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History of video games/Platforms/DragonBox Pyra
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History
Development
thumb|Ingolstadt, Germany - The location where OpenPandora GmbH is based.Legal Information https://pyra-handheld.com/boards/pages/legal/ Official Pyra and Pandora Site 7 December 2020
Following the release of the OpenPandora console, a member of the Pandora development team began developing a spiritual successor console in 2014. During development, several processors were considered, including those from Qualcomm and Intel.
Preorders for the Pyra began in 2016.Singleton Micah The DragonBox Pyra is now available for preorders https://www.theverge.com/circuitbreaker/2016/5/2/11566148/dragonbox-pyra-now-available-preorder The Verge 15 November 2020 en 2 May 2016 Pre-orders cost 500 euros or US$580. At least 700 preorders were placed by May 3, 2016, allowing production to be funded.Twitter https://twitter.com/EvilDragon1717/status/727475752929730561 25 December 2020
Pre-Production prototypes were shipped in late 2019. By 2020 hardware development was finalized, and development efforts began to focus on finalizing software.
An art book containing 48 pages and chronicling the development of the console was made to be included with shipped units.48 Pages Mini-Artbook with development history. https://twitter.com/EvilDragon1717/status/1337355551538286592 25 December 2020
On December 24, 2020 photos of subassemblies were shared.140 Dark Chrome Display frames https://twitter.com/EvilDragon1717/status/1342118294145347588 25 December 2020Evil Dragon Twitter https://twitter.com/EvilDragon1717/status/1342183735333171200 25 December 2020
Technology
thumb|A prototype Pyra unit in 2016.
Technology choices are typically driven by performance, cost, or portability in most handheld consoles. The Pyra bucks that trend, making choices that emphasize upgradability, maintainability, and compatibility with an open source ecosystem. Thus while the Pyra had underwhelming performance for the time it was announced, it had other qualities not found in competing handhelds which were desirable to the niche audience it was marketed to.
Compute
The Pyra is powered by a Texas Instruments OMAP 5 SoC containing two ARM Cortex A-15 cores clocked at 1.5 gigahertz, two ARM Cortex M4 cores, a PowerVR SGX544-MP2 3D GPU, and a Vivante GC320 2D graphics accelerator.Technical Specifications https://pyra-handheld.com/boards/pages/pyratech/ 5 November 2020
Depending on the unit, a Pyra either has two gigabytes of RAM or four gigabytes of RAM. All Pyras have 32 gigabytes of eMMC, an internal microSD card slot, and two external SD card slots.
Hardware
The mainboard, CPU board, and display board are all fitted in modules for easy replacement or upgrades. This makes the Pyra relatively unique among consoles, as few home consoles offer such modularity, and among handheld game consoles this is nearly unheard of.
The Pyra uses a 5" LCD touchscreen with a resolution of 1280 pixels by 720 pixels. The touchscreen is resistive, allowing for use through gloves and other non conductive surfaces, though lacking the finger oriented optimizations of capacitive touchscreens.
The system contains a vibration motor, gyroscope and an accelerometer.
The Pyra uses a 6000 mAh battery.
Radios include 2.6 gigahertz and 5 gigahertz WiFi a/b/g/n, and Bluetooth 4.1. An optional 3G/4G/UMTS + GPS module is included on some units, allowing for the system to make use of mobile data and make use of the global positioning system for location information.
Notable games
As of 2020 the Game category of the DBP (DragonBox Pyra) repository had 19 entries.Apps - DBP repository https://www.pyra-handheld.com/repo/apps/category/1 www.pyra-handheld.com 15 November 2020
Gallery
External Resources
DragonBox Pyra
Pyra (console)
Pyra website
References
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