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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Game Creation with XNA

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Creating a Simple 3D Game with XNA __TOC__ Status: This class project has finished, a thorough review is needed. This book is a collection of tutorials on game creation with Microsoft's XNA framework. It is a class project, started by students of international media informatics at HTW Berlin. Table of Contents /Preface/ 0% Apr 26, 2011 Game_Creation_with_XNA Game Creation with XNA/Print version Intermediate Basics Introduction 100% May 26, 2011 Setup 75% May 26, 2011 Visual Studio 75% May 26, 2011 C# 0% Apr 26, 2011 Game Loop 0% Apr 26, 2011 Input Devices 75% Apr 26, 2011 Game Creation / Game Design Introduction 0% Apr 26, 2011 Types of Games 0% Apr 26, 2011 Story Writing and Character Development 0% Apr 26, 2011 Project Management 0% Apr 26, 2011 Marketing, Making money, Licensing 0% Apr 26, 2011 Mathematics and Physics Introduction 0% Apr 26, 2011 Vectors and Matrices 0% Apr 26, 2011 Collision Detection 0% Apr 26, 2011 Ballistics 100% Apr 26, 2011 Inverse Kinematics 0% Apr 26, 2011 Character Animation 0% Apr 26, 2011 Physics Engines 0% Apr 26, 2011 Programming Introduction 0% Apr 26, 2011 Visual Studio 0% Apr 26, 2011 Git and Subversion 100% Apr 26, 2011 Reusable Components 0% Apr 26, 2011 Frameworks 0% Apr 26, 2011 Audio and Sound Introduction 0% Apr 26, 2011 XACT 0% Apr 26, 2011 Creation 0% Apr 26, 2011 Synthesizer 0% May 25, 2011 Finding free Sounds 0% Apr 26, 2011 2D Game Development Introduction 0% Apr 26, 2011 Texture 0% Apr 26, 2011 Sprites 0% Apr 26, 2011 Finding free Textures and Graphics 0% Apr 26, 2011 Menu and Help 0% Apr 26, 2011 Heads-Up-Display (HUD) 0% Apr 26, 2011 3D Game Development Introduction 0% Apr 26, 2011 Primitive Objects 0% Apr 26, 2011 3D Modelling Software 0% Apr 26, 2011 Finding free Models 0% Apr 26, 2011 Importing Models 0% Apr 26, 2011 Camera and Lighting 0% Apr 26, 2011 Shaders and Effects 75% Apr 26, 2011 Skybox 0% Apr 26, 2011 Landscape Modelling 0% Apr 26, 2011 3D Engines 0% Apr 26, 2011 Networking and Multiplayer Introduction 0% Apr 26, 2011 Split-Screen 0% Apr 26, 2011 Network and Peer-to-peer 0% Apr 26, 2011 Network Engines 0% Apr 26, 2011 Artificial Intelligence Introduction 0% Apr 26, 2011 Artificial Intelligence in Games 100% Apr 26, 2011 AI Engines 0% Apr 26, 2011 Kinect Introduction 0% Apr 26, 2011 Use Kinect to create Models 0% Apr 26, 2011 Other Introduction 0% Apr 26, 2011 Level Editors 0% Apr 26, 2011 Appendices /Glossary/ /Resources/ /Authors/ Licensing Computer programming languages Computer science G 50%