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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Medal of Honor: Frontline/Weapons

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

The following are statistically and general information on each gun as well as a preferred range. They are in an A-Z fashion. Also there is a short general guide to weapon usage in the game. Weapon Guide/Rule Book The following are just a few points to keep in mind to make the best use of your arsenal: Aim for the head and the heart for maximum power and fatality likelihood. For maximum entertainment, try hitting a person - with a weak gun like the Colt .45 - in any of the following; groin, hand, foot (a classic), or knee. This will provoke a most humorous reaction. Use your sniper rifle to maximum effect by taking out people ahead of you in all levels. (this clears the path, making it easier to progress). Give yourself space when using any explosives. If you're too close, you will also lose health. Try to take people by surprise, for example by approaching from behind. It is highly advisable to always make sure you have reloaded your weapon when entering another conflict zone (especially in Arnham Knights) even if you have 31/32 (just example) bullets. If you have to reload while under fire, you will lose precious time, and will quite likely be injured. If you are shooting an enemy who has yet to spot you, for your own sake take your time! Aim at the fatality points because if you miss he will react and retaliate before you have reloaded - and at least knock a bit off your health. familiarize yourself with the strengths and limitations of each firearm in the inventory. Different weapon have different properties, they can make you successfully pass the game's different combat scenarios. The Weapons Bazooka thumb|A real life bazooka. Type: Heavy Weapon Accuracy: 1 Rate of Fire: 20 per/min Damage: 1-100 Magazine Capacity: 1 Preferred Range: Medium to far, 20-100+ meters. Side: Allied Information: A powerful, single shot, rocket-firing Anti-Tank weapon. Browning Automatic Rifle (BAR) thumb|A B.A.R. Type: Rifle (Automatic) Accuracy: 3 Rate of Fire: 300/650 per/min Damage: 10 Magazine Capacity: 20 Preferred Range: 0-4 meters Side: Allied Information: A powerful automatic weapon that is used to support advancing troops. Its primary draw-back is its low magazine capacity. Colt .45 Type: Pistol Accuracy: 3 Rate of Fire: 20 per/min Damage: 84 Magazine Capacity: 7 Preferred Range: Close up, behind. Side: Allied Information: The M1911 Colt .45 pistol is a useful side-arm with great stopping power. Mainly carried by officers and senior NCOs (Any rank above corporal) Gewehr 43 Type: Rifle Accuracy: 1 Rate of Fire: 50 per/min Damage: 16 Magazine Capacity: 10 Preferred Range: Distant, a good sniping spot is essential. Side: German Information: A German reply to the US M1 Garand and Soviet SVT 40. This accurate rifle was only used by experts and features a detachable 10-round box magazine. Mark II Frag Grenade Type: Grenade Preferred Range: Medium, 20-40 meters. Side: Allied Information: A miniature explosive device that will explode after a for 4 second fuse. The Mk II grenade was designed to unleash a spray of shrapnel (pieces of jagged metal) once the grenade went off. Good for clearing rooms. M1 Garand Type: Rifle Accuracy: 2 Rate of Fire: 80 per/min Damage: 12 Magazine capacity: 8 Preferred Range: Any! Side: Allied Information: The 8-round 306 cal. semi-automatic rifle was standard issue for all US soldiers from 1942 until the end of the Korean War. Its primary draw-back is that it cannot be reloaded in the middle of a clip. Remaining rounds should be spent in order to insert a fresh clip and to keep attacking. MP 40 Type: Sub-Machine Gun Accuracy: 3 Rate of Fire: 256 per/min Damage: 6 Magazine Capacity: 32 Preferred Range: Close, 0-3 meters. Side: Germans Information: A superb gun, worthy of any soldier, it has a great rate of fire and is great at close range. Panzerschreck Type: Heavy Weapon Accuracy: 1 Rate of Fire: 20 per/min Damage: 1-100 Magazine Capacity: 1 Preferred Range: Medium to far, 20-100+ meters. Side: Germans Information: If you have ever played Medal of Honor: Underground you will remember the wonderful Panzerfaust, well the Panzerschreck is a rocket launcher, based on the Bazooka with a greater caliber and a longer range that the Panzefaust, which was used with great effect in close quarters. Shotgun Type: Heavy Weapon Accuracy: N/A Rate of Fire: 48 per/min Damage: 5-75 Magazine Capacity: 8 Preferred Range: Short, due to its high dispersion pattern. Side: Allied Information: A great weapon, will injure targets even if it isn't properly aimed Springfield '03 Type: Rifle (Sniper Rifle) Accuracy: 1 Rate of Fire: 25 per/min Damage: 16 Magazine Capacity: 5 Preferred Range: Distant, sniping. Side: Allied Information: Unbelievably slow to reload and with such a short magazine, its even slower, but its also very powerful. STG 44 Type: Rifle (the first assault rifle in the world, externally similar to the Russian AK-47) Accuracy: 3 Rate of Fire: 500 per/min Damage: 5 Magazine: 30 Preferred Range: Close and medium, 1-10/150-200 meters. Side: German Information: A quick and versatile weapon, very useful in clearing rooms. Stielhandgrante Type: Grenade Preferred Range: Medium 25-50 meters Side: German Information: A light weight grenade made with a wooden stick and metal top, it is a handy grenade for long distance throwing. Thompson SMG Type: Sub-Machine Gun Accuracy: 3 Rate of Fire: 600 per/min Damage: 6 Magazine: 20 Preferred Range: Close, 0-5 meters. Side: Allied Information: A good gun overall, but not the best automatic weapon, the STG 44 is far better. Walther P38 Type: Pistol Accuracy: 3 Rate of Fire: 70 per/min Damage: 9 Magazine Capacity: 8 Preferred Range: Close up, behind. Side: German Information: A fast gun, but you don't get to use it much in the game especially in earlier levels. Webley and Scott Silenced Pistol Type: Pistol Accuracy: 3 Rate of Fire: 56 per/min Damage: 10 Magazine Capacity: 7 Preferred Range: Near-by, 1-4 meters, out of sight. Side: Allied Information: Very handy for any level, great for surprise, but a bit weak, so aim for head/heart. Return to Medal of Honor: Frontline table of contents.