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It will give you a clear visual perception of the gap between mathematics ... (and) your computer calculations. Lynn Wienckmathoverflow question : /rounding-errors-in-images-of-julia-sets attractive and repelling In the terminology of numerical analysis, computation near an attractive fixed point is stable while computation near a repelling fixed point is unstable. Generally speaking, stable computation is trustworthy while unstable computation is not. Mark McClureChaosAndFractals by Mark McClure. 2.11 A few notes on computation perturbation and aproximation how solution of the problem is altered for non-zero but small perturbation ( usually denoted as an espilon) problem can not be solved explicitely ( using symbolic methods), only numericla aproximation can be found Convergence " ... methods of acceleration of convergence. Suppose you have a slowly convergent series, and want to know its sum (numerically). Just by summing x_1 + x_2 + ... + x_{1000} + ... x_{1000000} + ... + x_{1000000000} + ... you will get the required accuracy after 100 years. If you fit your x_n to c_2/n^2 + c_3/n^3 + (a few more terms), you will get the same accuracy of the sum in 1 second." Andrey (theoretical high energy physicist) limit of series at gmane.org discussion Above problem you can find in parabolic Julia sets. " your sequence was generated as ... the output of a fixed point iteration . ... The Levin transformationmath.stackexchange questions : levins-u-transformation ... uses forward differences successively to remove error terms of an alternating series."math.stackexchange questions : accelerating-convergence-of-a-sequence Examples: GSL librarygsl-1.0 : Series Accelerationgsl manual : Series-Acceleration "checking for when the series approximation starts to deviate from the result of running it through the Levin u-transform available in the gnu scientific library. so far in my tests this is taking me right up to the event horizon of what will end up being the lowest iteration, even in locations that used to cause the other methods to bail on the series approximation way sooner, but it also does not seem to be going too far so as to cause glitchy artifacts. it seems to be just right, across the board, which i find to be rather exciting! " ( quaz0r about Mandelbrot )Fractal Forum : series-acceleration series calculator wolframalpha series calculator limitation of native double numbers format when 2 pixels separated by less than : when the size of a pixel drops below approx Fractalshades documentation > 1. + 2 ** -53 == 1. True > 10. ** -324 == 0. True Precision Precision in numerical compuitingWhat you never wanted to know about floating point but will be forced to find out by volkerschatz Floating-point arithmetic Accuracy_problems in wikipedia How to deal with lack of floating point precision:stackoverflow : Dealing with lack of floating point precision in OpenCL particle system implement higher precision arithmetic than your hardware natively supports software emulation ( emulating a double with two floats, fixed points numbers , ...)Heavy computing with GLSL – Part 5: Emulated quadruple precision by Henry Thasler use algorithms that are more numerically stable use representable numbers how-many-floating-point-numbers-are-in-the-interval [0,1] ? how-many-floating-point-numbers-are-in-the-interval [0,1 ? by Daniel Lemire] Libraries : Arb by Fredrik JohanssonArb by Fredrik Johansson See how arb library can be used for checking and adjusting precision : /* from arb/examples/logistic.c public domain. Author: Fredrik Johansson. */ goal = digits * 3.3219280948873623 + 3; for (prec = 64; ; prec *= 2) { flint_printf("Trying prec=%wd bits...", prec); fflush(stdout); for (i = 0; i < n; i++) { // computation if (arb_rel_accuracy_bits(x) < goal) { flint_printf("ran out of accuracy at step %wd\n", i); break; } } if (i == n) { flint_printf("success!\n"); break; } } How many decimal digits are there in n bits ? One digit of binary number needs one bit : there are 2 binary digits ( 0 and 1) and bits have 2 states. One digit of decimal number needs approximately 3.4 bits.Computing π with Chudnovsky and GMP by Beej Jorgensen There are 10 decimal numbers, 3 bits have 8 states which is not enough, 4 bits have 16 states which is too much. typeTotal bitsBits precisionNumber of significant decimal digitsfloat32246double645315long double 806418[:w:Extended precision: Extended precision in wikipedia] mpfr_t[:w:GNU MPFR|GNU MPFR in wikipedia]14241mpfr_t1000294 See also: decimal-precision-of-binary-floating-point-numbers by RIck Regan Rules Rounding "compute with two more significant figures than your ultimate answer Round only after the last step in calculation. Never do further calculations with rounded numbers. for multiplying and dividing find the number of significant digits in each factor. The result will have the smaller number of significant digits. For powers and roots, the answer should have the same number of significant digits as the original" Significant Digits and Rounding Copyright © 2003–2014 by Stan Brown "When you add (or subtract), you keep as many decimal places as there are in the least accurate number. When you multiply (or divide), you keep as many significant digits as there are in the least accurate number."mathforum : Rules for Significant Figures and Decimal Places See gcc -frounding-math option Examples of numerical computings Finding roots of equation Seed value fractalforums.org: julia-sets-true-shape-and-escape-time standard images ( without zoom) Roundoff ErrorRoundoff Error Robert P. Munafo, 1996 Dec 3. Shadowing lemma : that every pseudo-orbit (which one can think of as a numerically computed trajectory with rounding errors on every step) stays uniformly close to some true trajectorywikipedia : Shadowing_lemma External rays Parameter rays The Wolf Jung test : The external parameter rays for angles (in turns) 