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History of video games/Eighth generation of video game consoles

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

__NOTOC__ Trends HD Rendering This generation saw more games rendered at 720p or higher resolutions, compared to the previous generation, which often upscaled from sub HD resolutions.Peckham Matt Xbox One Resolution Brouhaha: When Graphics Matter, and When They Don’t https://techland.time.com/2013/11/06/xbox-one-resolution-brouhaha-when-graphics-matter-and-when-they-dont/ Time 11 December 2020 6 November 2013 To increase performance, many developers resorted to duplicating assets multiple times, which helps during seek operations on rotational media at the cost of ballooning game sizes.Fenlon Wes How Hitman 3's devs shrank the entire trilogy install size by over 80GB https://www.pcgamer.com/how-hitman-3s-devs-shrank-the-entire-trilogys-install-size-by-over-80gb/ 13 January 2021 PC Gamer 11 January 2021 Major handheld consoles generally attempted to match the graphical capabilities of home consoles from the sixth or seventh generations.Linneman John Luigi's Mansion 3DS: GameCube port or full mobile remake? https://www.eurogamer.net/articles/digitalfoundry-2018-luigis-mansion-3ds-tech-analysis Eurogamer 15 November 2020 en 18 October 2018Bierton David Face-Off: PlayStation 3 vs. PlayStation Vita https://www.eurogamer.net/articles/digitalfoundry-ps3-vs-ps-vita-face-off Eurogamer 15 November 2020 en 17 August 2013Uncharted PS Vita Vs PS3 graphics comparison pictures http://www.guruht.com/2012/05/uncharted-ps-vita-vs-ps3-graphic.html GURU Of High-Tech 15 November 2020 Improved online This generation saw the home consoles ease restrictions on cross platform play, allowing people on different consoles to compete when playing the same games with multiple versions across console and PC.Cross-Platform Gaming Has Been Great https://kotaku.com/cross-platform-gaming-has-been-great-1845804328 Kotaku 14 December 2020 en-usLife Nintendo Cross-Save Support Is Now Live In The Switch Version Of Hades https://www.nintendolife.com/news/2020/12/cross-save_support_is_now_live_in_the_switch_version_of_hades 21 December 2020 Nintendo Life 17 December 2020 Many Eighth generation home consoles and handhelds supported social media features in the console operating system.Statt Nick The PS4’s Facebook integration comes to an abrupt end, but it should only be temporary https://www.theverge.com/2019/10/7/20903774/sony-ps4-facebook-integration-disabled-improve-update-coming The Verge 14 December 2020 en 7 October 2019Nintendo Support: How to Link or Unlink a Social Media Service (Twitter, Facebook, Google, Apple ID) to a Nintendo Account https://en-americas-support.nintendo.com/app/answers/detail/a_id/16025/~/how-to-link-or-unlink-a-social-media-service- en-americas-support.nintendo.com 14 December 2020 Furthermore many consoles began easily allowing screenshots and recordings of gameplay to be shared from the console itself. Later on in the generation, a button was often included on controllers to facilitate this.PS4's Share Button Was So Great Everyone Copied It https://kotaku.com/ps4s-share-button-was-so-great-everyone-copied-it-1845778110 Kotaku 14 December 2020 en-us With increased online support, this generation saw a corresponding decrease in local multiplayer support.Kantilaftis Helen The Decline Of Couch Co-Op https://www.nyfa.edu/student-resources/the-decline-of-couch-co-op/ Student Resources 14 January 2021 27 August 2015 Opening Up This generation saw major platforms become much more accessible for small and indie developers. For example, it was during this generation around 2013 that Nintendo eliminated the requirement for developers to own a dedicated office space to possess a developer kit.Nintendo May Remove Office Space Restriction For Indie Developers https://mynintendonews.com/2013/01/20/nintendo-may-remove-office-space-restriction-for-indie-developers/ 22 March 2021 My Nintendo News 20 January 2013 en A number of minor, "Open" consoles were released this generation. Some consoles were fully open source or open hardware, having well documented hardware, software, or CAD files under a free or open license. Others used the term to simply mean the console was an open platform, meaning anyone could publish for it. Some would use the term open simply to refer to specific subsystems that were open, like case designs, or the fact that a piece of open source software was used for a core system. The most egregious examples simply labeled their platform as open, without giving any clear explanation as to how it was open. As a result this term became somewhat of marketing puffery, similar to the bit wars of the 1990's on a smaller scale, where the term was sometimes meaningful and sometimes not. References Eighth generation of video game consoles Seventh generation of video game consoles Ninth generation of video game consoles 100%