411 REFERENCE · Wikibooks
Dragon Quest/Items and Equipment
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
There are many valuable items available in the shops of Alefgard, and others that can be found hidden in dungeons or Treasure Chests. Some items have magical properties, but they can be used only once, unlike spells. In many towns you will find weapons and armor to strengthen you.
Wanted: One used Sword. Once you have purchased an item you may keep it and use it, or you may sell it back to a shopkeeper. Keep in mind, however, that if you sell an item, you will receive only a portion of what you paid for it new.
Equipment
There are three slots for equippable items. No action is needed to equip a piece of equipment once it's been purchased; you may only carry one piece of each type and it is automatically used by your character. Weapon strength adds directly to your base strength (power) to determine attack power; armor and shield defense are added to half your agility (response speed) to determine your final defense power.
Weapons
NameOffenseCostFoundDescriptionBamboo Pole+210GBrecconary, CantlinInexpensive but not very effective in battle. Save your gold for the Club.Club+460GBrecconary, Cantlin, GarinhamA good first weapon. You can buy it in Brecconary at the start of the game.Copper Sword+10180GBrecconary, Cantlin, Garinham, Kol, RimuldarBy the time you have enough gold for the sword, you'll need its extra power.Hand Axe+15560GGarinham, RimuldarAn excellent weapon for a reasonable price.Broad Sword+201500GRimuldar, CantlinForged of hardened steel, this sword demands respect.Flame Sword+289800GCantlinFew can withstand this fearsome weapon when wielded by an experienced warrior.Erdrick's Sword+40PricelessDragonlord's CastleThe sword of your great ancestor has tremendous power!
Armor
NameDefenseCostFoundDescriptionClothes+220GBrecconaryClothes will keep you warm, but not much else.Leather Armor+470GBrecconary, GarinhamThis armor gives better protection than Clothes.Chain Mail+10300GGarinham, CantlinA strong but lightweight shirt of chain mail.Half Plate+161000GGarinham, Kol, Rimuldar, CantlinStrong metal plates will fend off many blows.Full Plate+243000GKol, Rimuldar, CantlinHeavier than the Half Plate, this armor is far more durable.Magic Armor+247700GRimuldar, CantlinAn enchanted suit to ward off attacks by the enemies you are sure to meet and restores one hit point for every four steps you take. This reduces damage from HURT and HURTMORE by 1/3.Erdrick's Armor+28PricelessHauknessYou can't buy this ancient armor. You must find it. But the reward is well worth the effort - it restores a lost hit point for every step you take and prevents damage from walking on damaging tiles. This reduces damage from HURT AND HURTMORE by 1/3, prevents Stopspell from working against you. It also reduces damage from flame breath attacks by 1/3 as well.
Shields
NameDefenseCostFoundDescriptionLeather Shield/Small Shield+490GBrecconary, KolInexpensive, it is still a good buy early on in the game.Iron Shield/Large Shield+10800GGarinham, CantlinThis shield will serve you well during most of your quest.Silver Shield+2014800GCantlinWorth a King's ransom, the Silver Shield is worth every piece of gold.
Items
Purchasable Items
NameCostDescriptionHerb24GThe Medicinal Herb restores 20 to 35 of your Hit Points.Wings70GThe Wings of the Wyvern, thrown up into the air, will transport you home.Torch8GCarry several to illuminate caves once you begin to travel.Dragon's Scale20GThe wearer of this scale receives an extra measure of protection (+2 defense).Fairy Water38GA vial of the magical water keeps enemies at bay for a short time while you travel.Key53G85G98GLocked doors can be opened only with these magic keys.
Special Items
NameDescriptionBall of LightA powerful relic from an earlier time when the world was bright.Erdrick's TabletHidden for ages, the tablet holds Erdrick's words of advice.Fairies' FluteThe music of this instrument can cast certain evil beings (The Golem) into sleep.Silver HarpA dangerous item to obtain, but you must in order to complete the quest. Summons an enemy when used.Staff of RainThe magic of this item is not at first clear. Listen to clues to understand.Stone of SunlightWhen paired with the Staff of Rain a potent magic is unleashed.Gwaelin's LoveYou must have some direction to your quest. Gwaelin's love is your compass.Erdrick's TokenThe warrior who discovers this object thereby proves his heritage.Rainbow DropHe who carries the Rainbow Drop may reach an island without a ship.
Cursed Items
NameSell PriceDescriptionCursed Belt180GNot all treasure is good. This belt will squeeze you like a vise. Don't put it on; just take it and sell it. If you wear it anyway, you cannot enter Catle Tantegel (or get expelled immediately if revived) and sometimes miss turns during combat. To remove the curse, speak with the old man in Brecconary Town to remove the items.Death Necklace1200GBuried and difficult to find, the evil necklace will bring a good price at a tool shop.
Other Items
NameSell PriceDescriptionFighter's Ring15GDue to misprogramming, the ring does nothing. It's otherwise claimed to increase your fighting ability (most common claims being +2 attack or increasing critical hit chance.)