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History of video games/Platforms/XGameStation
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Introduction
The XGameStation was a series of simple hobbyist consoles intended to help encourage game development education.
History
Development
The system began development as a handheld console known as NanoGear, before becoming a home console.
Launch
The original system was slated to launch on December 12th, 2003.Game Buzz: Another New Video Game Console: The XGameStation! https://web.archive.org/web/20031026085245/http://gamebuzz.com/read?article=2003-08-15-0000-0003 11 February 2021 web.archive.org 26 October 2003 The original kit cost around $200 and was well received well by programmers.Goodwins Rupert Rupert Goodwins' Diary https://www.zdnet.com/article/rupert-goodwins-diary-4010003974/ 28 April 2021 ZDNet en
At the end of 2004 the XGS Development contest was held.Carless Andrew Wilson, Simon Gaming News Round-Up: November 23rd, 2004 https://www.gamasutra.com/view/news/95565/Gaming_News_RoundUp_November_23rd_2004.php 26 March 2021 www.gamasutra.com en
The XGameStation Mini cost $130.10 Great DIY Electronic Games https://www.wired.com/2007/11/10-great-diy-el/ 11 February 2021 Wired en-us The system was covered in a companion book Design Your Own Video Game Console by André LaMothe.Retro Game Developers and Hackers Delight with Release of New Book "Design Your Own Video Game Console" https://www.prweb.com/releases/2005/02/prweb205839.htm PRWeb 11 February 2021
The XGameStation Pico launched around 2005 and cost $60.
Legacy
The system was succeeded by the HYDRA Game Development Kit in November of 2006, though interest in the XGameStation continued following this. Notably, that same month on November 1st, 2006 the Game Institute began a course on development which used the XGameStation as a platform.Dillon Beth Game Institute Announces Course in Console Design https://www.gamasutra.com/view/news/102033/Game_Institute_Announces_Course_in_Console_Design.php 26 March 2021 www.gamasutra.com en Additionally the XGS PIC and the XGS AVR were released around 2009.Two New XGameStation Retro Consoles https://www.retrothing.com/2009/03/xgamestation.html 27 March 2021 Retro Thing
Technology
Components used between models of the XGameStation vary considerably. It is one of the few consoles to use multiple unrelated processor architectures between models.
XGS AVR 8-Bit
This system is based on the Atmel MEGA AVR 644 8-bit microcontroller, capable of 28 MIPS of performance.XGS™ AVR 8-Bit Development System http://www.ic0nstrux.com/products/gaming-systems/xgs-avr-8-bit-development-system www.ic0nstrux.com 11 February 2021
XGS PIC 16 bit
This system is based on the PIC24HJ256GP206 16-bit microcontroller, capable of 40 MIPS of performance.XGS™ PIC 16-Bit Development System http://www.ic0nstrux.com/products/gaming-systems/xgs-pic-16-bit-development-system www.ic0nstrux.com 11 February 2021
XGS Micro Edition
This system is based on the Ubicom SX52 8-bit microcontroller, capable of 80 MIPS of performance.XGameStation™ Micro Edition http://www.ic0nstrux.com/products/gaming-systems/xgamestation-micro-edition www.ic0nstrux.com 11 February 2021
XGS Pico Edition
Two versions of the XGS Pico Edition were made.XGameStation™ Pico Edition Kit 1.0 http://www.ic0nstrux.com/products/gaming-systems/xgamestation-pico-edition-kit-1 www.ic0nstrux.com 11 February 2021XGameStation™ Pico Edition Kit 2.0 http://www.ic0nstrux.com/products/gaming-systems/xgamestation-pico-edition-kit-2 www.ic0nstrux.com 11 February 2021 The system is based on the Ubicom SX28 8-bit microcontroller, capable of 80 MIPS of performance. The Pico edition was compatible with Atari 2600 gamepads.XGameStation Pico Edition Launched https://www.gamasutra.com/view/news/96770/XGameStation_Pico_Edition_Launched.php 25 March 2021 June 29, 2005
Games
Gallery
Read More
There is a WikiBook on Deving The XGameStation.
External Resources
XGameStation series André LaMothe
Official Website in 2003 (Archived)
References
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