1/7 (period 3) 321685687669320/2251799813685247 (period 51) 321685687669322/2251799813685247 ( period 51 ) Angles differ by about , but the landing points of the corresponding parameter rays are about 0.035 apart.Wolf Jung's test for precision of drawing parameter rays Dynamic rays number type angle precision For rotational number ( internal angle) 1/34 ray for external angle : lands on the alfa fixed point : It is not a ray for angle : which land on the point :One can find it using program Mandel by Wolf Jung using Ray to point menu position ( or Y key) Difference between external angles of the rays is : and between landing points of the rays points is : /* Maxima CAS code */ (%i1) za:0.491486549841951 +0.091874758908285*%i; (%o1) 0.091874758908285 %i + 0.491486549841951 (%i2) zb:-0.508513450158049 +0.091874758908285*%i; (%o2) 0.091874758908285 %i - 0.508513450158049 (%i3) abs(za-zb); (%o3) 1.0 Storing the angle as an exact rational (e.g. mpq_t using libgmp), allows it to be accurate for more than 53 iterations (the number of bits of accuracy of double precision floating point). Convert to double only when needing to do sin and cos for finding the target point. Double is plenty accurate for target point. ( Claude Heiland-Allen ) Escaping test This test was introduced by by John Milnor.Dynamics in one complex variable: introductory lectures version of 9-5-91 Appendix G by John W. Milnor See also analysis by Mark Braverman Parabolic Julia Sets are Polynomial Time Computable Mark Braverman and roundoff error by Robert P. MunafoRoundoff Error by Robert P. Munafo, 1996 Dec 3. thumbnail|right|Julia set z+z^5. Image and src code Comment by Mark McClure :math.stackexchange questions : what-is-the-shape-of-parabolic-critical-orbit " an escape time algorithm would take forever to generate that type of image, since the dynamics are so slow there. If you want resolution of 1/100, it would take roughly 2*10^8 iterates to move the point z0=0.01 to z=2 by iterating f(z)=z+z5 " Here's an orbit computed with 1000 decimal digits, escaping after about 300000 iterations by gerrit Cases Nonparabolic case Lets take simple hyperbolic case where parameter c is : Here repelling fixed point z_f is : Parabolic case Lets take simple parabolic case where parameter c is :Parabolic Julia Sets are Polynomial Time Computable by Mark Braverman Here parabolic fixed point z_f is : Test Lets take point z of exterior of Julia set but lying near fixed point : where n is a positive integer Check how many iterates i needs point z to reach target set ( = escape) : where ER is Escape Radius Show relationship between : n Last Iteration type of numbers used for computations ( float, double, long double, extended, arbitrary precision ) Programs See FractalForum for evaldraw scriptfractalforums : numerical-problem-with-bailout-test C source code for CPU one thread - hyperbolic case and float numbers . Click on the right to view/* gcc -lm -Wall p.c ./a.out */ #include <stdio.h> #include <math.h> /* pow () */ #include <time.h> float GiveLastIteration (float Zx, float Zy, float Cx, float Cy, int ER2) { float Zx2, Zy2; /* Zx2 = Zx * Zx; Zy2 = Zy * Zy */ float i = 0.0; Zx2 = Zx * Zx; Zy2 = Zy * Zy; while (Zx2 + Zy2 < ER2) /* ER2 = ER * ER */ { Zy = 2 * Zx * Zy + Cy; Zx = Zx2 - Zy2 + Cx; Zx2 = Zx * Zx; Zy2 = Zy * Zy; i += 1.0; } return i; } int main () { float distance; int n; /* fixed point zf = zfx = zfy*I = 1.0 for c=0 */ float zfx = 1.0; float zfy = 0.0; /* z1 = z1x + z1y * I = point of exterior of Julia set but near parabolic fixed point zp */ float z1x; float z1y = zfy; float cx= 0.0; float cy= 0.0; /* Escape Radius ; it defines target set = { z: abs(z) > ER} all points z in the target set are escaping to infinity */ float ER = 2.0; float ER2; float LastIteration; time_t start, end; float dif; ER2 = ER * ER; printf ("Using c with float and Escape Radius = %f \n", ER); for (n = 1; n < 101; n++) { time (&start); distance = pow (2.0, -n); printf ("n= %3d distance = %e = %.20f ", n, distance, distance); z1x = zfx + distance; LastIteration = GiveLastIteration (z1x, z1y, cx, cy, ER2); time (&end); dif = difftime (end, start); printf ("LI = %3.0f time = %2.0lf seconds\n", LastIteration, dif); } return 0; } C source code for CPU one thread - hyperbolic case and double numbers . Click on the right to view/* gcc -lm -Wall p.c ./a.out */ #include <stdio.h> #include <math.h> /* pow () */ #include <time.h> double GiveLastIteration(double Zx, double Zy, double Cx, double Cy, int ER2) { double Zx2, Zy2; /* Zx2 = Zx * Zx; Zy2 = Zy * Zy */ double i = 0.0; Zx2 = Zx * Zx; Zy2 = Zy * Zy; while (Zx2 + Zy2 < ER2) /* ER2 = ER * ER */ { Zy = 2 * Zx * Zy + Cy; Zx = Zx2 - Zy2 + Cx; Zx2 = Zx * Zx; Zy2 = Zy * Zy; i += 1.0; } return i; } int main () { double distance; int n; // fixed point zf = zfx = zfy*I = 1.0 for c=0 double zfx = 1.0; double zfy = 0.0; // z1 = z1x + z1y*I = point of exterior of Julia set but near parabolic fixed point zp double z1x; double z1y = zfy; double cx= 0.0; double cy= 0.0; // Escape Radius ; it defines target set = { z: abs(z)>ER} // all points z in the target set are escaping to infinity double ER = 2.0; double ER2; double LastIteration; time_t start,end; double dif; ER2 = ER * ER; printf ("Using c with double and Escape Radius = %f \n", ER); for (n = 1; n < 101; n++) { time (&start); distance = pow (2.0, -n); printf("n= %3d distance = %e = %.20f ", n, distance, distance); z1x = zfx + distance; LastIteration = GiveLastIteration (z1x, z1y, cx, cy, ER2); time (&end); dif = difftime (end, start); printf("LI = %3.0f time = %2.0lf seconds\n", LastIteration, dif); } return 0; } C source code for CPU one thread - hyperbolic case and long double numbers . Click on the right to view/* gcc -lm -Wall p.c ./a.out */ #include <stdio.h> #include <math.h> /* pow () */ #include <time.h> long double GiveLastIteration (long double Zx0, long double Zy0, long double Cx, long double Cy, int ER2) { long double