Skip to main content

  | मौसम…

411 समाचार
Public archive edition · Attributed source reporting with original dates · AI drafts are excluded

411 REFERENCE · Wikibooks

GtkRadiant/Keyboard and Mouse Commands

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

Glossary Keyboard and Mouse Commands System Shaders In GtkRadiant, there are two different types of Keyboard and Mouse Commands, first, we have those normal keyboard shortcuts we find in every other application. Those are commands which can be executed through the menus or toolbar as well as using a key on the keyboard or the mouse. But in GtkRadiant, there are also quite a lot of things which only can be done with the mouse, so these are very important to learn. On this page, the mouse buttons are called MMB, LMB, and RMB where MMB is the middle mouse button (the mouse wheel button) and LMB and RMB are the left and right mouse buttons respectively. If a D is after the MMB, LMB, or RMB, this means the mouse it to be dragged, not just clicked. SCROLL means scrolling the scroll wheel. If using the MMB doesn't work, make sure you have activated 3 button mouse in the preferences. D means you should drag the mouse. Mouse Commands 2D View Key Name DescriptionLMBDCreate/Manipulate BrushDrag to create a brush when none is selected, or manipulate the brush when one or more brushes are selected.SHIFT+LMBDRubber band selectionThis will create a rubber band, which you can drag around objects to select them.SHIFT+LMBSelect a BrushThis will select the brush you click on.MMBAngle CameraMakes the camera look where the MMB was pressed.RMBDView PanThis will pan the view around.SHIFT+RMBDZoomThis will also zoom in and out, same as the scroll wheel does.RMBEntity menuThis will open the creation menu, a click on an entity will create that entity where clicked.SCROLLZoomThis will zoom in and out. 3D View Key Name DescriptionLMBDManipulate BrushManipulate the brush when one or more brushes are selected.SHIFT+LMBDRubber band selecionThis will create a rubber band, which you can drag around objects to select them.MMBCopy TextureClick the MMB on any surface to make its texture the current one.SHIFT+CTRL+MMBPaste TextureUse this on a surface to paste the current texture onto that surface.SHIFT+LMBSelect a BrushThis will select the brush you click on.CTRL+SHIFT+LMBSelect a face of a brush.This will select a single face of a brush you click on.RMBLook AroundRMB in the 3D window and you will be able to free-look (do not hold RMB).RMB,CTRLStrafe/Up-DownRMB, CTRL while in free-look hold CTRL to strafe and move up/down.RMB,CTRL+SHIFTStrafe ForwardRMB, CTRL+SHIFT while in free-look hold CTRL+SHIFT to strafe forward/backward.SCROLLMove AroundMove around in your map. Can be used together with the free-look. Hotkeys Key Name DescriptionEDrag Edges ModeToggles edge manipulation mode on/off. Edges are represented by blue dots on the brush.VDrag Vertex ModeToggles vertex manipulation mode on/off. Vertices are represented by green dots on the brush.XBrush Clip modeToggles brush clipping mode on/off.IInvert SelectionInverts the current selection.HHide SelectedThis hides all selected brushes (shift+h to show unhide them).NEntity WindowThis brings up the entity properties window.J (Q in 1.4)DimensionsShows the dimensions of the current selection (in map units).J (in 1.4)Type Of Selection3 modes of selection for a brush: select borders, select borders and layers or select only layers.SSurface InspectorLets you change the texture alignment and such on the selected surface(s).SHIFT+SPatch Surface InspectorLets you change the texture alignment and such on the selected patch(es)TTexture BrowserThis brings up the texture browser window.SPACE BARClone SelectionCreates a duplicate of the currently selected objects.BACKSPACEDelete SelectionDeletes all currently selected objects.ESCUnselect SelectionDeselects all currently selected objects.CTRL+[NUMBER]Brush [number] sidedCreates a [number] sided brush.SHIFT+XShow/Hide crosshairShow/Hide crosshair in 2D view. The crosshair snaps onto the grid.SHIFT+AIn texture browser: when selecting a texture, select all brushes with that texture In 3D view: when selecting an entity, select entities of that typeCTRL+ALT+ESelect whole func_group after one brush/mesh of it was selectedCTRL+SHIFT+RSelect regionLOpen/hide entity list window http://www.darth.illusions-tec.de/tut_radi_en.php