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411 REFERENCE · Wikibooks

Cg Programming/Phong Reflection Model

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

The Phong reflection model (see the Wikipedia article) is an illumination model that can be computed very efficiently. A variant of it (the Blinn–Phong reflection model, see Wikipedia article) is implemented in the fixed-function versions of OpenGL, in OpenGL ES 1.x and Direct3D 7.x.