Zx2, Zy2; /* Zx2 = Zx * Zx; Zy2 = Zy * Zy */ long double Zx = Zx0; long double Zy = Zy0; long double i = 0.0; Zx2 = Zx * Zx; Zy2 = Zy * Zy; while (Zx2 + Zy2 < ER2) /* ER2 = ER * ER */ { Zy = 2 * Zx * Zy + Cy; Zx = Zx2 - Zy2 + Cx; Zx2 = Zx * Zx; Zy2 = Zy * Zy; i += 1.0; } return i; } int main () { long double distance; int n; /* fixed point zp = zpx = zpy * I = 1.0 for c = 0 */ long double zpx = 1.0; long double zpy = 0.0; /* z1 = z1x + z1y * I = point of exterior of Julia set but near parabolic fixed point zp */ long double z1x; long double z1y = zpy; long double cx = 0.0; long double cy = 0.0; /* Escape Radius ; it defines target set = { z: abs(z) > ER} all points z in the target set are escaping to infinity */ long double ER = 2.0; long double ER2; long double LastIteration; time_t start,end; long double dif; ER2 = ER * ER; printf ("Using c with long double and Escape Radius = %Lf \n", ER); for (n = 1; n < 101; n++) { time (&start); distance = pow (2.0, -n); z1x = zpx + distance; LastIteration = GiveLastIteration (z1x, z1y, cx, cy, ER2); time (&end); dif = difftime (end, start); printf("n= %3d distance = %Le = %.10Lf LI = %10.0Lf log2(LI) = %3.0Lf time = %2.0Lf seconds\a\n", n, distance, distance, LastIteration, log2l (LastIteration), dif); } return 0; } C source code for CPU one thread - parabolic case and float numbers . Click on the right to view/* gcc -lm -Wall p.c ./a.out */ #include <stdio.h> #include <math.h> /* pow () */ #include <time.h> float GiveLastIteration (float Zx0, float Zy0, float Cx, float Cy, int ER2) { float Zx2, Zy2; /* Zx2=Zx*Zx; Zy2=Zy*Zy */ float Zx = Zx0; float Zy = Zy0; float i = 0.0; Zx2 = Zx * Zx; Zy2 = Zy * Zy; while (Zx2 + Zy2 < ER2) /* ER2 = ER * ER */ { Zy = 2 * Zx * Zy + Cy; Zx = Zx2 - Zy2 + Cx; Zx2 = Zx * Zx; Zy2 = Zy * Zy; i += 1.0; } return i; } int main () { float distance; int n; // parabolic fixed point zp = zpx = zpy*I = 0.5 for c=1/4 float zpx = 0.5; float zpy = 0.0; // z1 = z1x + z1y*I = point of exterior of Julia set but near parabolic fixed point zp float z1x; float z1y = zpy; float cx = 0.25; float cy = 0.0; /* Escape Radius ; it defines target set = { z: abs(z) > ER} all points z in the target set are escaping to infinity */ float ER = 2.0; float ER2; float LastIteration; time_t start, end; float dif; ER2= ER*ER; printf ("Using c with float and Escape Radius = %f \n", ER); for (n = 1; n < 101; n++) { time (&start); distance = pow (2.0, -n); z1x = zpx + distance; LastIteration = GiveLastIteration (z1x, z1y, cx, cy, ER2); time (&end); dif = difftime (end, start); printf("n= %3d distance = %e = %.10f LI = %10.0f log2(LI) = %3.0f time = %2.0lf seconds\n", n, distance, distance, LastIteration, log2 (LastIteration), dif); } return 0; } C source code for CPU one thread - parabolic case and double numbers . Click on the right to view/* * gcc -lm -Wall p.c * ./a.out */ #include <stdio.h> #include <math.h> /* pow () */ #include <time.h> double GiveLastIteration(double Zx0, double Zy0, double Cx, double Cy, int ER2) { double Zx2 , Zy2; /* Zx2 = Zx * Zx; Zy2 = Zy * Zy */ double Zx = Zx0; double Zy = Zy0; double i = 0.0; Zx2 = Zx * Zx; Zy2 = Zy * Zy; while (Zx2 + Zy2 < ER2) { /* ER2 = ER * ER */ Zy = 2 * Zx * Zy + Cy; Zx = Zx2 - Zy2 + Cx; Zx2 = Zx * Zx; Zy2 = Zy * Zy; i += 1.0; } return i; } double max(double a, double b) { if (a > b) return a; else return b; } int main() { double distance; int n; //parabolic fixed point zp = zpx = zpy * I = 0.5 for c = 1 / 4 double zpx = 0.5; double zpy = 0.0; //z1 = z1x + z1y * I = point of exterior of Julia set but near parabolic fixed point zp double z1x; double z1y = zpy; double cx = 0.25; double cy = 0.0; //Escape Radius; it defines target set = {z:abs(z) > ER} //all points z in the target set are escaping to infinity double ER = 2.0; double ER2; double LastIteration; time_t start , end; double dif; ER2 = ER * ER; for (n = 1; n < 101; n++) { time(&start); distance = pow(2.0, -n); z1x = zpx + distance; LastIteration = GiveLastIteration(z1x, z1y, cx, cy, ER2); time(&end); dif = difftime(end, start); printf("n= %3d distance = %e = %.10f LI = %10.0f log2(LI) = %3.0f time = %2.0lf seconds\n", n, distance, distance, LastIteration, log2(LastIteration), dif); } return 0; } C source code for CPU one thread - parabolic case and long double numbers . Click on the right to view/* * gcc -lm -Wall p.c * ./a.out */ #include <stdio.h> #include <math.h> /* pow () */ #include <time.h> long double GiveLastIteration(long double Zx0, long double Zy0, long double Cx, long double Cy, int ER2) { long double Zx2, Zy2; /* Zx2 = Zx * Zx; Zy2 = Zy * Zy */ long double Zx = Zx0; long double Zy = Zy0; long double i = 0.0; Zx2 = Zx * Zx; Zy2 = Zy * Zy; while (Zx2 + Zy2 < ER2) { /* ER2 = ER * ER */ Zy = 2 * Zx * Zy + Cy; Zx = Zx2 - Zy2 + Cx; Zx2 = Zx * Zx; Zy2 = Zy * Zy; i += 1.0; } return i; } int main() { long double distance; int n; //parabolic fixed point zp = zpx = zpy * I = 0.5 for c = 1 / 4 long double zpx = 0.5; long double zpy = 0.0; //z1 = z1x + z1y * I = point of exterior of Julia set but near parabolic fixed point zp long double z1x; long double z1y = zpy; long double cx = 0.25; long double cy = 0.0; //Escape Radius; it defines target set = {z:abs(z) > ER} //all points z in the target set are escaping to infinity long double ER = 2.0; long double ER2; long double LastIteration; time_t start , end; long double dif; ER2 = ER * ER; for (n = 1; n < 101; n++) { time(&start); distance = pow(2.0, -n); z1x = zpx + distance; LastIteration = GiveLastIteration(z1x, z1y, cx, cy, ER2); time(&end); dif = difftime(end, start); printf("n= %3d distance = %Le = %.10Lf LI = %10.0Lf log2(LI) = %3.0Lf time = %2.0Lf seconds\a\n", n, distance, distance, LastIteration, log2l(LastIteration), dif); } return 0; } C source code for CPU one thread - parabolic case and GSL library . Click on the right to view/* * http://www.gnu.org/software/gsl/ * * gcc -L/usr/lib -lgsl -lgslcblas -lm -Wall pgsl.c * ./a.out * * or * GSL_IEEE_MODE="extended-precision" ./a.out * */ #include <stdio.h> #include <math.h> /* pow () */ #include <gsl/gsl_complex.h> #include <gsl/gsl_complex_math.h> #include <time.h> long double GiveLastIteration(gsl_complex z, gsl_complex c, int ER2) { long double i = 0.0; while (gsl_complex_abs2(z) < ER2) { /* ER2 = ER * ER */ z = gsl_complex_add(c, gsl_complex_mul(z, z)); i += 1.0; } return i; } int main() { //long double distance; int n; //parabolic fixed point zp = zpx = zpy * I = 0.5 for c = 1 / 4 gsl_complex zp = gsl_complex_rect(0.5, 0.0); //long double zpx = 0.5; //long double zpy = 0.0; //z1 = z1x + z1y * I = point of exterior of Julia set but near parabolic fixed point zp gsl_complex z1; //long double z1x; //long double z1y = zpy; // gsl_complex c = gsl_complex_rect(0.25, 0.0); //long double cx = 0.25; //long double cy = 0.0; //Escape Radius; it defines target set = {z:abs(z) > ER} //all points z in the target set are escaping to infinity long double ER = 2.0; long double ER2; long double LastIteration; time_t start , end; long double dif; ER2 = ER * ER; for (n = 1; n < 101; n++) { time(&start); z1 = gsl_complex_rect(GSL_REAL(zp) + pow(2.0, -n), 0.0); LastIteration = GiveLastIteration(z1, c, ER2); time(&end); dif = difftime(end, start); printf("n= %3d LI = %10.0Lf log2(LI) = %3.0Lf time = %2.0Lf seconds\a\n", n, LastIteration, log2l(LastIteration), dif); } return 0; } C source code for CPU one thread - parabolic case and mpfr library . Click on the right to view/* * gcc -lm -lmpfr -lgmp -Wall -O2 pmpfr.c ./a.out * */ #include <stdio.h> #include <math.h> // log2 #include <gmp.h> #include <mpfr.h> #include <time.h> // MPFR general settings mpfr_prec_t precision = 12; //the number of bits used to represent the significand of a floating - point number mpfr_rnd_t RoundMode = MPFR_RNDD; //the way to round the result of a floating - point operation, round toward minus infinity(roundTowardNegative in IEEE 754 - 2008), double GiveLastIteration_mpfr (mpfr_t zx, mpfr_t zy, mpfr_t cx, mpfr_t cy, mpfr_t ER2) { double i = 0.0; mpfr_t temp; //temporary variable mpfr_t zx2; //zx ^ 2 mpfr_t zy2; //zy ^ 2 // initializes MPFR variables with default_prec mpfr_inits (temp, zx2, zy2, (mpfr_ptr) 0); mpfr_mul (zy2, zy, zy, RoundMode); /* zy2 = zy * zy; */ mpfr_mul (zx2, zx, zx, RoundMode); /* zx2 = zx * zx; */ mpfr_add (temp, zx2, zy2, RoundMode); //temp = zx2 + zy2 while (mpfr_greater_p (ER2, temp)) //while (Zx2 + Zy2 < ER2 { /* zy = 2.0*zx*zy + cy; */ mpfr_mul (temp, zx, zy, RoundMode); //temp = zx * zy mpfr_mul_ui (temp, temp, 2.0, RoundMode); //temp = 2 * temp = 2 * zx * zy mpfr_add (zy, temp, cy, RoundMode); /* zx = zx^2 - zy^2 + cx; */ mpfr_sub (temp, zx2, zy2, RoundMode); //temp = zx ^ 2 - zy ^ 2 mpfr_add (zx, temp, cx, RoundMode); //temp = temp + cx mpfr_mul (zy2, zy, zy, RoundMode); /* zy2 = zy * zy; */ mpfr_mul (zx2, zx, zx, RoundMode); /* zx2 = zx * zx; */ mpfr_add (temp, zx2, zy2, RoundMode); //temp = zx2 + zy2 i += 1.0; } mpfr_clears (temp, zx2, zy2, (mpfr_ptr) 0); return i; } int main (void) { //declares variables double LastIteration; time_t start, end; double dif; int n; mpfr_t zpx, zpy; //parabolic fixed point zp = zpx + zpy * I = 0.5 for c = 1 / 4 mpfr_t zx, zy; //point z = zx + zy * I mpfr_t distance; //between zp and z mpfr_t cx, cy; //point c = cx + cy * mpfr_t base; mpfr_t ER; /* * Escape Radius; it defines target set = {z:abs(z) > ER}; all points * z in the target set are escaping to infinity */ mpfr_t ER2; /* ER2 = ER * ER */ mpfr_set_default_prec (precision); //initializes MPFR variables with default_prec mpfr_inits (ER, ER2, zpx, zpy, zx, zy, distance, cx, cy, base, (mpfr_ptr) 0); //Assignment Functions mpfr_set_ld (zpx, 0.5, RoundMode); mpfr_set_ld (zpy, 0.0, RoundMode); mpfr_set_ld (zy, 0.0, RoundMode); mpfr_set_ld (cx, 0.25, RoundMode); mpfr_set_ld (cy, 0.0, RoundMode); mpfr_set_ld (base, 2.0, RoundMode); mpfr_set_ld (ER, 2.0, RoundMode); //computations mpfr_mul (ER2, ER, ER, RoundMode); mpfr_printf ("Using MPFR-%s with GMP-%s with precision = %u bits and Escape Radius = %Rf \n", mpfr_version, gmp_version, (unsigned int) precision, ER); for (n = 1; n <= 60; n++) { time (&start); mpfr_pow_si (distance, base, -n, RoundMode); mpfr_add (zx, zpx, distance, RoundMode); LastIteration = GiveLastIteration_mpfr (zx, zy, cx, cy, ER2); time (&end); dif = difftime (end, start); mpfr_printf ("n = %3d distance = %.10Re LI = %10.0f log2(LI) = %3.0f; time = %2.0f seconds \n", n, distance, LastIteration, log2 (LastIteration), dif); } //free the space used by the MPFR variables mpfr_clears (ER, ER2, zpx, zpy, zx, zy, distance, cx, cy, base, (mpfr_ptr) 0); mpfr_free_cache (); /* free the cache for constants like pi */ return 0; } Results + Maximal n for which program does not fall into fixed point (columns = number types (precision of significand); rows = case) float (24) double (53) long double (64) MPFR (80) MPFR (100) hyperbolic 23 52 63 79 99 parabolic 12 26 32 The results for standard C types ( float, double, long double) and MPFR precision are the same for the same precision + Relation between : Last iteration, n ( in columns) and case ( in rows) 1 2 3 4 5 24 53 64 80 100 hyperbolic 1 2 3 4 5 24 53 64 80 100 parabolic 3 5 10 19 35 16 778 821 Relation between number of iterations and time of computation in hyperbolic case : Using MPFR-3.0.0-p8 with GMP-4.3.2 with precision = 128 bits and Escape Radius = 2.000000 n = 1 distance = 5.0000000000e-01 LI = 1 log2(LI) = 0; time = 0 seconds n = 2 distance = 2.5000000000e-01 LI = 2 log2(LI) = 1; time = 0 seconds n = 3 distance = 1.2500000000e-01 LI = 3 log2(LI) = 2; time = 0 seconds n = 4 distance = 6.2500000000e-02 LI = 4 log2(LI) = 2; time = 0 seconds n = 5 distance = 3.1250000000e-02 LI = 5 log2(LI) = 2; time = 0 seconds n = 6 distance = 1.5625000000e-02 LI = 6 log2(LI) = 3; time = 0 seconds n = 7 distance = 7.8125000000e-03 LI = 7 log2(LI) = 3; time = 0 seconds n = 8 distance = 3.9062500000e-03 LI = 8 log2(LI) = 3; time = 0 