411 REFERENCE · Wikibooks
OpenGL
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Wikibooks about OpenGL:
OpenGL Programming: using OpenGL in C/C++, for OpenGL 2.x and later
GLSL Programming: use of the OpenGL Shading Language (GLSL) in Unity 3 and Blender 2.5, with much information on lighting and texturing