411 REFERENCE · Wikibooks
Canvas 2D Web Apps
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
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An introduction to programming web apps with the HTML5 canvas 2D context
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JavaScript
notice Mozilla dinosaur head logo.png Also see the canvas documentation in MDN.
notice Light Apple Logo Free.png Also see Apple's Safari Web Content Guide.
Table of Contents
Introduction
Getting Started:
Getting Started with HTML Web Apps
Getting Started with iOS Web Apps
Getting Started with Android Web Apps
Getting Started with iBooks HTML Widgets
Elements of Canvas 2D User Interfaces:
Getting Started with the cui2d Framework
Static Buttons
Responsive Buttons
Animations
Draggable Objects
Transformable Objects
Pages
Transitions between Pages
Overlays
Other Elements of Web Apps:
Sounds
User Prompts [stub]
Acceleration of Devices [stub]
Persistent Data Storage [stub]
Geolocation [stub]
Sending E-mails [stub]
Capturing Media (iOS 6+, Android 3+)
Recognizing and Synthesizing Speech (iOS 7+)
Appendices:
cui2d reference (HTML files by JSDoc3)
cui2d.js (JavaScript file)
Computer programming libraries
C
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