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411 समाचार
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411 REFERENCE · Wikibooks

Guide to Game Development/Theory/Miscellaneous theory/Depth buffer

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

About A depth buffer ensures that items are drawn in the correct order. It's a list of all of the items that need to be drawn to the scene, and it puts them in the order of how close they are to the camera. thumb|300px|This is an example of a scene rendered with no depth buffer. References 25%