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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Blender 3D: Noob to Pro/Every Material Known to Man/Linoleum

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Linoleum-Reflectivity Material This material is good for making a linoleum material. The only missing thing is for you to choose an image, and add the image as a texture, tile it on the material, and this will complete the material. This example will give you the right reflectivity and Mirror. File:EXLinoleum.jpg Shaders Diffuse Shader Type- Minnaert Ref- 0.93 Dark- 0.88 Specular Shader Type- CookTorr Spec- 1.20 Hard- 70 RayMirror RayMir- 0.80 Fresnel- 0.55 Fac- 1.12 MaxDist- 10.00 FadeOut- Fade to Material Color Texture Type- Musgrave H- 1.00 Lacu- 2.00 Octa- 2.00 iScale- 0.300 NoiseSize- 0.200 NoiseBasis- Voronoi F3 MapInput MappingType- Orco MapShape- Cube Size SizeX- 0.5 SizeY- 0.5 SizeZ- 0.5 MapTo MapApplication- Nor NorSlider- 0.9 This material is the one applying to the cylinder and monkey. Complete the material by adding an Image Texture and tiling your preferred image onto the material to make the linoleum complete. Linoleum