411 REFERENCE · Wikibooks
Guide to Game Development/Theory/Viewing angles
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Categories
Types of cameras
0% /Orthographic Cameras/
This is the typical camera type for a 2D game.
0% /Perspective Cameras/
This is the typical camera type for a 3D game.
Types of Viewing Angles
0% /Plan View/
A top-down view on the game
0% /Bird's-eye view/
The angle which a bird see the scene e.g. Pokémon®
0% /Platformer/
A side view of a game e.g. Mario™
0% First-person (3D only)
The view from a person's eyes (includes driving games)
0% Third-person (3D only)
Looking at a person from behind and above them
25%