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Game Creation with XNA
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Creating a Simple 3D Game with XNA
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Status: This class project has finished, a thorough review is needed.
This book is a collection of tutorials on game creation with Microsoft's XNA framework. It is a class project, started by students of international media informatics at HTW Berlin.
Table of Contents
/Preface/ 0% Apr 26, 2011
Game_Creation_with_XNA Game Creation with XNA/Print version
Intermediate
Basics
Introduction 100% May 26, 2011
Setup 75% May 26, 2011
Visual Studio 75% May 26, 2011
C# 0% Apr 26, 2011
Game Loop 0% Apr 26, 2011
Input Devices 75% Apr 26, 2011
Game Creation / Game Design
Introduction 0% Apr 26, 2011
Types of Games 0% Apr 26, 2011
Story Writing and Character Development 0% Apr 26, 2011
Project Management 0% Apr 26, 2011
Marketing, Making money, Licensing 0% Apr 26, 2011
Mathematics and Physics
Introduction 0% Apr 26, 2011
Vectors and Matrices 0% Apr 26, 2011
Collision Detection 0% Apr 26, 2011
Ballistics 100% Apr 26, 2011
Inverse Kinematics 0% Apr 26, 2011
Character Animation 0% Apr 26, 2011
Physics Engines 0% Apr 26, 2011
Programming
Introduction 0% Apr 26, 2011
Visual Studio 0% Apr 26, 2011
Git and Subversion 100% Apr 26, 2011
Reusable Components 0% Apr 26, 2011
Frameworks 0% Apr 26, 2011
Audio and Sound
Introduction 0% Apr 26, 2011
XACT 0% Apr 26, 2011
Creation 0% Apr 26, 2011
Synthesizer 0% May 25, 2011
Finding free Sounds 0% Apr 26, 2011
2D Game Development
Introduction 0% Apr 26, 2011
Texture 0% Apr 26, 2011
Sprites 0% Apr 26, 2011
Finding free Textures and Graphics 0% Apr 26, 2011
Menu and Help 0% Apr 26, 2011
Heads-Up-Display (HUD) 0% Apr 26, 2011
3D Game Development
Introduction 0% Apr 26, 2011
Primitive Objects 0% Apr 26, 2011
3D Modelling Software 0% Apr 26, 2011
Finding free Models 0% Apr 26, 2011
Importing Models 0% Apr 26, 2011
Camera and Lighting 0% Apr 26, 2011
Shaders and Effects 75% Apr 26, 2011
Skybox 0% Apr 26, 2011
Landscape Modelling 0% Apr 26, 2011
3D Engines 0% Apr 26, 2011
Networking and Multiplayer
Introduction 0% Apr 26, 2011
Split-Screen 0% Apr 26, 2011
Network and Peer-to-peer 0% Apr 26, 2011
Network Engines 0% Apr 26, 2011
Artificial Intelligence
Introduction 0% Apr 26, 2011
Artificial Intelligence in Games 100% Apr 26, 2011
AI Engines 0% Apr 26, 2011
Kinect
Introduction 0% Apr 26, 2011
Use Kinect to create Models 0% Apr 26, 2011
Other
Introduction 0% Apr 26, 2011
Level Editors 0% Apr 26, 2011
Appendices
/Glossary/
/Resources/
/Authors/
Licensing
Computer programming languages Computer science
G
50%