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General Engineering Introduction/Design/quiz
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{What is not part of the definition of engineering design?
|type="()"}
- art
+ technology
- science
- business
{Which below is not a "made object?"
|type="()"}
- computer mouse
- chess piece
- node
+ tree
{Which below is not an engineering "artifact?"
|type="()"}
- Unit Operation
- Free Body Diagram
- Control Volume
+ Ancient Indian arrow head
{Engineering Design starts with:
|type="()"}
- Learning an acronynm such as Conceive, Design, Implement, Operate (CDIO)
+ Identifying common design concepts/artifacts within a variety of problems and/or unique objects.
- Taking Art Classes to identify patterns.
- Chopping unique made objects into pieces.
{Which artifact deals with piston design?
|type="()"}
- free body diagram
+ control volume
- unit operation
- nodes
- clouds
{Which artifact deals with the forces causing a car to move:
|type="()"}
+ free body diagram
- control volume
- unit operation
- nodes
- clouds
{Which artifact deals with powertrain control module (PCM)
|type="()"}
- free body diagram
- control volume
- unit operation
- nodes
+ clouds
{Which artifact deals with wiring harnesses?
|type="()"}
- free body diagram
- control volume
- unit operation
+ nodes
- clouds
{Complexity Intimidation is best dealt with by:
|type="()"}
+ forward engineering ... starting over and creating your own design then comparing with other engineers' work
- giving up listening and reading the text book instead
- acknowledging how brilliant others are and trying to climb into their heads
- reverse engineering .. starting at the answer and working backwards
{The best way to create artifacts is to:
|type="()"}
+ focus on a small piece of the problem
- focus on a small piece of the made, unique object
- describe what where when and how
- concentrate on the overwhelmed feeling for inspiration
{Hiding complexity works when:
|type="()"}
- Inside the circle is something simple
- Outside the circle is something simple
+ Something simple crosses the circle boundary
- Everything can be circled
{Unique items are:
|type="()"}
+ Always engineered
- Emerge only after the idea has been identified
- Sold at Walmart
- Science concepts like temperature
{The slogan "Engineers work themselves out of a job" means:
|type="()"}
- Engineers change jobs frequently
+ Engineers change projects frequently
- Successful engineers become technologists
- Nothing because most engineers don't find ideals
{What is wrong with "Form follows function?"
|type="()"}
+ There are unlimited number of forms/artifacts
- Engineers start with a problem ... which is a desired function.
- Function can be deduced from form (reverse engineering).
- Greek civilization doesn't have a world-wide influence.
{What is useful to engineers in the Jungian Archetype?
|type="()"}
- Dreams that rehash the day help engineering.
- The collective fears/opinion/preferences should guide all engineers.
- Day time logic is usually flawed.
+ Forms without function emerge in certain types of dreams.
{Emergence is interesting to an engineer because:
|type="()"}
- It is a religious philosophy
- It describes artifact origins
+ It is another source of artifact inspiration
- It explains why engineers have jobs
{Why is drawing by hand still important?
|type="()"}
- The software concepts and physical hand drawing concepts and language are still the same.
+ Drawings, even poor stick figures still inspire, still start conversations.
- Charts and communicating detail is still important.
- All engineers need to learn a CAD program.
{What is the life cycle of expertise?
|type="()"}
+ An engineer is a temporary expert because of doing it first and perhaps growing it, but Technologists are the permanent experts.
- Scientists create the expertise and grow it.
- Engineers create the expertise and grow it.
- Technologists grow the expertise.
{The phrase "Engineering Art and Practice" refers to:
|type="()"}
- The "Craft" and "Guild" origins of engineering in England.
- Where in the continuum between science and technology engineering resides.
+ How much hands on experience a beginning engineer needs before transitioning to design.
- The way engineering was taught before the 1950s, before WWII, before "science engineering" was emphasized.
{The phrase "Engineering Art and Practice" has negative connotations associated with it because:
|type="()"}
- Most "Art and Practice" engineers were expert technologists, not innovators.
- During WWII the military preferred to work with scientists, not "Art and Practice" engineers to get things done.
- The military never knew whether to expect leadership, innovation, or predictable technology implementation from an engineer.
+ Engineers did not want to continuously improve a made object. They were rigid rule followers.
{CDIO (conceive, design, implement and manage) is:
|type="()"}
- A formal, sequential process that can be summarized in a block diagram.
+ Is a cabinet of ingredients that can be mixed together to create a design process for a unique project.
- Specifies when engineers hand off ownership in the form of drawings, software, data to another engineer without words.
- Becoming part of the management training of all engineers.
{Which majors are easy to switch from into engineering?
|type="()"}
+ Applied physics, applied math
- Premed
- Prelaw
- Science and Math
{How can a technologist become and engineer?
|type="()"}
- They can't.
- They don't need to, they are already an engineer.
+ Go to grad school and get an engineering masters degree.
- Take some calculus classes.
{Which majors can an engineer switch to?
|type="()"}
+ All majors
- Science
- Math
- Lawyer