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Wild ARMs 2/Characters/Lilka Eleniak

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Lilka Eleniak Lilka, a witch in training, is one of the less serious characters in Wild ARMs 2. Aside from a few scenes involving her mother and sister, her character is largely carefree and humorous. What is worth noting, however, is that she is among the first two characters to join Ashley in the group ARMs, and remains in your party for longer than any other character, thus lending perhaps the most support to the group in times of need. In terms of gameplay, Lilka is essential throughout the first part of the game, as she is the only character that can heal without using items until you acquire Tim. Once you acquire Tim, the only other magic user, however, her usefulness is debated. Many prefer her over Tim for solely personal reasons, however, as Tim is regarded as a weak character in the plot. Tim is also rather slow, and most of Lilka's proponents state her speed (the second-highest in the game) as their main reason for using her over Tim. Tools Fire Rod - Shoots a ball of fire straight ahead. Only useful for triggering switches. Ice Rod - Shoots ice straight ahead, extinguishing any form of fire. Change Rod - Converts healing gems to walkable blocks and vice versa. Force Powers Mystic - Enhances power of usable items in inventory. Most of the time this simply makes them multi-target. Combine - The equipped medium takes form and attacks as a guardian. Only usable when Tim is in the party. Extend - Makes a magic spell multitarget and increases its power by 150%. DualCast - Allows the casting of two spells in one turn; some combinations result in a new spell. Level 1 Magic Heal - Weak single target healing Revive - Resurrect ally with minimal HP Flame - Fire magic on a single target Aqua - Water magic on a single target Vortex - Wind magic on a single target Break - Earth magic on a single target Freeze - Ice magic on a single target Spark - Lightning magic on a single target Protect - Raise ally's MGR temporarily Shield - Raise ally's DFP temporarily MageWeapon - Raise ally's ATP temporarily Air Screen - Raise ally's PRY temporarily Quick - Raise ally's RES temporarily Rise&Shine - Cure or prevent sleep status Reflect - Reflects enemy magic at caster Dispel - Removes magic effects and stat bonuses from a single character Level 2 Magic Hi-Heal - Strong single target healing Hi-Revive - Resurrect ally with full HP Hi-Flame - Strong fire magic on a single target Hi-Aqua - Strong water magic on a single target Hi-Vortex - Strong wind magic on a single target Hi-Break - Strong earth magic on a single target Hi-Freeze - Strong ice magic on a single target Hi-Spark - Strong lightning magic on a single target Saber - Non-elemental magic damage on a single target Restore - Cure all abnormal statuses Irresist - Reduce enemy group's MGR Might Body - Ups stats in target, makes auto-battle HypeWeapon - Greatly increase ATP for one ally Armor Down - Drop enemy group's DFP Slowdown - Drop enemy group's RES Field - Decreases elemental damage by 50% for one ally