411 REFERENCE · Wikibooks
Blender 3D: Noob to Pro/Printable Version
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
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Blender 3D: Noob to Pro
Unit 1: Knowing Before Making
What Blender Can Do
3D Geometry
Coordinate Transformations
Orthographic Views
Perspective Views
Coordinate Spaces in Blender
User Interface Overview
Keystroke, Button, and Menu Notation
Non-standard equipment
Operating System specific notes
Blender Interface
Blender Windowing System
User Preferences Windows
Buttons Windows
3D View Windows
Blender Interface New
Blender Windowing System New
User Preferences Window New
Properties Window New
3D View New
Blender Memory Management
What is a Mesh?
Quickie Model
Quickie Render
Understanding the Camera
Improving Your House
Modeling a Simple Person
Detailing Your Simple Person 1
Detailing Your Simple Person 2
Creating a Simple Hat
Putting Hat on Person
Materials and Textures
Quickie Material
Multiple Materials Per Object
Image Textures
Procedural Textures
Quickie Texture
Halo Materials
Bones
Mountains Out Of Molehills
Modeling a volcano
Penguins from spheres
Die Easy 2
Die Another Way
Model a Goblet
Model a Silver Goblet
Model a Silver Goblet cylinder
Spin a goblet
Light a Silver Goblet
Simple Vehicle
Simple Vehicle: Wheel
Simple Vehicle: Seat
Simple Vehicle: Rocket Launcher
Simple Vehicle: Body
Simple Vehicle: Some Assembly Required
Modeling a 3D Parachute in Blender
Model a Low Poly Head
Building a House
Pipe joints
Aligning Vertices with a Guide Image
Modeling a Fox from Guide Images
2D Image (logo) to a 3D Model
Curve and Path Modeling
Intro to Bézier Curves
Curves In 3d
Deforming Meshes using the Curve Modifier
Making Your Creation Smoother
Using Textures
Using a texture to make a material partially transparent
Creating Basic Seawater
Mountains Out Of Molehills 2
Basic Carpet Texture
The Rusty Ball
Procedural Eyeball
Creating Pixar-looking eyes in Blender
UV Map Basics
Realistic Eyes In Blender
Beginning Lighting
Understanding Real Lights
Adding Lamps
Faked Gi with Blender internal
Render Settings
Output Format Options
OSA
Looking All Around - Panorama Settings
Other Important Render Options
Yafray Render Options
Stamping
2D, Toon, & CAD Rendering
Basic Animation
Basic Animation/ScreenLayout
Basic Animation/Lattice
Basic Animation/Bounce
Creating Basic Water animation
Flying Through A Canyon
Using the sequencer to compile frames into an animation
Particle Systems
Making Fire
Furry
Fireworks
Particles forming Shapes
Billboard Animation
Soft Body Animation
Simple Cloth Animation
Soft Body with wind
Your First Test
Platformer: Creation and Controls
An aMAZEing game engine tutorial
Platformer: Physics Fixes
Making exe
Build a skybox
Basic mouse pointer
Text in BGE
Python Platformer: Creation
Python Scripting
Advanced Tutorials/Python Scripting/Introduction
Advanced Tutorials/Python Scripting/Introduction New
Advanced Tutorials/Python Scripting/Addon Anatomy New
Advanced Tutorials/Python Scripting/Addon User Interface New
Advanced Tutorials/Python Scripting/Addon Custom Property New
Advanced Tutorials/Python Scripting/Separately Installable Addon New
Advanced Tutorials/Python Scripting/Object, Action, Settings New
Advanced Tutorials/Python Scripting/Procedural object creation
Advanced Tutorials/Python Scripting/External scripts
Advanced Tutorials/Python Scripting/Creating a GUI for your script
Advanced Tutorials/Python Scripting/Export scripts
Advanced Tutorials/Python Scripting/Import scripts
Advanced Tutorials/Python Scripting/Scripts for modifying meshes
Advanced Tutorials/Advanced Modeling/index
Advanced Tutorials/Advanced Modeling/Modeling
HDRi
Creating a Light Probe
Making Landscapes with heightmaps
