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411 REFERENCE · Wikibooks

Paper Mario/Party Members

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

/Goombario/ Headbonk (0 FP): Bonks single enemy, like Mario's jump. Tattle (0 FP): Uncovers enemy's description and stats. Outside of battle, he can tell you about the people you meet and the places you visit. Charge (1 FP): Boosts Headbonk attack by 2. Multi-bonk (3 FP): Much like Mario's Power Bounce, bonks an enemy multiple times until he misses the action command. /Kooper/ Shell Toss (0 FP): Attacks one enemy. Outside of battle, he can use this attack to flip switches, grab items and attack enemies. Power Shell (3 FP): Attacks all enemies. Dizzy Shell (4 FP): Makes enemies dizzy. Fire Shell (5 FP): A fiery move that attacks all grounded enemies. /Bombette/ Body Slam (0 FP): Charges at one grounded enemy. Bomb (3 FP): Attacks one grounded enemy. Outside of battle, she can use this attack to flip switches, blow up fake/cracked walls and attack enemies. Power Bomb (6 FP): Attacks all grounded enemies. Mega Bomb (8 FP): Attacks grounded and airborne enemies. /Parakarry/ Sky Dive (0 FP): Kicks one enemy while airborne. Shell Shot (3 FP): Charges at one enemy while airborne. Air Lift (3 FP): Lifts enemies out of battlefield. Outside of battle, Mario can use this attack to hover over short distances due to his (Mario's) weight. Air Raid (6 FP): Flies around like crazy, inflicting damage to all enemies. /Lady Bow/ Smack (0 FP): Smacks an enemy 5 times. Outta Sight (2 FP): Makes Mario invulnerable to attacks. Outside of battle, she can use this attack to protect Mario from damage. Spook (3 FP): Scares enemies away from battlefield. Fan Smack (5 FP): Smacks an enemy 5 times with her fan. /Watt/ Electro Dash (0 FP): Attacks one enemy, ignoring enemy's defense value. Power Shock (2 FP): Paralyzes single enemy. Turbo Charge (3 FP): Temporarily boosts Mario's attack power. Mega Shock (5 FP): Paralyzes all enemies. /Sushie/ Belly Flop (0 FP): Hop on one enemy. Squirt (3 FP): Shoots water at one enemy. Water Block (3 FP): Boosts Mario's defense. Tidal Wave (6 FP): Launches water attacks against all enemies. Spike/Lakilester Spiny Flip (0 FP): Throws a Spiny Egg at one enemy. Spiny Surge (4 FP): Throws a lot of Spiny Eggs at all enemies. Cloud Nine (4 FP): Boosts Mario's evasion rate. Hurricane (5 FP): Blows enemies out of the battlefield.