seconds n = 9 distance = 1.9531250000e-03 LI = 9 log2(LI) = 3; time = 0 seconds n = 10 distance = 9.7656250000e-04 LI = 10 log2(LI) = 3; time = 0 seconds n = 11 distance = 4.8828125000e-04 LI = 11 log2(LI) = 3; time = 0 seconds n = 12 distance = 2.4414062500e-04 LI = 12 log2(LI) = 4; time = 0 seconds n = 13 distance = 1.2207031250e-04 LI = 13 log2(LI) = 4; time = 0 seconds n = 14 distance = 6.1035156250e-05 LI = 14 log2(LI) = 4; time = 0 seconds n = 15 distance = 3.0517578125e-05 LI = 15 log2(LI) = 4; time = 0 seconds n = 16 distance = 1.5258789062e-05 LI = 16 log2(LI) = 4; time = 0 seconds n = 17 distance = 7.6293945312e-06 LI = 17 log2(LI) = 4; time = 0 seconds n = 18 distance = 3.8146972656e-06 LI = 18 log2(LI) = 4; time = 0 seconds n = 19 distance = 1.9073486328e-06 LI = 19 log2(LI) = 4; time = 0 seconds n = 20 distance = 9.5367431641e-07 LI = 20 log2(LI) = 4; time = 0 seconds n = 21 distance = 4.7683715820e-07 LI = 21 log2(LI) = 4; time = 0 seconds n = 22 distance = 2.3841857910e-07 LI = 22 log2(LI) = 4; time = 0 seconds n = 23 distance = 1.1920928955e-07 LI = 23 log2(LI) = 5; time = 0 seconds n = 24 distance = 5.9604644775e-08 LI = 24 log2(LI) = 5; time = 0 seconds n = 25 distance = 2.9802322388e-08 LI = 25 log2(LI) = 5; time = 0 seconds n = 26 distance = 1.4901161194e-08 LI = 26 log2(LI) = 5; time = 0 seconds n = 27 distance = 7.4505805969e-09 LI = 27 log2(LI) = 5; time = 0 seconds n = 28 distance = 3.7252902985e-09 LI = 28 log2(LI) = 5; time = 0 seconds n = 29 distance = 1.8626451492e-09 LI = 29 log2(LI) = 5; time = 0 seconds n = 30 distance = 9.3132257462e-10 LI = 30 log2(LI) = 5; time = 0 seconds n = 31 distance = 4.6566128731e-10 LI = 31 log2(LI) = 5; time = 0 seconds n = 32 distance = 2.3283064365e-10 LI = 32 log2(LI) = 5; time = 0 seconds n = 33 distance = 1.1641532183e-10 LI = 33 log2(LI) = 5; time = 0 seconds n = 34 distance = 5.8207660913e-11 LI = 34 log2(LI) = 5; time = 0 seconds n = 35 distance = 2.9103830457e-11 LI = 35 log2(LI) = 5; time = 0 seconds n = 36 distance = 1.4551915228e-11 LI = 36 log2(LI) = 5; time = 0 seconds n = 37 distance = 7.2759576142e-12 LI = 37 log2(LI) = 5; time = 0 seconds n = 38 distance = 3.6379788071e-12 LI = 38 log2(LI) = 5; time = 0 seconds n = 39 distance = 1.8189894035e-12 LI = 39 log2(LI) = 5; time = 0 seconds n = 40 distance = 9.0949470177e-13 LI = 40 log2(LI) = 5; time = 0 seconds n = 41 distance = 4.5474735089e-13 LI = 41 log2(LI) = 5; time = 0 seconds n = 42 distance = 2.2737367544e-13 LI = 42 log2(LI) = 5; time = 0 seconds n = 43 distance = 1.1368683772e-13 LI = 43 log2(LI) = 5; time = 0 seconds n = 44 distance = 5.6843418861e-14 LI = 44 log2(LI) = 5; time = 0 seconds n = 45 distance = 2.8421709430e-14 LI = 45 log2(LI) = 5; time = 0 seconds n = 46 distance = 1.4210854715e-14 LI = 46 log2(LI) = 6; time = 0 seconds n = 47 distance = 7.1054273576e-15 LI = 47 log2(LI) = 6; time = 0 seconds n = 48 distance = 3.5527136788e-15 LI = 48 log2(LI) = 6; time = 0 seconds n = 49 distance = 1.7763568394e-15 LI = 49 log2(LI) = 6; time = 0 seconds n = 50 distance = 8.8817841970e-16 LI = 50 log2(LI) = 6; time = 0 seconds n = 51 distance = 4.4408920985e-16 LI = 51 log2(LI) = 6; time = 0 seconds n = 52 distance = 2.2204460493e-16 LI = 52 log2(LI) = 6; time = 0 seconds n = 53 distance = 1.1102230246e-16 LI = 53 log2(LI) = 6; time = 0 seconds n = 54 distance = 5.5511151231e-17 LI = 54 log2(LI) = 6; time = 0 seconds n = 55 distance = 2.7755575616e-17 LI = 55 log2(LI) = 6; time = 0 seconds n = 56 distance = 1.3877787808e-17 LI = 56 log2(LI) = 6; time = 0 seconds n = 57 distance = 6.9388939039e-18 LI = 57 log2(LI) = 6; time = 0 seconds n = 58 distance = 3.4694469520e-18 LI = 58 log2(LI) = 6; time = 0 seconds n = 59 distance = 1.7347234760e-18 LI = 59 log2(LI) = 6; time = 0 seconds n = 60 distance = 8.6736173799e-19 LI = 60 log2(LI) = 6; time = 0 seconds n = 61 distance = 4.3368086899e-19 LI = 61 log2(LI) = 6; time = 0 seconds n = 62 distance = 2.1684043450e-19 LI = 62 log2(LI) = 6; time = 0 seconds n = 63 distance = 1.0842021725e-19 LI = 63 log2(LI) = 6; time = 0 seconds n = 64 distance = 5.4210108624e-20 LI = 64 log2(LI) = 6; time = 0 seconds n = 65 distance = 2.7105054312e-20 LI = 65 log2(LI) = 6; time = 0 seconds n = 66 distance = 1.3552527156e-20 LI = 66 log2(LI) = 6; time = 0 seconds n = 67 distance = 6.7762635780e-21 LI = 67 log2(LI) = 6; time = 0 seconds n = 68 distance = 3.3881317890e-21 LI = 68 log2(LI) = 6; time = 0 seconds n = 69 distance = 1.6940658945e-21 LI = 69 log2(LI) = 6; time = 0 seconds n = 70 distance = 8.4703294725e-22 LI = 70 log2(LI) = 6; time = 0 seconds n = 71 distance = 4.2351647363e-22 LI = 71 log2(LI) = 6; time = 0 seconds n = 72 distance = 2.1175823681e-22 LI = 72 log2(LI) = 6; time = 0 seconds n = 73 distance = 1.0587911841e-22 LI = 73 log2(LI) = 6; time = 0 seconds n = 74 distance = 5.2939559203e-23 LI = 74 log2(LI) = 6; time = 0 seconds n = 75 distance = 2.6469779602e-23 LI = 75 log2(LI) = 6; time = 0 seconds n = 76 distance = 1.3234889801e-23 LI = 76 log2(LI) = 6; time = 0 seconds n = 77 distance = 6.6174449004e-24 LI = 77 log2(LI) = 6; time = 0 seconds n = 78 distance = 3.3087224502e-24 LI = 78 log2(LI) = 6; time = 0 seconds n = 79 distance = 1.6543612251e-24 LI = 79 log2(LI) = 6; time = 0 seconds n = 80 distance = 8.2718061255e-25 LI = 80 log2(LI) = 6; time = 0 seconds n = 81 distance = 4.1359030628e-25 LI = 81 log2(LI) = 6; time = 0 seconds n = 82 distance = 2.0679515314e-25 LI = 82 log2(LI) = 6; time = 0 seconds n = 83 distance = 1.0339757657e-25 LI = 83 log2(LI) = 6; time = 0 seconds n = 84 distance = 5.1698788285e-26 LI = 84 log2(LI) = 6; time = 0 seconds n = 85 distance = 2.5849394142e-26 LI = 85 log2(LI) = 6; time = 0 seconds n = 86 distance = 1.2924697071e-26 LI = 86 log2(LI) = 6; time = 0 seconds n = 87 distance = 6.4623485356e-27 LI = 87 log2(LI) = 6; time = 0 seconds n = 88 distance = 3.2311742678e-27 LI = 88 log2(LI) = 6; time = 0 seconds n = 89 distance = 1.6155871339e-27 LI = 89 