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411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

OpenGL Programming/Basics/LinesPoints

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Note that this is for very outdated versions of OpenGL. Drawing points glBegin(GL_POINTS); glVertex2f(0.5f, 0.5f); glVertex2f(0.5f, -0.5f); glVertex2f(-0.5f, 0.5f); glVertex2f(-0.5f, -0.5f); glEnd(); Drawing lines /* Draws two horizontal lines */ glBegin(GL_LINES); glVertex2f(0.5f, 0.5f); glVertex2f(-0.5f, 0.5f); glVertex2f(-0.5f, -0.5f); glVertex2f(0.5f, -0.5f); glEnd(); Loop of lines /* Draws a square */ glBegin(GL_LINE_LOOP); glVertex2f(0.5f, 0.5f); glVertex2f(-0.5f, 0.5f); glVertex2f(-0.5f, -0.5f); glVertex2f(0.5f, -0.5f); glEnd(); Connected lines /* Draws a 'C' */ glBegin(GL_LINE_STRIP); glVertex2f(0.5f, 0.5f); glVertex2f(-0.5f, 0.5f); glVertex2f(-0.5f, -0.5f); glVertex2f(0.5f, -0.5f); glEnd();