411 REFERENCE · Wikibooks
Video Game Design/Chapters
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
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Chapter 1 : Getting Started [ edit ] [ edit summary ] [ print chapter ]
Chapter 2 : Video Game Theory [ edit ] [ edit summary ] [ print chapter ]
Chapter 3 : Implementation [ edit ] [ edit summary ] [ print chapter ]
Chapter 3 : Distribution
Additional Information
Wikibooks:
Game Maker Programming
Console Game Programming
Wikibooks using text adventure games to teach a variety of programming languages:
Choose Your Own Pyventure
Programming Text Adventures In Basic
Beginner's Guide to Interactive Fiction with Inform 7
Learning C With Game Concepts
Wikibooks on programming specific video game platforms:
NES Programming
Super NES Programming
DarkBASIC Programming
Creating a Simple 3D Game with XNA
GtkRadiant
Guide to the Godot game engine
Other Links:
Wiki-based video games
E3
Game Maker
Game Design wiki
Misc:
Definition
History
More Info
Game classification
Video Game Designer Salary data
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Video Game Design - Chapters List