411 REFERENCE · Wikibooks
Chess Opening Theory/1. d4/1...d5/2. c4/2...e5
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Albin Countergambit rd nd bd qd kd bd nd rd pd pd pd pd pd pd pd pd pl pl pl pl pl pl pl pl rl nl bl ql kl bl nl rl
Delayed Albin Countergambit rd nd bd qd kd bd rd pd pd pd pd pd pd nd pd pd pl pl nl pl pl pl pl pl pl rl bl ql kl bl rl 1. d4 d5 2. c4 Nf6 3. Nc3 e5
Albin Countergambit
2...e5
The Albin Countergambit is an uncommon defense to the Queen's Gambit. Although it is rarely played by masters, it seems to be better than its reputation.
The usual continuation is 3.dxe5 d4, where in exchange for the gambit pawn Black has a central wedge at d4 and gets some chances for an attack. Often White will try to return the pawn at an appropriate moment in order to gain a positional advantage.
The Black pawn at d4 is stronger than it may appear. The careless move 4.e3? can lead to the Lasker Trap (see diagram below). After 4...Bb4+ 5.Bd2 dxe3!! 6.Bxb4?? is a blunder — 6...exf2+! 7.Ke2 fxg1=N+!! and Black's position is superior. The Lasker Trap is notable because it is rare to see an underpromotion as early as move 7.
Instead the game usually continues 4.Nf3 Nc6 (4...c5 allows 5.e3 because Black no longer has the bishop check) and now White's primary options are 5.a3, 5.Nbd2, and 5.g3. Perhaps White's surest try for an advantage is to fianchetto his king bishop with 5.g3 followed by Bg2 and Nbd2. Black will often castle queenside. A typical continuation is 5.g3 Be6 6.Nbd2 Qd7 7.Bg2 0-0-0 8.0-0 Bh3.
In the Spassky Variation, White plays 4.e4 to take advantage of the fact that an en passant capture must be made immediately after the enemy pawn moves. Now after 4...Bb4+ 5.Bd2 the en passant capture ...dxe3 is no longer available for Black because of the intervening moves.
Lasker Trap rd nd bd qd kd nd rd pd pd pd pd pd pd pl bl pl pl pl kl pl pl rl nl ql bl nd rl 1. d4 d5 2. c4 e5 3. dxe5 d4 4. e3 Bb4+ 5. Bd2 dxe3 6. Bxb4 exf2+ 7. Ke2 fxg1=N+
Theory table
.
1. d4 d5 2. c4 e5
3
4
5
6
7
8
9
Main line
dxe5d4
Nf3Nc6
g3Bg4
Bg2Qd7
O-OO-O-O
+=
......
......
...Nge7
Bg2Ng6
O-ONgxe5
Nxe5Nxe5
b3Bc5
+=
Lasker Trap
......
e3?!Bb4+
Bd2dxe3!!
Bxb4??exf2+!
Ke2fxg1(N)+!!
-+
...dxc4
Qa4+Nc6
Nf3
+=
cxd5Qxd5
Nc3Qxd4
Qxd4exd4
=
cxd5Qxd5
Nc3Qxd4
Qxd4exd4
Nb5Na6
Nxd4Bb4+
Bd2Bxd2
Kxd2c5
Nb5Nf6
=
cxd5Qxd5
Nc3Qxd4
Qxd4exd4
Nb5Na6
Nxd4Bb4+
Bd2Bxd2
Kxd2c5
Nb3?Nf6
e3b6
=+
e3?!exd4
exd4Nf6
=+
References
Albin Countergambit