411 REFERENCE · Wikibooks
Pro Engineer/Create Features/Extrude
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
ProEngineer Wildfire2 is a computer aided design (CAD) program that is
used to create models on a computer in three-dimensions. Since three
dimensions are used the models mimic real parts in the way that they are
constructed. The models are sometimes referred to as virtual parts since
at the design stage they only exist within the computer. Most of the models
made in ProEngineer Wildfire2 are termed solid models which implies that
the computer has a full understanding of the solidity of the part i.e. the
computer ‘knows’ where there is material and where there is empty space.
Solid modelers use commands to construct models that reflect
manufacturing techniques, such as extrude and cut, combining these to
make complex shapes.
ProEngineer Wildfire2 is a fully parametric CAD program. This means that
when a part is designed and modeled dimensions are assigned which
define the part. If, at a later time, these dimensions are found to be
unsuitable they can be easily changed and the modification will filter
through the system wherever the part appears. This is particularly helpful
when dealing with collection of parts (known as an assembly) since if a
modification is made to a single part, the modification is carried throughout
the assembly. A designer can also define relationships between parts. For
example, in an engine, if the diameter of the piston is increased or
decreased, the corresponding engine block can be defined such that it is
automatically modified to match the specifications of the modified piston.
Using any CAD system complex models need to be built by combining
simpler shapes. In ProEngineer Wildfire2 these simpler shapes are called
features. Several features are combined to form a part. Using Figure 1 as
an example the part shown diagrammatically is made up of four features
as follows:
A rectangular block of material is created.
Removing material from the block creates a slot.
Finally material is removed to form a large hole.
Material is again removed to make four small holes.
Later tutorials will explain how several parts can be combined to form
assemblies as shown in Figure 1.
File:Pro Engineer Fig1.jpg
Creating a Part
In this tutorial we will introduce you to some basic modeling concepts
including creating parts, creating basic features, sketching and saving
information. Before starting to work through this tutorial you need to be
sitting in front of a computer which has access to ProEngineer Wildfire2
and be logged on. You tutor should have advised you of how to log in
already.
Start ProEngineer Wildfire2 by double clicking on the icon on your
desktop or from the START menu. The main application window should
appear shortly.
You will see the normal Windows features – menus, toolbars, a main
graphics area and on the left side a browser window.
The next step is to create your first part. To do this use the menu FILE >
NEW. As you click on this menu notice the small picture to the left of the
word New… This is the icon for the NEW command. You could choose
this icon from the toolbar below the menu if you prefer. Generally in this
tutorial the menu command is given but you will often find the icon more
convenient so look out for them.
After choosing the new command a dialog box will appear as shown in
Figure 3. Notice that the Part option is already checked and type in
calculator as the name of this part (Note : ProEngineer does not allow
spaces and other special characters in names).
A second dialog will appear offering different options for parts – in
particular different units of measurement. Choose mmns_part_solid which
means the units of length will be millimetres and units of mass will be
Newtons and click on the OK button.
Well done – you have made your first part! The part contains some
features already. The browser on the left of Figure 5 shows 3 datum
planes and a coordinate system. So what are datum planes? As the word
plane implies these are flat areas that can be used as references for
defining parts of your model. In some case you can define models without
any datum planes, in other cases they are essential. Many people choose
to always have a basic set of default datum planes (like the ones in your
model) defined as a starting point for their model. Datum planes are
displayed as rectangles that are just big enough to enclose the model.
They are given names by the system such as RIGHT, TOP and FRONT.
You will see datum planes drawn in either brown or black. This is to
distinguish between the two sides of the datum. If you looking exactly onto
the edge of a datum plane you will see two parallel lines drawn
representing the two sides of the plane