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Dungeons & Dragons/Magic spells
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Spells are the main form of magic in D&D. There are 5 "full-casters" (Classes who get access to the most spellcasting), 3 "half-casters" (Classes who get half the spellcasting ability by level), and 2 "third-casters" (Classes who get access to spellcasting through subclasses).
Casters
+Table of SpellcastersClassCaster typeMain Spells usedArtficerHalfCombatBardFullBuffClericFullBuff/UtilityDruidFullBuff/UtilityPaladinHalfCombatRangerHalfCombat/UtilitySorcererFullCombatWarlockFull (Special)CombatWizardFullCombat/Utility
Schools
Spells in D&D are organized into eight schools of magic:
Abjuration (Buffs, healing)
Conjuration (Create/summon)
Divination (Understanding)
Enchantment (Control)
Evocation (Damage)
Illusion (Deception)
Necromancy (Revival)
Transmutation (Alteration)