch entities that enclose an area without intersection or overlap Closed Sketch The sketched entities form a continuous loop with no gaps or overlapping entities. Color Blender A part of the color editor that provides a continuous range of colors. Blend colors between the blender's four color chips. Color Box A part of the color editor that allows you to define colors along two axes based on red, green, and blue values of colors. Color Pallette A part of the color editor that provides an array of colors. Color Texture A three-channel texture map that consists of red, green, and blue values. Color Wheel A part of the color editor that allows you to select colors based on hue, saturation, and brightness. Commonspace Vault area of Pro/Intralink where pro/engineer models can be stored and shared. Component A component is a part or sub-assembly assembled into an assembly Component Interface A method by which the preferred assembly references can be denoted at part level. Control Points Used in Boundary Surfaces to determine how surfaces are sub-divided. Coordinate system See datum coordinate system Copy Geometry A feature that can copy geometry references from on model to another. References can be made to all feature types. It should be noted solids cannot be copied but the surface information of a solid can be copied to the target model. See publish geometry. CPC Collaborative Product Commerce Cross-section See X-section Create Accesses the feature creation menu Curvature example Curvature is defined as 1/r. A curvature plot measures the curvature at points on a curve. A line is plotted at that point normal to the curve. The length is proportional to 1/r. The line is scaled up to make it easier to see. Cut A feature to remove material from a model. Curve See datum curve D TOP Datum Axis Datum axes are infinitely thin lines that extend indefinitely in both directions. There are usually shown truncated around the parent feature. Axes can be created manually. They are also created automatically when adding hole features, revolved features. They can be defined in intent manger when defining closed sketches. Datum Plane Datum Planes represent infinitely thin flat planes that extend infinitely in two perpendicular directions. For display purpose a rectangular outline is shown. By default datum planes resize to the size of the model. They can be redefined to a specific size or linked to the size of a feature. Datum planes can be used in as surfaces in some surface operations. One side of the datum is coloured yellow and the other side is red. Datum Curve Datum curves represent curves (inc. straight) that exist in space as 2D or 3D entities. They can curve in more than one direction at a time. Datum curves are orange (they appear brown to a lot of users) Datum Coordinate Systems Coordinate systems represent an origin in space with an X, Y and Z defined. The main uses are for offsetting points, creating datum curves from equations and assembling sub assemblies. Datum Point A datum point represents a point in space usually defined relative to a coordinate system Decal A four-channel texture map that consists of a standard color texture map and a transparency (or alpha) channel. See Alpha. Declare Use to link models and layouts. Delete Permanently remove a feature or entity from Pro/Engineer. When used on patterns the original feature is deleted. Del Pattern Deletes a pattern but leaves the original feature. Density Sets the model density. The density is used by mass property calculations. Depth Cue Visual setting to dim lines that are furthest away from the view plane. Designate Parameters can be designated so the can be 'seen' by PDM systems. Dihedral Angle The angle between two adjacent surfaces. Usually the maximum and minimum are returned. Dim Bound The ability to regenerate dimensions to upper, lower, mid or nominal tolerance value. Direction Light A type of light that creates parallel light rays, which simulates the sun. Draft Used to add angled sides to solids and surfaces. Typically used in parts that are cast, molded or forged. Draft Offset Similar to area offset but the angle of area's offset can be specified. E TOP EAI Enterprise Application Integration Edge Where two faces meet or the perimeter of a face. EPS Encapsulated PostScript Erase In the context of Pro/Engineer Erase means suppressed or blanked. Erased features can be resumed or shown to restore them. ERP Enterprise Resource Planning ERM Enterprise Resource Management Extend Grows additional surfaces from existing surface edges F TOP Family Table A method for creating a 'family' of related parts. This is achieved by varying dimensions, including and excluding features. Face Feature Most operations in Pro/Engineer create features -Solids -Surfaces -Datums -Cosmetic -CopyGeom -UDF's This includes Protrusions, tweaks, cuts, holes, trims, axes, surface merges, bends, unbends. The following are not features -Parameters -Colours -Tolerances -Layers All features appear in the model tree if they don't then they are not features Feature Name Assigned automatically when the feature is created using the feature type and feature id. The feature name can be modified by the user. Feature Number