How to Do Procedural Landscape Modeling
Landscape Modeling I: Basic Terrain
Landscape Modeling II: Texture Stenciling
Landscape Modeling III: Exporting as a Heightmap
Realistic Water using Fluid Sim and Yafray
Bump Mapping
Normal Mapping
Texture Normal Mapping
Color Map Normal Mapping
Nodes
Texture Nodes
Material Nodes
Compositing
Advanced Tutorials/Advanced Animation/index
Advanced Tutorials/Advanced Animation/Introduction
Advanced Tutorials/Advanced Animation/Guided tour/index
Advanced Tutorials/Advanced Animation/Guided tour/Armature/index
Advanced Tutorials/Advanced Animation/Guided tour/Armature/object
Advanced Tutorials/Advanced Animation/Guided tour/Armature/edit
Advanced Tutorials/Advanced Animation/Guided tour/Armature/pose
Advanced Tutorials/Advanced Animation/Guided tour/Mesh/index
Advanced Tutorials/Advanced Animation/Guided tour/Mesh/Amodif
Advanced Tutorials/Advanced Animation/Guided tour/Mesh/env
Advanced Tutorials/Advanced Animation/Guided tour/Mesh/vg
Advanced Tutorials/Advanced Animation/Guided tour/Mesh/Shape
Advanced Tutorials/Advanced Animation/Guided tour/Mesh/Shape/Sync
Advanced Tutorials/Advanced Animation/Guided tour/Const/index
Advanced Tutorials/Advanced Animation/Guided tour/Const/cl
Advanced Tutorials/Advanced Animation/Guided tour/Const/cr
Advanced Tutorials/Advanced Animation/Guided tour/Const/tt
Advanced Tutorials/Advanced Animation/Guided tour/Const/fl
Advanced Tutorials/Advanced Animation/Guided tour/Const/st
Advanced Tutorials/Advanced Animation/Guided tour/Const/ik
Advanced Tutorials/Advanced Animation/Guided tour/NLA/index
Advanced Tutorials/Advanced Animation/Guided tour/NLA/intro
Advanced Tutorials/Advanced Animation/Guided tour/NLA/stride
Advanced Tutorials
Advanced Tutorials/Advanced Animation/example/ Piston, Rod and Crank
Advanced Tutorials/Advanced Animation/example/ Cutting Through Steel
Advanced Tutorials/Advanced Game Engine/index
Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(GUI)
Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(GUI)/Creating Pop-Up Menus
Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(GUI)/Creating Moving Menus
Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(GUI)/The "5-Layer" Button
Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(GUI)/Creating Object Outlines
Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(Python)
Intro-GE-Source
Glossary
FAQ
Tutorial Links List
Hotkeys
Output Formats
Image Portfolio
Blender Glossary
Every Material Known to Man
Sources of free 3D models
Blueprint Links List
Materials, Textures, Photos
Asking for Help
Know What You're Doing
Modeling Realistically
Modelling tips
Cheat the 3D
Performance vs. Quality
Modeling a Gingerbread Man
Modeling a simple space-ship
Creating Weapons based on 2D Images
Match Moving
Motion Tracking with Icarus
Create a Clayman
Organic Modeling
Understanding the Fluid Simulator
Creating a jewel in Blender
Modeling a picture
Modeling with the Spin Tool
Spin Tool Introduction
Illustrative Example: Model a Wine Glass
Creating Ogg-Theora movies using Blender
Creating animated GIFs using Blender and Gimp
3D Tiling Backgrounds For The Web
Cool Things
Troubleshooting
Creating Blender Libraries
Add some depth with stereo
Fluffy Material
Human Body
Using Blender Libraries
Beginning Modeling Final Project
Using Inkscape to make advanced Bézier curves
Platonic Solids
Polygonal Modeling
Box Modeling
Illustrative example: Model a Chair (Swan Chair)
Model a Chair-Preparations
Model a Chair-The Seat
Model a Chair-The Feet
Illustrative Example: Modeling a Simple Human Character
Modeling a Human Character - Preparations
Modeling a Human Character - Modeling
Polygon by Polygon modeling
Animation Notes and FAQ
Customization
Mist - Make Objects Opaque