411 REFERENCE · Wikibooks
Guide to Game Development/Theory
Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.
Categories
50% /Game logic/
The general set up that most games fit around
25% /Mathematics/
Basic Math, Vectors, Matrices, Trigonometry, Calculus, Quaternions
25% /Geometry/
The drawing of the objects in the scene, e.g. the player, enemies, terrain, boxes
0% /Transformations/
Translation, Scale, Rotation
0% /Pose/
Poses and Coordinate frames
0% /Camera/
The view-port that the game is viewed from. Perspective & Orthographic projects.
25% /Lighting/
The Lighting that's cast onto the scene. Ambient, Diffuse, Specular lighting, Normal vectors and Lightmaps.
25% /Graphical User Interfaces (GUI) and Heads-up-displays (HUD)/
The menus that the user navigates and the displays that appear on top of the game to display statistics like health.
25% /Collision detection/
How all of the entities in the game collide with each other and the terrain.
25% /Physical motion/
The physics/mechanics behind the motion, forces and gravity.
0% /Textures/
How textures are loaded, stored and placed onto geometry.
0% /Shaders and Graphic pipelines/
How the geometry, camera and lighting in a scene gets processed from the scene to the screen.
0% /Artificial Intelligence/
Programming of intelligence into a computer/bot/enemy.
0% /Path Finding/
Path finding algorithms used by AI
0% /Animations/
In game animations
0% /User inputs/
How you handle user inputs and how they affect things in the game
25% /Viewing angles/
The topic of different types of game genres and how to create for that genre
25% /Miscellaneous theory/
Everything else to do with theory
External Links
Youtube:
Math for Game Developers by Jorge Rodriguez - A Youtube series teaching you about the maths behind game development.
3D Physics Engine Tutorial by thebennybox
Coding Math - A Youtube channel that links mathematics with coding.
Extra Credits - A Youtube channel that discusses the theory of games and game design/development.
Wikipedia:
List of Mathematical Symbols
25%