Skip to main content

  | मौसम…

411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

Game of Games/Characters/Attributes

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Overview Attributes are made up of three Aspects, and three Categories one being calculated, creating a Matrix: AspectDescriptionBodyPhysical attributesMindMental attributesSoulSpiritual Attributes CategoryTypeDescriptionCapacityGeneratedDescribe the inherent capacity for abilities (Potential) and not the abilities them self.AbilitiesGeneratedCapabilitiesCalculatedThe effective combination of Capacities and Abilities, hence the name Generation Capacities and Abilities, can be either randomly generated or assigned/purchased, or a combination there of, based on the Game Setting/Rules established And the granularity and complexity of of attributes can be defined (different for different aspects) Level What needs to defined is the level (depth/breath) of Attributes that are established +LevelBodyMindSoul0BodyMindSoul1, 1, 1Capacities/AbilitiesCapacities/AbilitiesCapacities/Abilities2,2,2,2,2,2 Example: Body 1, Mind 1, Soul 0, would result in five attributes Scale What needs to defined is the level (depth/breath) of Attributes that are established +AttributesSimpleComplexAvancedSuperb440400Great330300Good220200Fair110100MediocrePoorTerribleNon Existent000 +GranularityFormulaRollScaleDiffersityFormulaWorst of Best of ## DiceDice SizeTotal Dice ValueMultiplier Granularity IncrementsTotalMinAverageMaxExpandNotes/Example112D1212100200012N/A214D141450200024[Scale 1] *2 + (2D1 - 1)Essentially +/- Dice22D241D42.515D1515402000551D55110D110110202000510[Scale 2] * 225D233D3+1D142D4+1D210120D12012010200010204210D245D454D54520102000102020140D1401405200020408410D458D510a2D9+2D1110b4D9+1D410c4D9+2D210b4D9+4D125150D15015042000255010510D510550420002550501100D11001100220005010020425D4520D510a5D9+5D1110b11D9+1D1100200D12001200120001002005010002000D12000120000.12000.010002000 Capacities Capacity, is the highest level of capabilities, and is used to describe the inherent abilities (Potential) of someone (containing the abilities) and not the abilities themself. For example, my water bottle has the capacity of ... but the ability to hold water. Don't require energy and don't change much through use/training, used as static values or resources Overview CapacitiesBodyMindSoulUser for1StageHealthVitalityClaritySanityDamage CapacityMaturityPracticeKnowledgeExperienceSkillsScaleSizeMassFacultySpiritScaleAwarenessPerceptionAlertnessIntuitionInput2Inner/ OuterPresenceAppearanceEmpathyCharismaSocialToughnessRecoveryConfidenceSteel2HardinessToughnessFocusTenacity/WillArmorFlexibilityAgilityIngenuityAdaptabilitySoak Details CapacityAbbr.DescriptionAspectOppositeVitalityVITThe health of body, its reliability, resistance to disease, recovery from injury,..BodyHealthMaturityClarityCLAThe health of mind, it's clarity, capacity to process correct incoming information from the sensesMindHealthMaturitySanitySANThe health of soul, it's equilibrium of mood, ...SoulHealthMaturityPracticePRCThe maturity of body, the time spend exercising, repeating or try physical featsBodyMaturityHealthKnowledgeKWLThe maturity of mind, the time spend learning, reorganizing, ...MindMaturityHealthExperienceEXPThe maturity of soul, The Wisdom of age, experiences SoulMaturityHealthToughnessTOUThe hardiness and rigidity of the body, the armor to overcome for physical stressBodyHardinessFlexibilityFocusFOCThe hardiness and rigidity of mind, the single minded focus, the armor to over come mental stressMindHardinessFlexibilityTenacityTENThe hardiness and rigidity of Soul, tenacity, strong-willed, head-strong, the armor to overcome soul stressSoulHardinessFlexiblityAgilityAGIThe flexibility (and resilience) of the body, the move-ability of it's parts, NimblenessBodyFlexibilityHardinessIngenuityINGThe flexibility (and resilience) of the mind, Imagination, Fantasy.MindFlexibilityHardinessAdaptabilityADAThe flexibility (and resilience) of the soul, AdroitnessSoulFlexibilityHardinessMassMASThe size of body, it's weight, height, reach, stride, but also Voice, Odor, ...BodySizeAwarenessFacultyFACThe size of (inner) mind, long and short term memory (absent minded professor)MindSizeAwarenessSpiritSPIThe size of soul, it's elan and passionSoulSizeAwarenessPerceptionPERThe capacity of ones senses, eyesight, hearing, smell, touch, taste, ... BodyAwarenessSizeAlertnessALEDiscernment CognitionMindAwarenessSizeIntuitionINTAwareness of Spirit/Soul, Instinct, EnlightenmentSoulAwarenessSizeAppearanceAPPPresence of Body, Beauty, Style, AppealBodyPresenceEmpathyEMPPresence of Mind, Mind Sight, ...MindPresenceCharismaCHAPresence of Soul, Strength of Personality, ..SoulPresence Abilities are the next order and are with the capacity, and are essentially the highest order of skills Require energy and can change through use/training or lack there off. Influence many skills. Overview AbilitiesBodyMindSoulCapacity1EnduranceStaminaDrivePower ForceBrawnIntellect FacultyEgo PassionSizeQuicknessSpeed ExplosivnessRecallDecisiveness2Control PrecisionDexterity AgilityDisciplineFlexibility Awareness2 Details AbilitiesAbbr.DescriptionAspectOppositeStaminaSTAEnduranceDriveDRVEnduranceBrawnBWNPowerSpeedSPDQuicknesssRecallRECQuicknessDecisivenessDECQuicknessDexterityDEXControlDisciplineDISControl Capabilities Are calculated based on Capacities and Abilities +CapabilityDescriptionCalculationWitMental Reaction SpeedRecall, DecisivenessGracePanacheCharisma, DexterityReflexPhysical Reaction SpeedSpeed, PerceptionInstinctExplosiveExplosive Power, Punch, KickSpeed, BrawnForceMass, BrawnHealth & EnduranceAimDexterity, EyesightBalanceAgility, Body Sense