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411 REFERENCE · Wikibooks

Canvas 2D Web Apps

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

__NOEDITSECTION__ An introduction to programming web apps with the HTML5 canvas 2D context 114px100px   JavaScript notice Mozilla dinosaur head logo.png Also see the canvas documentation in MDN. notice Light Apple Logo Free.png Also see Apple's Safari Web Content Guide. Table of Contents Introduction Getting Started: Getting Started with HTML Web Apps Getting Started with iOS Web Apps Getting Started with Android Web Apps Getting Started with iBooks HTML Widgets Elements of Canvas 2D User Interfaces: Getting Started with the cui2d Framework Static Buttons Responsive Buttons Animations Draggable Objects Transformable Objects Pages Transitions between Pages Overlays Other Elements of Web Apps: Sounds User Prompts [stub] Acceleration of Devices [stub] Persistent Data Storage [stub] Geolocation [stub] Sending E-mails [stub] Capturing Media (iOS 6+, Android 3+) Recognizing and Synthesizing Speech (iOS 7+) Appendices: cui2d reference (HTML files by JSDoc3) cui2d.js (JavaScript file) Computer programming libraries C 25%