Sequential number assigned to each feature based on the features place in the model's history. A feature's feature number will change when the model's history is modified. Feature ID A unique number assigned when a feature is created. This number doesn't change. This number is not reused within a model if a feature is deleted. Family Table Use to create families of parts. A part created by family table is called an instance. The table can be used to vary dimensions, suppress/ resume features and substitute components. A containing a family table is called a 'generic' part. FEA Finite Element Analysis Frames Method by which actions in a Pro/Intralink workspace can be undone. Free Form A feature that stretches and pulls existing surfaces. G TOP Gamma An inherently non-linear reproduction of intensities by a display device (monitor). Gamma Correction Correcting image data such that linear changes in image data will produce linear changes in the displayed image. Generic A model that contains a family table. GIF Graphics Interchange Format Grid Grids can be displayed in models, sketcher and details Graph A 2D curve or graph that can be used to control features such as variable section sweeps or used to extract a 'y' value based on an x value. Groups A collection of features H TOP History Sequence of features in a model. The sequence of features affects the model geometry. The history is displayed graphically in the model tree. The feature number defines the sequence of the feature. HPGL Hewlett Packard graphics Language Hue The basic shade, or tint, which defines a color. I TOP IGES International Graphics Exchange Specification Insert Mode Used to add features at an earlier point in the model's history Instance A part created by a generic model's family table. Integrate Use to merge two different versions of the same model. Intent Manager Replaced Sketcher at version 20. Used in the creation of most features. Used to create sketch geometry and add design intent Interchange A method swapping models in assembly. Useful when the alternate model is unrelated to the original model. ISDX Interactive Surface Design Extension J TOP JPG, JPEG Joint Photographic Experts Group K TOP L TOP Layers Used to blank/display components, datums, and surfaces. Features cannot be blanked using layers. Layers can also be used as a selection criteria. Light Necessary for all renderings, lights have position, color and brightness. Some lights also have direction, spread or concentration. There are four types of lights: ambient, direction, point, and spotlight. Light Room A rendering option that determines whether the room is lit by user-defined lights or by a standard ambient lighting. LM Licence Management M TOP Mapkey A method of recording and replaying a series of actions (macro). Excellent way for speeding up common tasks. Material Side Sets on which side of open sketch entity material is added. MDX Mechanism Design Extension Mechanica PTC's FEA and simulation tool Merge A feature that joins two surfaces together. MDO Mechanism Dynamics Option Mirror Geom Mirror whole model Model Tree Graphical display of the model's history and structure MPEG, MPG Moving Picture Experts Group N TOP Nastran NASA Structural Analysis System Note Notes are added to drawings and models to aid documentation. 3D notes can be linked to features with the option of having a web page link. O TOP Object An object can be a Feature, Component, Note or an other item that appear in the model tree Offset Edge Used in Intent Manager to construct sketch entities from existing geometry. One Side When creating extruded features the feature is created on one side of the sketch plane. The direction can be changed with redefine and selecting Direction. Open Ends Creates a surface feature without ends, e.g. a tube Open Sketch A sketch where the two ends do not meet, or there is a gap in the sketch. Open sketches also occur when the sketch entities form a closed loop, but there are additional sketch entities coincident with the closed loop. Open Loop P TOP Palette A collection of rendering objects that are displayed together in an editor. There are palettes for appearances and lights. Part Solid model representing a component PDM Product Data Management Parametric Data Manager (PTC) Photorender A rendering utility that creates photorealistic images of a scene. PIV Product Item Version - this represents the combination of the object name version and revision. Pixel A single dot of an image, displayed by the combination of three primary colors: red, green, and blue. Plane See datum plane PLM Product Lifecycle Management PLM Product Line Manager (PTC) Point See Datum point Point Light A type of light where the illumination radiates from the center of the bulb. Program Program is used to create intelligent parts that change based on user input. Protrusion Generic terms for any solid feature. Pro/Intralink Data manager for Pro/Engineer PS Postscript Publish Geometry Group geometry you want other users to reference Program Facility to modify the model design with the option to add conditional statements to control the model design. Q TOP Quilt A group of surfaces joined together. R TOP Reference Control