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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

EverQuest/Strategies/fearkiting

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Fear kiting is a strategy which requires certain prerequisites to be available to the player or group deploying it. Firstly, and obviously, is access to one of the fear lines of spells. Secondly, a snare of some sort since otherwise the mobs will run out of range and the loot/XP will not be obtained. Thirdly some form of DOT (damage over time), either in the form of a spell or a pet beating on the mob, which will ensure the mob in question continues to die. Classes which have access to all these attributes and which can perform this operation solo include: shadowknights and necromancers. Typically the mob to be fear kited is pulled with a snare, feared, and dotted. The process of fearing and damaging is repeated until the mob dies, snare being refreshed when necessary.