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411 REFERENCE · Wikibooks

Brlcad/How to mged/command/mater

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

The mater command is used to set the material properties for a previously defined /region/. This includes parameters, such as the material /shader/, the /shader properties/, the /rgb/ colour values and any /inheritance/ properties of the materials. # Set the material properties for region1.r to plastic mater region1.r plastic Setting the material shader properties The /shader properties/ that can be configured depends on the type of material /shader/ being utilized. The following example shows how to set the /transparency/, /reflectiveness/, and /shininess/ properties for a /plastic/ material. mater region1.r plastic "plastic tr=0.3 di=1.0 re=0.2" 255 0 0 0 Note that the /shader/ and /shader properties/ are passed as a single parameter enclosed in /quotation marks/. The /quotation marks/ are necessary for grouping parameters separated by spaces.