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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Digital Technology and Cultures

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

A resource for study of digital culture. This Wikibook is meant to serve as a resource for students of digital cultures to explore theory. In the spirit of helping ourselves and others discover and appreciate the strengths of particular theories for helping us articulate the relationship between digital technologies and social values we (the students and faculty of Digital Technology and Cultures at Seattle University) are continually adding our own perspectives on theory. The book is meant to be a "living document" that grows with each new cohort of students, leaving behind a resource for future students. The book is broken out into major traditions of theory. In each of these sections are individual pages that outline some background and key ideas of a respective tradition, while applying and discussing that theory to a given digital technology phenomenon. Table of Contents The Enlightenment /Age of Enlightenment and Education Today/ Semiotics /Understanding the Semiotics of Virtual Reality/ /Semiotics in Video Games/ Rhetoric /Rhetoric For Better Behavior/ Phenomenology /Phenomenology and Autonomous Vehicles/ /Phenomenology of Digital Networks/ Frankfurt School /Critical Theory/The Frankfurt School/ /Marxism in the Matrix - The Frankfurt School and Virtual Reality/ /How Does Technology Affect Class Identity/ Birmingham School /Birmingham School/ /Interconnected Technology And Cultural Studies and Identity/ Pragmatism /Pragmatism and Emoji as a Universal Language/ Philosophy Class projects 75% __NOTOC__