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Trainz/Kinds/kind industry
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Industry data types
KIND Industry provides the basis for interactive assets such as factories, grain silos and passenger stations, or any other activity that involves loading onto, or unloading from, a trains cargo carrying traincars. Industries use processes and queues to manage the loading and unloading activity, as do interactive freight vehicles and some locomotive types.
KIND Hierarchy
Parent Classes
KD KIND SceneryWithTrack —Industries without track attached nor interactive behaviour are just buildings, a scenery categorized asset. When made into a dynamic programmable interactive industry, the parent type is SceneryWithTrack.
Child Classes
KD KIND Product — without this type, which includes passengers, there would be no reason for carrying anything, nor need of railways.
Sister Class
KD KIND Traincar — On a railroad simulation, industries need rolling stock to move product and feedstock into and out of the plant. Both rolling stock and industries are thereby tied by the daughter level data type KD KIND Product, for it is difficult to unclog the pipes emptying a tank car when it is filled with Coal chunks, and fuel oil and acids spill off the odd flat car.
Supported Tags
KD KIND Industry supports all of the KD KIND SceneryWithTrack tags, and adds the following tags.
processes
Type: CD processes-element container Process element container
Desc: Contains one or more process elements. Each process element provides information about the process, including duration, start status, and the input and output queues associated with that process.
Example Config.txt
Below is a sample x config.txt file for an industry asset, with the standard tags excluded for brevity. This particular example is for a simple coal mine which takes in diesel fuel and outputs coal.
Tags of the TrainzBaseSpec would be included here in a config.txt file, then
processes
{
coal_production
{
start-enabled 1
duration 30
inputs
{
0
{
amount 6465
queue "diesel_in"
}
}
outputs
{
0
{
amount 22620
queue "coal_out"
}
}
}
}
queues
{
coal_out
{
size 1357500
product-kuid <kuid:44179:60013>
initial-count 543000
allowed-products
{
0 <kuid:44179:60013>
}
}
diesel_in
{
size 310400
product-kuid <kuid:-3:10011>
initial-count 155200
allowed-products
{
0 <kuid:-3:10011>
}
}
}
Categories
I
Industry,KIND http://online.ts2009.com/mediaWiki/index.php/KIND_Industry