log2(LI) = 6; time = 0 seconds n = 90 distance = 8.0779356695e-28 LI = 90 log2(LI) = 6; time = 0 seconds n = 91 distance = 4.0389678347e-28 LI = 91 log2(LI) = 7; time = 0 seconds n = 92 distance = 2.0194839174e-28 LI = 92 log2(LI) = 7; time = 0 seconds n = 93 distance = 1.0097419587e-28 LI = 93 log2(LI) = 7; time = 0 seconds n = 94 distance = 5.0487097934e-29 LI = 94 log2(LI) = 7; time = 0 seconds n = 95 distance = 2.5243548967e-29 LI = 95 log2(LI) = 7; time = 0 seconds n = 96 distance = 1.2621774484e-29 LI = 96 log2(LI) = 7; time = 0 seconds n = 97 distance = 6.3108872418e-30 LI = 97 log2(LI) = 7; time = 0 seconds n = 98 distance = 3.1554436209e-30 LI = 98 log2(LI) = 7; time = 0 seconds n = 99 distance = 1.5777218104e-30 LI = 99 log2(LI) = 7; time = 0 seconds n = 100 distance = 7.8886090522e-31 LI = 100 log2(LI) = 7; time = 0 seconds n = 101 distance = 3.9443045261e-31 LI = 101 log2(LI) = 7; time = 0 seconds n = 102 distance = 1.9721522631e-31 LI = 102 log2(LI) = 7; time = 0 seconds n = 103 distance = 9.8607613153e-32 LI = 103 log2(LI) = 7; time = 0 seconds n = 104 distance = 4.9303806576e-32 LI = 104 log2(LI) = 7; time = 0 seconds n = 105 distance = 2.4651903288e-32 LI = 105 log2(LI) = 7; time = 0 seconds n = 106 distance = 1.2325951644e-32 LI = 106 log2(LI) = 7; time = 0 seconds n = 107 distance = 6.1629758220e-33 LI = 107 log2(LI) = 7; time = 0 seconds n = 108 distance = 3.0814879110e-33 LI = 108 log2(LI) = 7; time = 0 seconds n = 109 distance = 1.5407439555e-33 LI = 109 log2(LI) = 7; time = 0 seconds n = 110 distance = 7.7037197775e-34 LI = 110 log2(LI) = 7; time = 0 seconds n = 111 distance = 3.8518598888e-34 LI = 111 log2(LI) = 7; time = 0 seconds n = 112 distance = 1.9259299444e-34 LI = 112 log2(LI) = 7; time = 0 seconds n = 113 distance = 9.6296497219e-35 LI = 113 log2(LI) = 7; time = 0 seconds n = 114 distance = 4.8148248610e-35 LI = 114 log2(LI) = 7; time = 0 seconds n = 115 distance = 2.4074124305e-35 LI = 115 log2(LI) = 7; time = 0 seconds n = 116 distance = 1.2037062152e-35 LI = 116 log2(LI) = 7; time = 0 seconds n = 117 distance = 6.0185310762e-36 LI = 117 log2(LI) = 7; time = 0 seconds n = 118 distance = 3.0092655381e-36 LI = 118 log2(LI) = 7; time = 0 seconds n = 119 distance = 1.5046327691e-36 LI = 119 log2(LI) = 7; time = 0 seconds n = 120 distance = 7.5231638453e-37 LI = 120 log2(LI) = 7; time = 0 seconds n = 121 distance = 3.7615819226e-37 LI = 121 log2(LI) = 7; time = 0 seconds n = 122 distance = 1.8807909613e-37 LI = 122 log2(LI) = 7; time = 0 seconds n = 123 distance = 9.4039548066e-38 LI = 123 log2(LI) = 7; time = 0 seconds n = 124 distance = 4.7019774033e-38 LI = 124 log2(LI) = 7; time = 0 seconds n = 125 distance = 2.3509887016e-38 LI = 125 log2(LI) = 7; time = 0 seconds n = 126 distance = 1.1754943508e-38 LI = 126 log2(LI) = 7; time = 0 seconds n = 127 distance = 5.8774717541e-39 LI = 127 log2(LI) = 7; time = 0 seconds Parabolic case : Using MPFR-3.0.0-p8 with GMP-4.3.2 with precision = 100 bits and Escape Radius = 2.000000 n = 1 distance = 5.0000000000e-01 LI = 3 log2(LI) = 2; time = 0 seconds n = 2 distance = 2.5000000000e-01 LI = 5 log2(LI) = 2; time = 0 seconds n = 3 distance = 1.2500000000e-01 LI = 10 log2(LI) = 3; time = 0 seconds n = 4 distance = 6.2500000000e-02 LI = 19 log2(LI) = 4; time = 0 seconds n = 5 distance = 3.1250000000e-02 LI = 35 log2(LI) = 5; time = 0 seconds n = 6 distance = 1.5625000000e-02 LI = 68 log2(LI) = 6; time = 0 seconds n = 7 distance = 7.8125000000e-03 LI = 133 log2(LI) = 7; time = 0 seconds n = 8 distance = 3.9062500000e-03 LI = 261 log2(LI) = 8; time = 0 seconds n = 9 distance = 1.9531250000e-03 LI = 518 log2(LI) = 9; time = 0 seconds n = 10 distance = 9.7656250000e-04 LI = 1031 log2(LI) = 10; time = 0 seconds n = 11 distance = 4.8828125000e-04 LI = 2055 log2(LI) = 11; time = 0 seconds n = 12 distance = 2.4414062500e-04 LI = 4104 log2(LI) = 12; time = 0 seconds n = 13 distance = 1.2207031250e-04 LI = 8201 log2(LI) = 13; time = 0 seconds n = 14 distance = 6.1035156250e-05 LI = 16394 log2(LI) = 14; time = 0 seconds n = 15 distance = 3.0517578125e-05 LI = 32778 log2(LI) = 15; time = 0 seconds n = 16 distance = 1.5258789062e-05 LI = 65547 log2(LI) = 16; time = 0 seconds n = 17 distance = 7.6293945312e-06 LI = 131084 log2(LI) = 17; time = 0 seconds n = 18 distance = 3.8146972656e-06 LI = 262156 log2(LI) = 18; time = 0 seconds n = 19 distance = 1.9073486328e-06 LI = 524301 log2(LI) = 19; time = 0 seconds n = 20 distance = 9.5367431641e-07 LI = 1048590 log2(LI) = 20; time = 1 seconds n = 21 distance = 4.7683715820e-07 LI = 2097166 log2(LI) = 21; time = 0 seconds n = 22 distance = 2.3841857910e-07 LI = 4194319 log2(LI) = 22; time = 2 seconds n = 23 distance = 1.1920928955e-07 LI = 8388624 log2(LI) = 23; time = 2 seconds n = 24 distance = 5.9604644775e-08 LI = 16777232 log2(LI) = 24; time = 6 seconds n = 25 distance = 2.9802322388e-08 LI = 33554449 log2(LI) = 25; time = 11 seconds n = 26 distance = 1.4901161194e-08 LI = 67108882 log2(LI) = 26; time = 21 seconds n = 27 distance = 7.4505805969e-09 LI = 134217747 log2(LI) = 27; time = 42 seconds n = 28 distance = 3.7252902985e-09 LI = 268435475 log2(LI) = 28; time = 87 seconds n = 29 distance = 1.8626451492e-09 LI = 536870932 log2(LI) = 29; time = 175 seconds n = 30 distance = 9.3132257462e-10 LI = 1073741845 log2(LI) = 30; time = 351 seconds n = 31 distance = 4.6566128731e-10 LI = 2147483669 log2(LI) = 31; time = 698 seconds n = 32 distance = 2.3283064365e-10 LI = 4294967318 log2(LI) = 32; time = 1386 seconds n = 33 distance = 1.1641532183e-10 LI = 8589934615 log2(LI) = 33; time = 2714 seconds n = 34 distance = 5.8207660913e-11 LI = 17179869207 log2(LI) = 34; time = 5595 seconds n = 35 distance = 2.9103830457e-11 LI = 34359738392 log2(LI) = 35; time = 11175 seconds n = 36 distance = 1.4551915228e-11 LI = 68719476762 log2(LI) = 36; time = 22081 seconds Analysis Maximal n in hyperbolic case is almost the same as the precision of the significand wikipedia :Floating point , EEE_754 In parabolic case maximal is Last Iteration ( escape time = iteration fro which abs(zn) > ER ) is : in hyperbolic case equal to n : in parabolic case equal to 2^n : Time of computations is proportional to number of iterations. In hyperbolic case is is short. In parabolic case grows quickly as number of iterations. Checking one point if escapes in parabolic case : for n = 34 take about one hour ( 5 595 seconds ) for n = 40 take about one day for n = 45 take about one month for n = 50 take about one year Q&A Why programs fails ? Cancellation of significant digitswikipedia : Significant figures and loss of significance (LOS).wikipedia : Loss of significanceIEEE Arithmetic from Numerical Computation Guide by Oracle The program fails because of limited precision of used number types. Addition of big (zp) and small number (distance) gives number which has more decimal digits then can be saved ( floating point type has only 7 decimal digits). Some of the most right digits are cancelled and iteration goes into an infinite loop. For example : when using floating point in parabolic case lets take float cx = 0.25; float Zpx = 0.5; float Zx ; float distance; float Zx2; float n = 13; so distance = pow(2.0,-n); // = 1.2207031250e-04 = 0,00012207 It is greater than machine epsilon:Machine epsilon distance > FLT_EPSILON // = pow(2, -24) = 5.96e-08 = 0,00000006 so this addition still works : Zx = Zpx + distance; // adding big and small number gives 0,50012207 After multiplication it gives : Zx2 = Zx*Zx; // = 0,250122 next step is addition. Because floating point format saves only 7 decimal digits it is truncated to : Zx = Zx2 + cx; // = 0,500122 = Zp + (distance/2) Here relative error is to big and d2= 0.0000000149 // distance*distance is smaller then FLT_EPSILON/2.0 = 0.0000000596; Solution : increase precision ! #include <stdio.h> #include <math.h> /* pow() */ #include <float.h> /* FLT_EPSILON */ #include <time.h> #include <fenv.h> /* fegetround() */ int main() { float cx = 0.25; /* Escape Radius ; it defines target set = { z: abs(z) > ER } all points z in the target set are escaping to infinity */ float ER = 2.0; float ER2; time_t start, end; float dif; ER2= ER*ER; float Zpx = 0.5; float Zx; /* bad value = 0.5002; good value = 0.5004 */ float Zx2; /* Zx2=Zx*Zx */ float i = 0.0; float d; /* distance between Zpx=1/2 and zx */ float d2; /* d2=d*d; */ int n = 13; d = pow (2.0, -n); Zx = Zpx + d; d2 = d * d; time (&start); Zx2 = Zpx * Zpx + 2.0 * d * Zpx + d2; printf ("Using c with float and Escape Radius = %f \n", ER); printf ("Round mode is = %d \n", fegetround ()); printf ("i= %3.0f; Zx = %f; Zx2 = %10.8f ; d = %f ; d2 = %.10f\n", i, Zx, Zx2, d, d2); if (d2 < (FLT_EPSILON / 2.0) ) { printf("error : relative error to big and d2= %.10f is smaller then FLT_EPSILON/2.0 = %.10f; increase precision ! \a\n", d2, FLT_EPSILON / 2.0); return 1; } while (Zx2 < ER2) /* ER2=ER*ER */ { Zx = Zx2 + cx; d = Zx - Zpx; d2 = d * d; Zx2 = 0.25 + d + d2; /* zx2 = zx * zx = (zp + d) * (zp + d) = zp2 +2 * d * zp + d2 = 2.25 + d + d2 */ i += 1.0; /* printf("i= %3.0f; Zx = %f; Zx2 = %10.8f ; d = %f ; d2 = %f \n", i,Zx, Zx2, d,d2); */ } time (&end); dif = difftime (end, start); printf ("n = %d; distance = %3f; LI = %10.0f log2(LI) = %3.0f time = %2.0lf seconds\n", n, d, i, log2 (i), dif); return 0; } Explanation in polishDyskusja po polsku na pl.comp.os.linux.programowanie What precision do I need for escape test ? Why MPFR / GMP is slower than standard library ? Why parabolic dynamics is so weak ? Parabolic dynamics numerical problems Distance estimation Example Precision and mandel zoom using DEM/M Zoom manipulating numbers below in double format shall be avoided.Fractalshades-doc : math What precision do I need for zoom ? reenigne blog : arbitrary precision mandelbrot setshpdz : Bignum by Michael Condronfractint : Arbitrary Precision and Deep Zoomingchaospro documentation : parmparm Pixel density Pixel density Pixel spacing is a distance between the centers of each two-dimensional pixel /* precision based on pixel spacing code by Claude Heiland-Allen http://mathr.co.uk/ */ static void dorender(struct view *v, struct mandelbrot_image *image) { mpfr_div_d(v->pixel_spacing, v->radius, G.height / 2.0, GMP_RNDN); mpfr_t pixel_spacing_log; mpfr_init2(pixel_spacing_log, 53); mpfr_log2(pixel_spacing_log, v->pixel_spacing, GMP_RNDN); int pixel_spacing_bits = -mpfr_get_d(pixel_spacing_log, GMP_RNDN); mpfr_clear(pixel_spacing_log); int interior = 1; int float_type = 1; if (interior) { if (pixel_spacing_bits > 50 / 2) { float_type = 2; } if (pixel_spacing_bits > 60 / 2) { float_type = 3; } } else { if (pixel_spacing_bits > 50) { float_type = 2; } if (pixel_spacing_bits > 60) { float_type = 3; } } const char *float_type_str = 0; switch (float_type) { case 0: float_type_str = "float"; break; case 1: float_type_str = "double"; break; case 2: float_type_str = "long double"; break; case 3: float_type_str = "mpfr"; break; default: float_type_str = "?"; break; } One can check it using such program ( automatic math precision Automatic Math-Precision Robert P. Munafo, 1993 Apr 15. ) : #include <stdio.h> #include <gmp.h> #include <mpfr.h> /* what precision of floating point numbers do I need to draw/compute part of complex plane ( 2D rectangle ) ? http://fraktal.republika.pl/mandel_zoom.html https://en.wikibooks.org/wiki/Fractals/Computer_graphic_techniques/2D/plane https://en.wikibooks.org/wiki/Fractals/Mathematics/Numerical uses the code from https://gitorious.org/~claude by Claude Heiland-Allen view = " cre cim radius" view="-0.75 0 1.5" view="0.275336142511115 6.75982538465039e-3 0.666e-5" view="-0.16323108442468427133 1.03436384057374316916 1e-5" gcc p.c -lmpfr -lgmp -Wall */ int main() { //declare variables int height = 720; int float_type ; int pixel_spacing_bits; mpfr_t radius; mpfr_init2(radius, 53); // mpfr_set_d(radius, 1.0e-15, GMP_RNDN); mpfr_t pixel_spacing; mpfr_init2(pixel_spacing, 