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411 REFERENCE · Wikibooks

Celestia/Celx Scripting/CELX Lua Methods/CEL command settextureresolution

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settextureresolution settextureresolution { resolution <string> } Set the texture resolution. resolution <string> String, that corresponds with one of the available texture resolutions. Must be: "low" for low resolution (lores) "medium" for medium resolution (medres) "high" for high resolution (hires) CELX equivalent: Based on the celestia:settextureresolution() method. Set the resolution to <string>. If <string> is "low", <number> is 0 If <string> is "medium", <number> is 1 If <string> is "high", <number> is 2 celestia:settextureresolution(<number>) Example:The non commented line determines the texture resolution. CEL: # settextureresolution { resolution "low" } # settextureresolution { resolution "medium" } settextureresolution { resolution "high" } CELX: -- celestia:settextureresolution(0) -- celestia:settextureresolution(1) celestia:settextureresolution(2) Back to CEL command index