Limits what references can be made. Reference Dimension Reference Dimensions can be added in models and drawings. They are driven dimensions and cannot be used to modify the model. Reference Entity Reference entities in Intent Manager are created by :- Specify Refs, Entities picked to create dimensions Entities pick during Use Edge and Offset Edge. Redefine Used to change a features definition. Sketch planes, the section sketch, depth etc. Reflection The degree to which a model reflects its surroundings. Regenerate Incorporates changes made to the model since the last regeneration Relations Facility to drive dimension values by equation. Dimensions values can be related to other dimensions, parameters or graph features. Render To create a shaded image in order to give the model a more realistic appearance Reorder Moves a feature before or after other features in the model's history. Reroute Changes the references used to construct a feature. Or used to swap and old feature for a new feature. Resume Restores / unsuppresses suppressed features RGB The red, green, and blue values of a color. RHO See tutorial Round A feature that creates a fillet along an edge or between two surfaces. RUG Regional User Group S TOP Saturation The purity of the hue in a color. An "unsaturated" color is gray. Self Shadows A rendering option that causes shadows from a model to be cast onto itself. Skeleton Model used to define geometry that is shared between parts in an assembly. Often used to to create mechanism frameworks, define global datums. Shell A feature that removes a specified surface and hollows the solid to a specified wall thickness. Simplified Rep A subset of the main model with components blanked or substituted with simple alternatives. Part simplified reps can be used to cut models into sub sections. The principal use is to speed up rendering, and to make easier to work on complex models. Solid A volume fully enclosed by surfaces where the any point in space can be analysed to know whether it is inside or outside the enclosed area. Spline A curve that passes through a number of points. Can be defined in sketcher on a 2D plane or in 3D through a series of points or vertices. Spot Angle The diameter of a spotlight's circle of light. Spot Light A type of light whose light rays are confined within a cone. Spot Focus The sharpness of a spotlight's beam. STEP Standard For The Exchange Of Product Model Data Specify Refs Used to specify which entities you want intent manager to use for dimensions and constraints. STL Stereo Lithography Style Feature created by ISDX Surface A face bounded by at least three edges Suppress Same as Delete except feature can be restored (resume (d)) at a later date Sweep Geometry formed by a profile dragged (swept) along a trajectory Swept Blend Geometry formed by different profiles positioned on a trajectory T TOP TAN Technical Application Note Texture An image that is used to determine the color or appearance of a surface. See Appearance. TIFF Tagged Image File Format TPI Technical Point of Interest Trail The trail or trail file records all actions made during a session. It is possible to replay trail files to rebuild models lost due to crashes or as a presentation method. Trajectories Used to create sweeps, variable section sweeps, and swept blends. Trajectories can be defined by sketching or selecting existing geometry. Transform Translate or move a surface with the option to create a copy. (can be used on datum curves) Transparency The degree to which you can see through a surface. Trim Type of cut specifically for surfaces. Tweak A feature that transforms an existing feature. U TOP Units Units of measure for length mass and force. Custom units can be defined. Models can be converted from one type of unit to another. UPR Universal Product Representation Use Edge Used in Intent Manager to construct sketch entities from existing geometry. User Defined Feature UDF UDF's allow collections or features to be used. UDF's are a special type of group. V TOP Var Sec Swp See Variable Section Sweep Vertex (vertices) Ends of edges, curves typically found where a number of edges join. Also found where sub-entities of a ketch join. Variable Section Sweep A sweep where the section changes in size. Requires at least two trajectories. W TOP WMF Windows Metafile Workspace Models are checked out from commonspace to workspace for modification. The workspace is a database and folder area located in the users network directory. X TOP X-section (Cross-Section) A slice through either a solid or quilt. Y TOP Yellow Side One side of datum, system will assume the yellow side to be positive first. The positive side Z TOP Product Acronyms AAX Advanced Assembly Extension APX Assembly Performance Extension ARX Advanced Rendering Extension ASX Advanced Surfacing Extension BMX Behavioural Modelling Extension CDRS Conceptual Design & Rendering Software DAO Design Animation Option DDO (Import) Data Doctor Option EMO Expert Machinist Option IDX Industrial Design Extension ISDX Interactive Surface Design Extension MDO Mechanical Dynamics Option MDX Mechanical Design Extension MSO Machine Simulation Option NOO NC Optimisation Option RSD Routed System Designer