411 REFERENCE · Wikibooks
Guide to the Godot game engine/Plugins
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
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Plugins are powerful things, allowing you to change Godot's functionality without recompiling the engine.
/The basics/
/Making your first plugin/
/Creating resources/
/Importers/
/Text editors/
You can also download plugins (among other things) from the Asset Library ("AssetLib").
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