53); // mpfr_t pixel_spacing_log; mpfr_init2(pixel_spacing_log, 53); printf ("radius = "); mpfr_out_str (stdout, 10, 0, radius, MPFR_RNDD); putchar ('\n'); // compute // int mpfr_div_d (mpfr_t rop, mpfr_t op1, double op2, mpfr_rnd_t rnd) mpfr_div_d(pixel_spacing, radius, height / 2.0, GMP_RNDN); printf ("pixel_spacing = "); mpfr_out_str (stdout, 10, 0, pixel_spacing, MPFR_RNDD); putchar ('\n'); mpfr_log2(pixel_spacing_log, pixel_spacing, MPFR_RNDN); printf ("pixel_spacing_log = "); mpfr_out_str (stdout, 10, 0, pixel_spacing_log, MPFR_RNDD); putchar ('\n'); pixel_spacing_bits = -mpfr_get_d(pixel_spacing_log, GMP_RNDN); printf ("pixel_spacing_bits = %d \n", pixel_spacing_bits); float_type = 0; if (pixel_spacing_bits > 40) float_type = 1; if (pixel_spacing_bits > 50) float_type = 2; if (pixel_spacing_bits > 60) float_type = 3; switch (float_type) { case 0: fprintf(stderr, "render using float \n"); break; case 1: fprintf(stderr, "render using double \n"); break; case 2: fprintf(stderr, "render using long double \n"); break; case 3: fprintf(stderr, "render using MPFR - arbitrary precision \n"); } return 0; } Tent map thumb|right|Time series of the Tent map for the parameter m=2.0 which shows numerical error Numerical error in computing orbit of the tent map with parameter m = 2. Aftere 50 iterations of double numbers all orbits fall into zero. #include <stdio.h> #include <stdlib.h> #include <time.h> /* https://math.stackexchange.com/questions/2453939/is-this-characteristic-of-tent-map-usually-observed gcc t.c -Wall a@zelman:~/c/varia/tent$ ./a.out */ /* ------------ constants ---------------------------- */ double m = 2.0; /* parameter of tent map */ double a = 1.0; /* upper bound for randum number generator */ int iMax = 100; /* ------------------- functions --------------------------- */ /* tent map */ double f(double x0, double m){ double x1; if (x0 < 0.5) x1 = m*x0; else x1 = m*(1.0 - x0); return x1; } /* random double from 0.0 to a https://stackoverflow.com/questions/13408990/how-to-generate-random-float-number-in-c */ double GiveRandom(double a){ srand((unsigned int)time(NULL)); return (((double)rand()/(double)(RAND_MAX)) * a); } int main(void){ int i = 0; double x = GiveRandom(a); /* x0 = random */ for (i = 0; i<iMax; i++){ printf("i = %3d \t x = %.16f\n",i, x); x = f(x,m); /* iteration of the tent map */ } return 0; } Result: i = 0 x = 0.1720333817284710 i = 1 x = 0.3440667634569419 i = 2 x = 0.6881335269138839 i = 3 x = 0.6237329461722323 i = 4 x = 0.7525341076555354 i = 5 x = 0.4949317846889292 i = 6 x = 0.9898635693778584 i = 7 x = 0.0202728612442833 i = 8 x = 0.0405457224885666 i = 9 x = 0.0810914449771332 i = 10 x = 0.1621828899542663 i = 11 x = 0.3243657799085327 i = 12 x = 0.6487315598170653 i = 13 x = 0.7025368803658694 i = 14 x = 0.5949262392682613 i = 15 x = 0.8101475214634775 i = 16 x = 0.3797049570730451 i = 17 x = 0.7594099141460902 i = 18 x = 0.4811801717078197 i = 19 x = 0.9623603434156394 i = 20 x = 0.0752793131687213 i = 21 x = 0.1505586263374425 i = 22 x = 0.3011172526748851 i = 23 x = 0.6022345053497702 i = 24 x = 0.7955309893004596 i = 25 x = 0.4089380213990808 i = 26 x = 0.8178760427981615 i = 27 x = 0.3642479144036770 i = 28 x = 0.7284958288073540 i = 29 x = 0.5430083423852921 i = 30 x = 0.9139833152294159 i = 31 x = 0.1720333695411682 i = 32 x = 0.3440667390823364 i = 33 x = 0.6881334781646729 i = 34 x = 0.6237330436706543 i = 35 x = 0.7525339126586914 i = 36 x = 0.4949321746826172 i = 37 x = 0.9898643493652344 i = 38 x = 0.0202713012695312 i = 39 x = 0.0405426025390625 i = 40 x = 0.0810852050781250 i = 41 x = 0.1621704101562500 i = 42 x = 0.3243408203125000 i = 43 x = 0.6486816406250000 i = 44 x = 0.7026367187500000 i = 45 x = 0.5947265625000000 i = 46 x = 0.8105468750000000 i = 47 x = 0.3789062500000000 i = 48 x = 0.7578125000000000 i = 49 x = 0.4843750000000000 i = 50 x = 0.9687500000000000 i = 51 x = 0.0625000000000000 i = 52 x = 0.1250000000000000 i = 53 x = 0.2500000000000000 i = 54 x = 0.5000000000000000 i = 55 x = 1.0000000000000000 i = 56 x = 0.0000000000000000 i = 57 x = 0.0000000000000000 i = 58 x = 0.0000000000000000 i = 59 x = 0.0000000000000000 i = 60 x = 0.0000000000000000 i = 61 x = 0.0000000000000000 i = 62 x = 0.0000000000000000 i = 63 x = 0.0000000000000000 i = 64 x = 0.0000000000000000 i = 65 x = 0.0000000000000000 i = 66 x = 0.0000000000000000 i = 67 x = 0.0000000000000000 i = 68 x = 0.0000000000000000 i = 69 x = 0.0000000000000000 i = 70 x = 0.0000000000000000 i = 71 x = 0.0000000000000000 i = 72 x = 0.0000000000000000 i = 73 x = 0.0000000000000000 i = 74 x = 0.0000000000000000 i = 75 x = 0.0000000000000000 i = 76 x = 0.0000000000000000 i = 77 x = 0.0000000000000000 i = 78 x = 0.0000000000000000 i = 79 x = 0.0000000000000000 i = 80 x = 0.0000000000000000 i = 81 x = 0.0000000000000000 i = 82 x = 0.0000000000000000 i = 83 x = 0.0000000000000000 i = 84 x = 0.0000000000000000 i = 85 x = 0.0000000000000000 i = 86 x = 0.0000000000000000 i = 87 x = 0.0000000000000000 i = 88 x = 0.0000000000000000 i = 89 x = 0.0000000000000000 i = 90 x = 0.0000000000000000 i = 91 x = 0.0000000000000000 i = 92 x = 0.0000000000000000 i = 93 x = 0.0000000000000000 i = 94 x = 0.0000000000000000 i = 95 x = 0.0000000000000000 i = 96 x = 0.0000000000000000 i = 97 x = 0.0000000000000000 i = 98 x = 0.0000000000000000 i = 99 x = 0.0000000000000000 See also A few notes on computation by Mark McClure The Numerical Tours of Data Sciences, by Gabriel Peyré, gather Matlab, Python, Julia and R experiments to explore modern mathematical data sciences Numerical Errors in Logistic Map Calculation Keisan Online Calculator Finite arithmetic and error analysis in python by Gonzalo Galiano Casas and Esperanza García Gonzalo math.stackexchange question: is-there-an-equation-for-the-number-of-iterations-required-to-escape-the-mandelb ? References Do Numerical Orbits of Chaotic Dynamical Processes Represent True Orbits? Category:Numerical methods